Harlequins


Elsewhere on Elamdavar

After Sunday's first crack at the apocalypse, everyone was anxious to have another go... and... since it's summer holidaze... We played another game on Monday. This one went a bit quicker and we played, more or less, to it's conclusion.While the Thaestalyrdaes Craftworld was defending the ruins of Belylath, another fierce battle was brewing elsewhere on the Exodite World of Elamdavar around the desert settlement of Gilfahith.... Here the forces of the Biel-Tim fleet and Rainbow Warriors Contemporary Dance Company faced another invading horde of Hivefleet Haemorrhoid!FORCESCombined Aeldari Forces Asuryani Battalion Detachment - Beil-Tim Fleet (as Biel-Tan) HQ Farseer - 4 PL War MasterWarlock - 3 PLTroopsDire Avengers (5) - 4 PLDire Avengers (5) - 4 PLDire Avengers (5) - 4 PLDire Avengers (5) - 4 PLElitesHowling Banshees (5) - 5 PLAsuryani Battalion Detachment - Beil-Tim Fleet (as Biel-Tan) HQ Autarch (+ Warp Jump Generator) - 7PL - WarlordTroopsRangers (5) - 5 PLRangers (5) - 5 PL

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Painting Plans

It is, of course, the height of ridiculousness to think I could make a plan for what I'm going to paint ALL YEAR and expect I would actually stick to it.... ALL... YEAR.... I do recognize, however, that it is good to have SOME kind of plan and that I'm generally far more productive if I have a plan and am, more or less, sticking to it.I was looking, recently, at the 2019 Painted Versus Purchased page I have listed over on the right under "Pages" and had a good look at the "Things I'd Like to Paint in 2019" list. Here is what was on that...Reaver Battle TitanRedemptionist Necromunda GangImperial Knight PaladinImperial Knight WardenRatskin Necromunda GangCawdor Necromunda GangBattle Sisters (~15 if them to finish off)Tallarn (LOADs to do)Valhallans (LOADs to do)Craftworld Eldar (LOADs to do) - working on it!Harlequins (Two Troupes and an Troupe Leader)Grey Knights (Two Strike Squads and Castellan Crowe)Drukhari Battalion (LOADs to do)Rogue Trader Crew - Elucidian Star StridersGellerpox MutantsBlacksto

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Strange Plans

There is another tournament coming up in town called "Strange Bedfellows) that I thought I might get in on. The format seems interesting - it's a four-player team tournament. Each team has four players, each of which brings 1000 points. There are three rounds, during each you will partner with each of your different teammates against two teammates from one of the other teams.I got kind of excited thinking maybe the whole family could go! The Girl and I could play Asuryani (Craftworld eldar), Amanda could play her Drukhari, and I though perhaps between mine and The Girl's Harlequin forces we might be able to put together 1000 points for Finnegan to play with.As it turns out Amanda's away that weekend, and The Girl and I have nowhere NEAR enough of the right Harlequin stuff to put together 1000 points of them. Partly because our forces of painted stuff are small, but mostly because the allowed detachments are pretty restrictive!None of the regular detachments are allowed. Only these:Initially, when I read the c

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Harlequins Army Warhammer 40k Level 3 and 5

Today I will show the finished Harlequins Army to Warhammer 40k painted by Agnieszka that contains:-Harlequin Troupe Level 3-Death Jester Level 3-Skyweavers Level 3-Starweaver Level 3-Shadowseer Level 5Main colors are brightened. Shading with matched color wash, brighting of most edges with lining.All details are specified together with brighting. This level of painting is similar to producent’s paining on the websites.  Dziś pokaże skończoną armie Harlequins do Warhammera 40k pomalowaną przez Agnieszke w skład której wchodzi:-Harlequin Troupe Level 3-Death Jester Level 3-Skyweavers Level 3-Starweaver Level 3-Shadowseer Level 5Główne kolory są rozjaśnione o 1-2 tony. Cieniowanie dopasowanymi kolorami washa, rozjaśnienia większości krawędzi w postaci liningu. Wyszczególnienie wszystkich detali wraz z rozjaśnieniem. Jest to poziom malowania podobny do poziomu prezentowanego na stronach procentów.Regards MPS

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Battle Report – Warhammer 40000 Kill Team – COMMANDERS: Harlequins vs. Deathwatch

Kill Team Dartanian must hold the line against Laughing Ja’q’s Harlequin Troop as the legendary fighter attempts to slip through Imperial lines!

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Guaiacan Commandoes Arrive on Xoxigar

4.912.018.M41Xoxigar TertiumAgravian subcontinentSector 43 - The Area of Operations for the 222nd Guaiacan Commando Regiment. After such a long transit through the warp and painfully slow movements to orbit their destination world and the woefully disorganized planetfall, Sergeant Hammer knew his troopers were NOT in their best form. Despite all the sim-training throughout the voyage and the constant physical training, their heads were not "in the game". They lacked a sense of urgency. The usual razor sharp edge of their bodies and minds had been dulled. Sergeant Hammer decided the best thing he could do for them was to get them out patrolling in the jungle - pushing hard - looking to make contact with the enemy... The rest of the squadron could finish setting up their forward operation base.Sergeant hammer mustered his section, grabbed "Doc" Sanders, and a couple of the gunners from the troop's special weapons section and headed out for a long range patrol. After a day it was evident this jungle wa

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Campaign on Xoxigar

I've been wanting to start a bit of a narrative campaign for Kill Team since it came out. I wanted to get something special ready for the players - a rich background setting of my own devising and a bunch of purpose made scenarios to weave an elegant narrative in the grim dark galaxy of Warhammer 40,000... Well, I'm not quite there. I'm not sure if I'd ever be there... in the words of General George S. Patton; "A good plan violently executed now is better than a perfect plan executed next week..." So I just went ahead and started a campaign this past Friday evening with just bit of background and a desire to build the campaign narrative as we go...What follows is a bit of the background I have hammered out so far and reports of the first two actions of the campaign.Campaign on XoxigarPositioned just on the wrong side of the Cicatrix Malledictum, Xoxigar has felt the light of the Emperor diminish in recent times, though not so much as to be completely forgotten. The Xoxigar system has three inhabited planets.

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Kamp Kill Team Campaign - Day Three

Wednesday was the third day of our Kamp Kill Team Campaign!If you haven't been following along you can find the first two instalments here:Kamp Kill Team Campaign - Day OneKamp Kill Team Campaign - Day TwoToday followed more or less the same format as the last two days - two rounds of Kill Team games followed by some climbing and some painting. The games are definitely getting shorter.ROUND FIVEIn Round Five we saw siblings battling each other... some siblings get along better than others...Harlequins vs. OrksScenario: Take PrisonersSector Mechanicus - Service HatchesScout Phase - both selected Take Forward Positions - so they had to dice off to see which actually got to make use of it.The Orks got to use the Take Forward Positions strategy.Like most games so far this week, the battle denigrated into a brawl in the middle of the Kill Zone. In the end the Harlequins tabled the Orks in three rounds. They also managed to capture Burny Sandurz and another of his waaagghband for 4 victory points... Stabba got stab

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MORE Kill Team

Sunday a couple of the kids friends came over and we played some more Kill Team!First we spent a lot of time making up Kill Teams for da Boyz. Elderboy brought his Tyranids, Yungerboy brought Heratic Astartes. We rolled up names and everything. This took some time as we only had one copy of the rules between us - a lot longer than I'd expected... Luckily my kids Kill Teams were all ready to go!!GAME ONEFor the first game Elderboy decided he'd like to play Finnegan and his Orks...SCENARIOWe rolled for random scenarios on the table in the campaign section at the back of the book. We rolled Sweep & Clear (page 56). There were basically four objective markers - each worth 3 points for anyone that controlled them at the end of the game. Every enemy taken out was also worth a victory point. HOWEVER, if one team broke, and the other didn't that would also end the game with the team that didn't break being the victor...FORCESThe Red Killaz - Finnegan's Ork Kill TeamGrodnog Ripclaw - Boss Nob - Leader - Power Klaw

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