Nightvault landing on my doorstep sprang the initial question of “Where am I going to keep all these cards?!”. I remember the very same thought trawling through my mind when Shadespire appeared within my clutches. When the first season of Warhammer Underworlds landed, it relentlessly became my most-played game for months to come and brought with it untold enjoyment. Nightvault follows it including new warbands, new cards and the inclusion of magic to the game. Do these tarnish the refined formula that Shadespire ushered in? Or does it bring with it a new era of card-focused skirmish that my table will quickly be overwhelmed by? The answer to these questions are not as clear-cut as you’d might hope. There’s a number of factors to consider here. Whilst it’d take a sizeable chunk of time to go into detail for each of them I’ll summarise as best I can. The first key thing to acknowledge is that it’s impossible to fully bring judgement to Nightvault until all cards are re
Malign Sorcery...Box finished...I've been painting them on free time from commissions so took an age :). Really nice models, I'll probably make a group shot once I finished the new ones specific to the Nighthaunts.
The Woad Warriors have heard tell of Treasure in the ruins of the City of the Damned. Will they find it and return to their Longship before the hunting Fimir find them once more?
The Dwarves of Khazad-Dum are on the march! This time they seek to rid the mountains of the marauding Rohirrim with Durin sallying forth to face the humans in the foothills of the Misty Mountains!
Following on the heels of my previous Adeptus Titanicus post, I've managed to complete the second Warlord titan from my boxed set. This fella is in the colours of Legio Mortis. In 30/40K lore, Legio Mortis is one of the oldest titan legions in existence, renown for being insufferably haughty and elitist. With this being the case I thought I've give their classic baroque black-red-and-gold armour the high gloss treatment, with very little weathering. In my mind's eye I see these alpha-level god engines having flights of cherubim servitors flitting around, continually buffing and waxing the armour to a blinding sheen. :)Nonetheless, I still wanted to make sure the model conveyed that it was a brutal war machine. With this in mind I chopped up some extra bits from a Civitas terrain sprue to create the wreckage of a administratum building that's in the midst of being pounded into dust by the Warlord. Also, to help place the scene within some sort of scale, I placed a small group of tech-thralls and
The Chainrasp Horde is the heart of the Nighthaunt army, or at least, it should be. These are some really great figures and the units look fantastic. In game terms these guys are great. Keep some key heroes close and go to it.One controversy around these figures has to do with price an availability. Since the Nighthaunt army is an entirely new army initially this key unit was only available in the Soul Wars box set. This is not really an issue has GW always has a separate model set ready to go after a new edition release. Everyone knew that it was only a matter of time before you could buy these outside of the starter set. There was also an expectation, based on previous GW practice, that the individual set of Chainrasps would be different from the Soul Wars models. The expectation on the street was that this new kit would be 10 models and cost about $25-$30. It was a huge shock when GW merely repackaged the exact same models from the Sould Wars set and pr
These are my Spirit Hosts. These are a battleline unit for the Nighthaunts. I have used these in my first two games and I really like them. I can see why these are a popular option. The models, however, are a major pain in the ass to build. I thought after building them that I would never add any more to the army but after using them I am sure I will need more.
More of my Nighthaunt project is ready. Today its time for the Grimghast Reapers. This is the first battleline unit for the army. I am not very experienced with AoS so I don't really understand the ins and outs of the game. This seems to be the most popular battleline unit for the NH army and I really don't understand why. Many local players are using these exclusively in their armies and recent national events have seen Death armies using lots of these. I have used this unit in one game and it did well but I did not think they were worth the nearly double point cost over the Chainrasps.When I built these I decided to leave out the heads and just go with an empty cowl look. I think these look really creepy without the heads and it fits more with the grim reaper style.
Today's Nighthaunt model is the Lord Executioner. This is probably my least favorite model from the Soul Wars set. I think it is the gallows - just a bit much. The alternate model they recently released is much better. I have never used this in a game so I am not sure of its game value.
Today's installment of my Nighthaunt project is the Soul Torment. This is one of my least favorite of the new models as far as the style is concerned. I can't really tell you why. In game terms, however, I think this is a must have unit for your Nighthaunts.
The next installment of my Nighthaunt army. This is the Guardian of Souls from the new Soul Wars box. Another really cool model and very useful in the game terms.
The first of my Nighthaunt army is complete. I started this project when the Soul Wars set was released. This is the Knight of Shrouds on Ethereal Stead. It is an absolutely amazing model. It is one of the beast I have ever seen and brilliant in its design.I have already used it in a couple of games and I find it indispensable. Stay tuned for more of this army.
W naszej grupie znajomych padł pomysł wypróbowania Age of Sigmar. Od dawna przyglądaliśmy się tej wersji dawnego Warhammera, ale większość z nas traktowała ten produkt nieufnie, tęskniąc za Starym Światem. Bodźcem do działania stała się nowa wersja zasad. Okazało się, że tym razem nie trzeba było nikogo specjalnie przekonywać. Szybko uzgodniliśmy początkową liczbę punktów i postanowiliśmy wzajemnie się dopingować, stopniowo sklejając i malując nasze modele.Pierwszym, chyba najważniejszym krokiem, był wybór odpowiedniej frakcji. I tu pojawiła się pierwsza trudność. W moim przypadku początkowo mieli to być Sygmaryci, których podstawą miała stać się połowa nowego pudła Age of Sigmar. Niestety, zamiast trzymać się pierwotnego pomysłu, na swoje nieszczęście postanowiłem rzucić okiem na Start Collecting! innych armii. Można tęsknić za Starym Światem, można kwestionować zasady obecnej edycji, ale trudno coś zarzucić warstwie wizualnej figurek. Modele od dawna trzymały wysoki poziom, ale modele i frakcje, jakie pojaw
The new edition of 'Adeptus Titanicus' was released a week or so ago, and having had great nostalgia for the original 1988 version (ye gads, has it been that long), I felt compelled to pick up this new release. I have to confess, my love for GW ended years ago when the company inexplicably dropped its support for the 'Specialist Games' line. Originally kept as a sort of boutique niche for 'veteran gamers' (whatever that means), Specialist Games had under its umbrella many of the great fringe titles that GW had created over the past 30 years. Mordheim, Warmaster, Battlefleet Gothic, Epic, Gorkamorka, these are just a few of the great games that were nestled under the 'Specialist Game' badge. Nonetheless, mismanagement and benign neglect caused the line to falter and it was quietly deleted from the corporate website. (Note: There is a 'Specialist Games' section at Forge World, but it's a shadow of the original catalogue.) I found that this decision, along with GW's IP suicide of killing off Warha
Pamiętam jak opadał kurz po katastrofie Starego Świata. Wiedziałem od razu, że będzie musiał minąć jakiś czas, zanim zacznę się poważnie interesować Age of Sigmar. Co prawda, zostałem natychmiast posiadaczem startera do nowej gry na spółkę z przyjacielem, ale moja połowa (Stormcast Eternals) szybko trafiła do szuflady, a po jakimś czasie zaczęła służyć jako materiał na ćwiczenia malarskie syna. W AoS brakowało mi wielu rzeczy, ale obserwując uważnie i regularnie rozwój samej gry, wysyp nowych figurek oraz, co bardzo ważne, eksplozję tła fabularnego, doszedłem do wniosku, że druga edycja to już może być coś. Los zrządził, że wraz z grupa podobnych zapaleńców doszliśmy do konkluzji o wspólnym rozpoczęciu nowej przygody.Od słów do czynów przeszliśmy zaskakująco szybko. Zastanawiałem się nad zbieraniem Kharadron Overlords przez wzgląd na sympatie do krasnali - mojej pierwszej armii do WFB - lub Ironjawz, których estetyka mnie urzekła. Nie bez znaczenia była też liczba modeli, które będzie należało na początek zeb