Horror


Really Yesterday's Post

Having spent much of the day shivering and sleeping I thought it was time I posted what I did yesterday. Things planned for the week are now getting close to completion. So all in all I am feeling quite happy. Despite the shivering.I am even getting close to finishing off the terrain. There are loads of bits to do, enough to do three linear feet, which has kind of put me off so far. Still it's there and and I want to get it done for a couple of game I have planned.Now I thinking about next week. I have found eight figures that I think I purchased in 1992. This would be a nice thing to get out of the Lead Mountain. Not the oldest thing I own but probably the oldest thing I can find at the moment. They turned up a few years ago but there is one missing. I was hoping to find the missing one before I started but what the hell. If I do get round to painting them I have no idea what I will use them for. At the moment I just want to.

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Early One Morning - End Of The Week, Well Almost

I work up early this morning and have been painting RPG and wargames miniatures since well before dawn. Getting up that early is unusual for me, let alone getting anything done. In terms of painting minis this is getting on for the most productive period of my life. If I could keep this rate up I could have a thousand figures done by the end of the year. Roughly the same output for the last three years. I think even my lead mountain would have run out by then.Almost thereIn terms of output, total number of figures and terrain, this is going to be a new record week. I have a little detailing on the skin to do on the Home Guard, do a highlight on the weapons and I need to paint a cigarette on one of them. Then they will be done. The cultists need much the same but there is much less of that to do.  here are a few "more characterful" figures to do but they are mostly done.I guess I have picked easy figures to paint this week although I hadn't figured on them being this easy. Now I am wondering what to do ne

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Jetpack troopers and a fountain

Some more Tatooine figures from Imperial Assault this. These are four jetpack troopers.Nice models. What they need are flames come out of the jet pack (rather than just nozzles).I also finished up an HO-scale fountain I bought on eBay to add a water feature to my Gotham layout.This was 3-D printed and seemed fine to me. It has a clear insert for the water that was awful so I replaced it with some white glue (to fill space) with some green washes and then a thick top coat of future floor wax (for shine and depth).Some 25mm figure for scale. I also have some printed HO-scale cars that I'm working on along side more Star Wars figures.

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Tiny Epic Zombies Review

In our Tiny Epic Zombies review, we take a look at a horror game in which humans are trying to kill zombies and complete objectives. The post Tiny Epic Zombies Review appeared first on Co-op Board Games.

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Coming Soon – Legends of Sleepy Hollow

Here we take a look at Legends of Sleepy Hollow, an upcoming cooperative adventure game from Greater Than Games. The post Coming Soon – Legends of Sleepy Hollow appeared first on Co-op Board Games.

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A Cthulhu New Year!

I spent the holidays moving a bunch of half finished figures to completion. This included two RAFM Cthulhu figures I got from Chen (there are three more underway).First up was this pink fellow. I really struggle to find a suitably otherworldly paint scheme. I went with pink because this figure looked rather fleshy. I choose green for the thing below as it looks amphibian.I also finished off nine 15mm mounted figures from an old Battlelore 1st Edition box that I picked up last Boxing Day!I did the foot troops earlier this year but struggled with the cavalry (fiddly and not that interesting). I think there are five more heroes somewhere on my paint table that need attention but that is likely all of the 15mm fantasy that I need.Up next: Some 54mm AWI.

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Terrain and trucks

I finished off some 28mm pieces I picked up at Red Claw a few weeks ago. These add a bit of mad-scientist/evil vampire terrain to my collection. First up is a cage and torture rack plus two piles of chain. The cage come apart and you can get a figure inside it.I also picked up a mirror, some end tables, a desk and a crow on a bird stand.The detail on these is pretty amazing. The mirror even knows to not reflect the vampire!I took trip to a local flea market. I didn't see much there but I did pick up two old tractor-trailer units. These should add some additional LOS blocks to the warehouse district of Gotham. They were pretty new and shiny looking so I made them a touch grittier.They are too small for 28mm figures (more 1/87 than 1/64) but they fit in reasonably well with the HO-scale terrain I have been using.These HO-scale cars are a pretty decent match. Sorry my camera hates the colour red so much--the cab is not this eye-searing in person.Up next: Working on some 54mm cavalry still.

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Occultic; Nine

Another finished anime of my "10 totally random picked series for this year) and alas, another rather disappointing experience.Even though at MAL it comes off at the moment at a good 7.04, and it had his hilarious moments, I just couldn't "grasp" the series and it's targets in storylines.A blog disproving the supernatural, co-run by NEET teenager Yuuta Gamon and his enthusiastic best friend Ryouka Narusawa, becomes the catalyst that would bring together a group of people who supposedly have nothing to do with each other.These individuals include high school fortune teller Miyuu Aikawa, who joins Yuuta to work on the blog; realist Sarai Hashigami, who is stunned when tragedy strikes his family; doujin artist Ririka Nishizono, who has an uncanny ability to predict the future with her art; black magic practitioner and local curse expert Aria Kurenaino and her ghostly friend; Shun Moritsuka, a seemingly childish otaku detective; and reporter Touko Sumikaze.As this unlikely group, bound only by the string

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Raxxon Review

In our Raxxon review, we take a look at a cooperative zombie-themed cooperative card game from J. Arthur Ellis and Plaid Hat Games. The post Raxxon Review appeared first on Co-op Board Games.

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Ballad of Black Tom and A Time of Changes reviewed

I haven’t posted any book reviews in a while. What the heck, time to change that trend. The Ballad of Black Tom by Victor LaValle My rating: 4 of 5 stars Victor Lavalle is a writer that hasn’t been on my radar screen until recently. I was introduced to him through an ebook sale and picked up THE BALLAD OF BLACK TOM at a decent price. The fact that this is a retelling of Lovecraft’s HORROR OF RED HOOK, although through the eyes of a black resident of Harlem, was a big draw for me. Lavalle’s version– which gives the reader the point of view of how the events of the Red Hook story would look from the eyes of Charles Thomas Tester, the charismatic would be musician that gets recruited into the service of the main antagonist from the Red Hook story (Robert Suydam). The underlying themes of racism, exclusion and xenophobia, which was prevalent in Lovecraft’s writing, become a foundation for LaValle’s wonderful retelling of the same events from a different perspective. A per

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Deep Madness – First Impressions

Deep Madness is a new boardgame from Diemension Games, originally funded via a Kickstarter project in November 2016 and delivered – admittedly almost a year late – in October 2018. Overview It’s a co-operative boardgame designed to be played by 1-6 players. The plot is straight out of a sci-fi/horror movie – the players take the roles of a team of investigators, employed by the Leng Corporation to investigate a mysterious loss of communications from the Kadeth deep-sea mining facility. You discover that the facility appears to have been strangely altered, and seems to be infested by gruesome horrors which may, in fact, be the mutated remains of the crew, or worse – monsters from some other realm of existence. The base game has eight scenarios, which lead the players through the main storyline of the game. There are other expansions which add further scenarios at various points in the story. In look and feel, the game itself is something of a crossover between Mansions of Madness

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Coming Soon – Resident Evil 2: The Board Game

Here we take a look at Resident Evil 2: The Board Game, an upcoming co-op from Steamforged Games based on the popular video game. The post Coming Soon – Resident Evil 2: The Board Game appeared first on Co-op Board Games.

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Halloween – Horor igre

Društvene igre nisu poznate po tome da mogu da dočaraju horor atmosferu na način na koji to mogu njhove video kolege. I pored toga, zaljubljenici u žanr mogu da biraju odlične naslove iz pozamašnog broja različitih igara, među kojima, očekivano preovlađuje (možda već pomalo iscrpljena) Cthulhu Mythos tema. […]

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Zomtober Week 4: Second Part of Zombicide

I finished off the second half of the Zeds in the basic Zombicide box this week. Slightly different paint palette so, when mixed with last week's efforts, there is a more diverse-looking crowd.I added the abomination to the fatties this week. There were also a bunch of runners.Then there were the hordes of walkers. Man, I'm probably good on painting zombies for awhile.Up next: Hard to say. Maybe an actual game with Zombies?

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Hallowe'en Pulp Alley at the Rocky Cove Cemetery

We had eight guys out at the club this week. There was a game of Commands & Colors Napoleonics and I ran a Hallowe'en-themed game of Pulp Alley using some not-Lego figures I've collected.The premise was that an all-night rave in the Rocky Cove cemetery has gone (predictably) wrong with four groups of zombies chasing 20 costumed party goers across the table (4 of whom are actually horrifying henchmen and minor plot points). The major plot appears when all four henchmen have been unmasked.Enter four groups of adventurers who have all been brought to the cemetery on slightly different missions.Buffy the Vampire Slayer: The Big Bad has come to Rocky Cove and you’ve tracked him to an all-night rave in the local cemetery. But packs of zombies are terrifying the young party-goers! Your mission:Kill the Big Bad (5 points, Big Bad appears after 4 hidden servants are revealed)Giles debunks “ghost busting” (2 points, contact ghostbuster, win cunning check)Kill a zombie (1 point each; zombies melee as 1d6 charac

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