Horror


Hallowe'en Pulp Alley at the Rocky Cove Cemetery

We had eight guys out at the club this week. There was a game of Commands & Colors Napoleonics and I ran a Hallowe'en-themed game of Pulp Alley using some not-Lego figures I've collected.The premise was that an all-night rave in the Rocky Cove cemetery has gone (predictably) wrong with four groups of zombies chasing 20 costumed party goers across the table (4 of whom are actually horrifying henchmen and minor plot points). The major plot appears when all four henchmen have been unmasked.Enter four groups of adventurers who have all been brought to the cemetery on slightly different missions.Buffy the Vampire Slayer: The Big Bad has come to Rocky Cove and you’ve tracked him to an all-night rave in the local cemetery. But packs of zombies are terrifying the young party-goers! Your mission:Kill the Big Bad (5 points, Big Bad appears after 4 hidden servants are revealed)Giles debunks “ghost busting” (2 points, contact ghostbuster, win cunning check)Kill a zombie (1 point each; zombies melee as 1d6 charac

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Zomtober Week 3: Zombicide base set 1/2

I cranked out half of the Zombicide base set this week. I broke the set into two groups in order to mix up the painting colours such that the final horde has more diversity than if I painted them all at once.There are 24 in this batch. We started with the fatties above and then switch to various runner poses. I tried to vary he colours as much as I could in this batch but you see some repeats and colour themes.Then a bunch of dudes and ladies out for a late-night snack.Mixed up, you get a nice horde effect,The match pretty well with 25mm Buffy and 28mm Batgirl.Up next: The other half of the box. Getting tired of Zeds... .

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Run from the Dead, the Halloween Game

Last Saturday was the second Saturday of the month, and therefore time for a Scrum club game– at the standard location.  The month being chill, the time was now for a Halloween themed game.  When it comes to horror games, it seems as if zombies are the go-to scenario.  Frankly, I can’t think of a better one.   I’ve been in many a zombie game, and if you want a scenario that’s going to play out in four hours or less, you want something with simple rules and a lot of space to run.  Fortunately, we had both of those– which is odd.. zombie games are something I associate with 28mm figures, myself.. it just seems to be the defacto choice.  Joe, however, has made a horde of 15mm zombies, a small (HO scale) town, and some survivors.  The whole thing fit on the same board that Sellswords and Spellslingers fit on, and used the same coordinate system.  That was the system Joe P. was using for Conan, remember?   Well, it should be familiar.  RUN FROM THE DEAD uses pretty much the same rule

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Mixed bag of troops and terrain

No gaming this week, sadly. Staying in theme, I have a ghoulish collection of miscellaneous pieces painted up.First up are four old West End Games 25mm stormtroopers that I somehow missed in my massive rebasing efforts a year or so ago.I have picked up a few pieces from Red Claw from the WizKids pre-primed sets. This includes two doors and a bunch of treasure chests.I also bought some oxen and then struggled to paint them. Not happy with result but tired of looking at them so I finished the bases.The postman delivered some more ghoulish not-Lego figures. No idea where they are from or when I ordered them. I presume an impulse buy during a terrible faculty council meeting.Up next: Probably some more 54mm troops.

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Zomtober Week 2: Zombicide VIP box

Week 2 of Zomtober and we have a VIP box from the game Zombicide. I picked this up on Boxing Day and finally got around to painting the figures.Four Santa's seemed excessive to me but there you have it. The four punk rockers were a bit more amenable to paint-job conversion to make them look a but different.Same strategy with these construction workers. Note the PPE: safety first!I tried to paint up the four sailors as two short-order cooks and two sailors. Meh.The cops were easy to mix up with just different shirt and pant combinations. The painting really improves the figures over the grey plastic they would otherwise be.Up next: Probably some Zombies from the base set.

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54mm AWI and 28mm terrain

Offspring activities meant I could not get out to the club this week, so no game reports. I did manage to get some painting done.The arrival of more sprues of HaT 54mm Prussian SYW troops meant I could do some cutting to make light troops for the French (above) and Hessians (below). Cutting was mostly removing bayonets from muskets. In retrospect, maybe cutting down the hats would have also been an idea (such fiddly work, though).Overall, the effect is good enough. Below there are two of the new plastic troops flanking one of the older metals I have from All The Kings' Men. Pretty decent match, especially since I had to guess at the paint mix for the jackets.I also knocked off some of the terrain I bought at Red Claw the last time I was there. This is a set of bookshelves and cabinets. You can customize the inserts as you like to vary them (if you buy multiple sets). They look good enough for Buffy and Giles.Up next: Well. some more zombie stuff and also some more 54mm AWI troops. I need to paint up some Fren

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Zomtober: Roh, Roh... Lego Zombies

For the past few years, my buddy Terry has participated in the "Zomtober" painting challenge (which seems to boil down to painting some zombies in October). I have some underway but thought I'd get in on week 1 with some not-Lego zombies I picked up awhile back.There are basically six poses that I tried to vary by swapping heads, hair and accessories. The nice thing about the minifigures is that the zombie heads can be swapped in with virtually any body to create zombie version of that figure.Our conclusion was that the brown thing some of them are holding is a cupcake or muffin, not poop. YMMV.And, of course, if you have zombies, you gotta have some zombie fighters. Enter the real Scooby gang. Also not-Lego. These seem to be based on the recent movie, rather than the old TV show.Up next: More zombies, this time from the Zombicide game.

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Dies Irae

The latest anime I watched, numbering 11 episodes (well, 12, it has an epsiode 0 prelude) this year, Dies Irae was... special.I mean, it features Nazi germany, occult powers and a girl born under a guillotine.  Sounds weird and confusing?  Yep, that was the anime as well...Plot (from MAL)On May 1, 1945 in Berlin, as the Red Army raises the Soviet flag over the Reichskanzlei, a group of Nazi officers conduct a ritual. For them, the slaughter in the city is nothing but the perfect ritual sacrifice in order to bring back the Order of the 13 Lances, a group of supermen whose coming would bring the world's destruction. Years later, no one knows if this group of officers succeeded, or whether they lived or died. Few know of their existence, and even those who knew began to pass away as the decades passed.Now in December in the present day in Suwahara City, Ren Fujii spends his days at the hospital. It has been two months since the incident that brought him to the hospital: a fight with his friend

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54mm AWi French and Zombie Dogs

I made some more progress with the AWI French, finishing off two more units of regulars.These are HaT 54mm SYW Prussians with some white paint in lieu of blue.Basically nice figures that are super useful. The officers have a couple of poses (basically you can vary the arm and weapon).In anticipation of the upcoming Zomtober painting, I also painted up 20 zombie dogs from a Zombicide set I picked up from a friend.The sculpts are okay for game pieces. The hairy dogs could do for werewolves as well. They scale nicely enough with the 25 and 28mm pulp and horror stuff I have.Up next: Likely the rest of the 54mm French, including various officer, musician and flag bearer poses.

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