I'm continuing my Big Build theme and finally plucked up the courage to do my next three Ripper bases in the style of the Forgeworld ones. As you can see they got built and are considerably bigger and more representative than my first press-mold prototype.I had been struggling to work out how to build these up, then I just started gluing chunks of hardboard to a 40mm base with the press-mold Rippers coming out of the base [plus one Warrior face pushing through the ground].All in I think there are 12 Rippers on the base, 4 of which are the plastic ones. The next base I tried to use some of my Ripper side pieces glued to a vertical strut but it looked really odd and I ended up with the three heads running up the spine of the strut to try and hide it. Hopefully it won't be noticeable that those two halves are different.I'll need to blend them in with a bit of ground material as they burst through the dirt. I think there are 14 on this base.The last one, I think there are 15 or 16 on this, including 4 plast
I love my pointy-eared pirates. This is an indisputable fact. And while the most recent Big FAQ has come and gone, and the changes within it have been consistently good for the game, they do leave my beloved Corsairs in a bit of trouble. Or, to put it more pessimistically, Eldar Corsairs as we have known them are pretty dead in the water. So what now? How Did We Get Here? Watching the Corsairs’ decline has been something long in coming. It started with the hot mess that is the Forge World ruleset, which left the Corsairs woefully incomplete, and basically incapable of being fielded as a standalone, keyword independent force. There’s really no way to do that without an HQ choice, and with only two Troops and a Fast Attack choice, that was dead from Day One. There’s also the matter of them not having models anymore. But there are ways around that. You can do what I’ve done, and hoard Corsair bits and pieces in ways that make a Montana prepper seem reasonable and measured, or you can do alternative sources and
I've decided not to take on any more commissions for a while. The decision was made in order to free up time for other pursuits such as teaching and recording more videos. I'm sure I'll come back to commissions at some point but it's also important not to live your life the same way day in and day out. That aside, I have a very special project as my send-off :)I've titled it Lord Maggot, which seems fitting. I've been working on it a bit more slowly than other projects because I want it to be perfect. During the building process I kept getting new ideas and consequently having to order the right parts. What follows are some work in progress pictures of the process. Enjoy!
Just wanted to share one of my current FAVORITE UNITS. My Blood Angels Deredeo Dreadnought.Now you may be thinking "You play Blood Angels, why is this your favourite unit?" Well...1- Even an assault army needs some ranged weapons. And this guy is super reliable at that.2- I love dreadnoughts as much as I love assaultSome quick tactics talk with this guyDREADNOUGHT FORTSO I run mine equipped with the Atomantic Pavaise (I used a Magna Grapple I converted for my Contemptor back when they could still take one. This is because FW still has not released that upgrade). This gives a bubble of a 5+ invuln to units within 6". So what do I do? I surround him with TWIN AUTOCANNON MORTIS DREADNOUGHTS! This creates a rock solid fire base of High T and a good save (2+/5+ on the Deredeo, 3+/5+ on the Mortis) and a lot of wound (4 dreads castles up is 44 wounds). And at a very reasonable points cost IMO.Now I could keep Characters near them to boost them, but if this is not possible, I just use my Wisdom of
Yoyo,Ive got some finished pics of my Warlord Titan, Nuntio Dolores, based off the featured titan in the Black Library Novel, Titandeath, released earlier this year. I actually finished it a couple of months ago but I forgot to upload photographs here.. I've also just put the finishing touches on a Questoris Knight banner from House Makabius (Same as my 28mm house) to join the big fella.Pics:Princeps Majoris Terent Harrtek - Nuntio Dolores [Legio Vulpa Maniple 7]Princeps Majoris Terent Harrtek - Nuntio Dolores [Legio Vulpa Maniple 7]Princeps Majoris Terent Harrtek - Nuntio Dolores [Legio Vulpa Maniple 7]Princeps Majoris Terent Harrtek - Nuntio Dolores [Legio Vulpa Maniple 7]Princeps Majoris Terent Harrtek - Nuntio Dolores [Legio Vulpa Maniple 7]Princeps Majoris Terent Harrtek - Nuntio Dolores [Legio Vulpa Maniple 7]Legio Vulpa Warlord Titan - Nuntio Dolores with a House Makabius - Questoris Knight Support BannerHouse Makabius - Questoris Knight Support BannerHouse Makabius - Questoris Knight Support BannerThe
A lot of people have very fond memories of Epic. For some it was their gateway game into the wider hobby. For others, it had a scale and majesty that made more sense to them, especially in the smaller-scale days of editions past. And for some, it was actually being able to regularly field the heavy hitters of the setting – Baneblades, Titans, Thunderhawks and whatnot. So when Adeptus Titanicus came out, with little bits of future proofing, a fair number of people immediately began pushing for the game to morph into nuEpic, with rules for squadrons of Leman Russ tanks and Space Marine squads running amok between the feet of giants. I think that’s a bad idea. I’ll let Ron Swanson explain why. In my mind, there needs to be room for a game to focus on doing one thing, and doing it well. In the case of Adeptus Titanicus, this is titan combat. If you read Titanicus, or Titandeath, tanks and infantry aren’t units on equal footing. They are abstract threats, background noise. You don&
First episode of 2019! We start off as usual with hobby progress (to include some talk about the Lucius Pattern Drop Pod and Coastal Wargaming Group!) For our first segment, we heavily talk about the upcoming White Dwarf Assassin release and how we see them being employed by the savvy Imperial General. Our second segment we discuss what the difference between "Allies" and "Soup" is before closing off with some discussion of... a less than spectacular Forge World model.And apologies for the Audio Quality this time. We were in a rush.Listen/Subscribe on iTunes Listen/Subscribe on SpotifyListen/Subscribe on Google PlayListen/Subscribe on Stitcher 00:00 Intro01:52 Hobby Progress19:32 Imperial Assassins Release52:16 What is Soup?1:12:05 Bonus Forgeworld Review...Songs and SoundclipsBlue Mark- Atlan UrtagKaap mere- BugotakClip 1- Warhammer TVClip 2- Thor RagnarokClip 3- Code Ment
Come Join the Allies of Inconvenience Crew as we close out 2018! We start off as usual with hobby progress (I think our shortest yet) before launching into Chapter Approved discussion! We then move onto Terrain releases, Fortifications and the place of useable faction terrain in 40k and as compared to Age of Sigmar... and then slowly get derailed into just general hobby blabber, rants and "Tomfoolery"So check out our final Season 2 episode before we start off with Season 3 in 2019!Listen/Subscribe on iTunes Listen/Subscribe on SpotifyListen/Subscribe on Google PlayListen/Subscribe on Stitcher 00:00 Intro01:47 Hobby Progress44:05 Terrain and General DiscussionSongs and SoundclipsBlue Mark- Atlan UrtagKaap mere- BugotakClip 1, 2, 3 - Ghazghkull Thraka
So a little news nugget popped up this weekend on my Facebook feed letting me know that the “I can’t get any busier if I tried,” Andy Hobday (Gangs of Rome, Test of Honour etc..) would be taking over the day to day running of Hysterical Games now that Rob Alderman is off to work for Forge world Now what does this mean for Hysterical Games? It brings in a wealth of experience that Andy has gained over years in the industry. It also now gives War banner the ability to cast more items in Resin so for them as a business its a great way to expand. Current customers of Hysterical Games and those on any Kickstarters need not worry, the guys have it all in hand and by the sounds of it, nothing will be delayed at all. As for Rob, well as mentioned he’s off to Forge world as the Middle-Earth Products Manager. And considering his skill they really are gaining a master craftsman. It’s going to be interesting watching War Banner grow and see what’s coming next for there partnersh
An eclectic selection of releases from Forge World...----------------------New Star Players and Cheerleaders Enhance your Elven Union team with the latest expansions! Cheer your team to victory with a dedicated set of Cheerleaders, and get two Star Players in one with the Swift Twins: Swift TwinsElfheim Eaglets The Perfect Pet It may not be cute – but when you can tear a ganger's arm off in a single bite, you don't need to be. Add this scaly companion to your Goliath Gang today: Pre-order Now More Dakka For Your Models! Your Forge World Orks just got better, thanks to a free update to your datasheets giving them Dakka! Dakka! Dakka! Download it today:Download NowMiddle-earth™ News Check out the latest news from the world of Middle-earth with our regular weekly update: Read More NOW AVAILABLEVorgaroth the Scarred and Skalok, the Skull Host of Khorne Crown your Khorne collection with th
So I've decided to make the plunge. I am starting an AoS army. Why now? Well AoS 2.0 seemed to relaunch a lot of interest. I also move alot and have an active AoS community where I currently live. Figured having an army I could use would only be a good thing.PICKING AN ARMYI wanted something relatively small, but unique in the meta and fun on the table top and to hobby. When the Tamurkhan's Horde pdf for AoS dropped, I knew it was perfect for me. I wanted something that would be fun and quick to build and paint, and I've always had fun painting Nurgle units. The Horde is a very assault oriented army with a rapid movement forward (I am a Blood Angel's player at heart), and it is unique and gimmicky (like my horse army). It is a perfect opportunity for some conversions along side some sweet forgeworld models. Bonus, the army is relatively low model count and isn't super competitive, so I don't have to worry about changing it or keeping it optimal. Sometimes it will hit like a ton of bricks and break people. Oth
Following on the heels of my previous Adeptus Titanicus post, I've managed to complete the second Warlord titan from my boxed set. This fella is in the colours of Legio Mortis. In 30/40K lore, Legio Mortis is one of the oldest titan legions in existence, renown for being insufferably haughty and elitist. With this being the case I thought I've give their classic baroque black-red-and-gold armour the high gloss treatment, with very little weathering. In my mind's eye I see these alpha-level god engines having flights of cherubim servitors flitting around, continually buffing and waxing the armour to a blinding sheen. :)Nonetheless, I still wanted to make sure the model conveyed that it was a brutal war machine. With this in mind I chopped up some extra bits from a Civitas terrain sprue to create the wreckage of a administratum building that's in the midst of being pounded into dust by the Warlord. Also, to help place the scene within some sort of scale, I placed a small group of tech-thralls and
I can't believe it. I had an idea and it worked!! Here he is all Blu-Tacked together for a quick photoshoot. I'm really happy with how this conversion came out. He reminds me of a Spartan with his spear, cloak and helmet crest especially in the bottom ...
Work on the big Man continues. I forgot to mention in the last post that I also did some alterations to his base. I added some additional details from my bitzbox to help slightly alter his pose and add a bit more height. Anyway, on with the important p...
Time to dive back in after some hobby-burnout. Sorry for the radio silence these last couple of months, lots of things kept getting in the way of my hobby time and the longer this went on the harder I found it to get back into the swing of things. Well...