FoG:R


28mm Landsnechts & Swiss - in GW Contrast Paints!

You know those painting projects that seem never to die? They just drag on and on, staring at you and each time you start trying to move them along the sheer quantity of painting ends up crushing your will to continue?Well, for me that was a big winged-Keil of Landsnechts in 28mm, bought for FoGR in a series of bring and buy used-figure bags - and then supplemented by a pack of Old Glory arquebusiers.I had even made a couple of half-hearted attempts to sell them as a part-painted project - but then suddenly realised that they were the perfect project to try the new GW contrast paints (as even a so-so painted unit is better than a unit that never gets painted or put on table, right?See the full effect in this photo-article..

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Clogging Hell - We're all going Dutch!

A recent one-day event in Oxford gave me a chance to wheel out some almost forgotten FoG:Renaissance troops in 15mm scale to take part in a tightly themed C16 competition for the armies involved in the Great Rebellions of that era - the French Wars of Religion, the 80 Years War of Dutch Independence and the many Peasant Revolts across Europe.Given the multitude of choices - and because no-one had bitten at my incredibly well crafted attempt at a joke on the FoGR Forum along the lines of.."How big is your army?""It's Huguenot.."..I ended up taking the 80YW Dutch, with a vague plan to batter my opponents senseless with artillery whilst reducing my opportunity to make the sorts of mistakes that someone who hasn't played these rules for ages might do by having a plan that didn't really involve moving my troops at all. The armies duly swept back and forth across the tabletops in textbook checker board formations and much Dutch courage was taken by all sides. And I used a ship! Read on for the usual rubbi

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The TYW in the Kings Country

After a long hiatus, the 28mm mostly Warlord Games plastic and metal figures have crawled blinking into the light again for a 3-game 1-day competition held in glorious rural Oxfordshire, on the edges of the King's Civil War Capital.The TYW Germans - chosen because they have the nicest flags, as well as some little gunnes - take on the Swedes, the New Model Army and the French in three large format, widescreen big battle reports under FoG:R rules.Be amazed how efficiently they progress through good planning and superior technology, and puzzle as to how Wallenstein and Tilly both end up on the same side in the same army as I deploy simply the nicest figures I can find and try and pretend there is a plan behind it.There are three reports, complete with the full gamut of Germanic expressions of amazement and horror, lots of photos, ridiculous captions and a full set of post-game analyses from Renaissance Hannibal himself.Get back to the 16th Century today with these 3 FoGR reports!

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