Genestealer Cult

Additional Cult reinforcements

I recently managed to get some of my Necromunda gang finished and submitted, under the guise of the Recon theme round.Thanks to my current batch of territory, if I get to take all of my gang... or get really lucky with random draws, this is what my opponents can expect to get dropped into their backfield turn one.. with me going first ;)I'm really looking forward to some of the new cult models and finding ways to sneak them into Necromunda. The new magus is especially nice

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GMG Reviews – Warhammer 40000: Imperium Nihilus I – Vigilus Defiant

The rift between the two halves of the Imperium is guarded by a Bastion World beset upon all sides by forces within and without. Once again it’s ten minutes to Midnight for the Imperium of man! I take a look through the newest campaign addition to Games Workshop’s Warhammer 40,000. Join me for a first look through the book!

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Kill Team Tiamat

Genestealer Cults have been a fascination of mine since the 90's. I had a small army in the grim darkness of the Rogue Trader days based around the theme that a chaos cult skulking in the sump stacks of an Imperial world had been infiltrated by genestealers. There was a whole campaign, ran solo, based on forces only slightly larger than what might find now in the new Kill Team.My old force is lost to time, but contained genestealer hybrids, chaos beastmen, chaos hounds, and a handful of imperial army models I'd painted in corrupt colors, much along the lines of the one that appeared in White Dwarf a zillion years ago (well, I didn't look up the date, but it was old).When Games Workshop released Genestealer Cults as a full army for Warhammer 40k, I bought a pile of plastic for it, but never actually got around to painting any of it. With the launch of Kill Team it seemed like the perfect opportunity to have a go without the need to paint up fifty models (and what better foe to pit against Kill Team Crucible?).

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