In our Tiny Epic Zombies review, we take a look at a horror game in which humans are trying to kill zombies and complete objectives. The post Tiny Epic Zombies Review appeared first on Co-op Board Games.
Here we take a look at Legends of Sleepy Hollow, an upcoming cooperative adventure game from Greater Than Games. The post Coming Soon – Legends of Sleepy Hollow appeared first on Co-op Board Games.
I spent the holidays moving a bunch of half finished figures to completion. This included two RAFM Cthulhu figures I got from Chen (there are three more underway).First up was this pink fellow. I really struggle to find a suitably otherworldly paint scheme. I went with pink because this figure looked rather fleshy. I choose green for the thing below as it looks amphibian.I also finished off nine 15mm mounted figures from an old Battlelore 1st Edition box that I picked up last Boxing Day!I did the foot troops earlier this year but struggled with the cavalry (fiddly and not that interesting). I think there are five more heroes somewhere on my paint table that need attention but that is likely all of the 15mm fantasy that I need.Up next: Some 54mm AWI.
I finished off some 28mm pieces I picked up at Red Claw a few weeks ago. These add a bit of mad-scientist/evil vampire terrain to my collection. First up is a cage and torture rack plus two piles of chain. The cage come apart and you can get a figure inside it.I also picked up a mirror, some end tables, a desk and a crow on a bird stand.The detail on these is pretty amazing. The mirror even knows to not reflect the vampire!I took trip to a local flea market. I didn't see much there but I did pick up two old tractor-trailer units. These should add some additional LOS blocks to the warehouse district of Gotham. They were pretty new and shiny looking so I made them a touch grittier.They are too small for 28mm figures (more 1/87 than 1/64) but they fit in reasonably well with the HO-scale terrain I have been using.These HO-scale cars are a pretty decent match. Sorry my camera hates the colour red so much--the cab is not this eye-searing in person.Up next: Working on some 54mm cavalry still.
Another finished anime of my "10 totally random picked series for this year) and alas, another rather disappointing experience.Even though at MAL it comes off at the moment at a good 7.04, and it had his hilarious moments, I just couldn't "grasp" the series and it's targets in storylines.A blog disproving the supernatural, co-run by NEET teenager Yuuta Gamon and his enthusiastic best friend Ryouka Narusawa, becomes the catalyst that would bring together a group of people who supposedly have nothing to do with each other.These individuals include high school fortune teller Miyuu Aikawa, who joins Yuuta to work on the blog; realist Sarai Hashigami, who is stunned when tragedy strikes his family; doujin artist Ririka Nishizono, who has an uncanny ability to predict the future with her art; black magic practitioner and local curse expert Aria Kurenaino and her ghostly friend; Shun Moritsuka, a seemingly childish otaku detective; and reporter Touko Sumikaze.As this unlikely group, bound only by the string
In our Raxxon review, we take a look at a cooperative zombie-themed cooperative card game from J. Arthur Ellis and Plaid Hat Games. The post Raxxon Review appeared first on Co-op Board Games.
I haven’t posted any book reviews in a while. What the heck, time to change that trend. The Ballad of Black Tom by Victor LaValle My rating: 4 of 5 stars Victor Lavalle is a writer that hasn’t been on my radar screen until recently. I was introduced to him through an ebook sale and picked up THE BALLAD OF BLACK TOM at a decent price. The fact that this is a retelling of Lovecraft’s HORROR OF RED HOOK, although through the eyes of a black resident of Harlem, was a big draw for me. Lavalle’s version– which gives the reader the point of view of how the events of the Red Hook story would look from the eyes of Charles Thomas Tester, the charismatic would be musician that gets recruited into the service of the main antagonist from the Red Hook story (Robert Suydam). The underlying themes of racism, exclusion and xenophobia, which was prevalent in Lovecraft’s writing, become a foundation for LaValle’s wonderful retelling of the same events from a different perspective. A per
Deep Madness is a new boardgame from Diemension Games, originally funded via a Kickstarter project in November 2016 and delivered – admittedly almost a year late – in October 2018. Overview It’s a co-operative boardgame designed to be played by 1-6 players. The plot is straight out of a sci-fi/horror movie – the players take the roles of a team of investigators, employed by the Leng Corporation to investigate a mysterious loss of communications from the Kadeth deep-sea mining facility. You discover that the facility appears to have been strangely altered, and seems to be infested by gruesome horrors which may, in fact, be the mutated remains of the crew, or worse – monsters from some other realm of existence. The base game has eight scenarios, which lead the players through the main storyline of the game. There are other expansions which add further scenarios at various points in the story. In look and feel, the game itself is something of a crossover between Mansions of Madness
Here we take a look at Resident Evil 2: The Board Game, an upcoming co-op from Steamforged Games based on the popular video game. The post Coming Soon – Resident Evil 2: The Board Game appeared first on Co-op Board Games.
Društvene igre nisu poznate po tome da mogu da dočaraju horor atmosferu na način na koji to mogu njhove video kolege. I pored toga, zaljubljenici u žanr mogu da biraju odlične naslove iz pozamašnog broja različitih igara, među kojima, očekivano preovlađuje (možda već pomalo iscrpljena) Cthulhu Mythos tema. […]
I finished off the second half of the Zeds in the basic Zombicide box this week. Slightly different paint palette so, when mixed with last week's efforts, there is a more diverse-looking crowd.I added the abomination to the fatties this week. There were also a bunch of runners.Then there were the hordes of walkers. Man, I'm probably good on painting zombies for awhile.Up next: Hard to say. Maybe an actual game with Zombies?
We had eight guys out at the club this week. There was a game of Commands & Colors Napoleonics and I ran a Hallowe'en-themed game of Pulp Alley using some not-Lego figures I've collected.The premise was that an all-night rave in the Rocky Cove cemetery has gone (predictably) wrong with four groups of zombies chasing 20 costumed party goers across the table (4 of whom are actually horrifying henchmen and minor plot points). The major plot appears when all four henchmen have been unmasked.Enter four groups of adventurers who have all been brought to the cemetery on slightly different missions.Buffy the Vampire Slayer: The Big Bad has come to Rocky Cove and you’ve tracked him to an all-night rave in the local cemetery. But packs of zombies are terrifying the young party-goers! Your mission:Kill the Big Bad (5 points, Big Bad appears after 4 hidden servants are revealed)Giles debunks “ghost busting” (2 points, contact ghostbuster, win cunning check)Kill a zombie (1 point each; zombies melee as 1d6 charac
I cranked out half of the Zombicide base set this week. I broke the set into two groups in order to mix up the painting colours such that the final horde has more diversity than if I painted them all at once.There are 24 in this batch. We started with the fatties above and then switch to various runner poses. I tried to vary he colours as much as I could in this batch but you see some repeats and colour themes.Then a bunch of dudes and ladies out for a late-night snack.Mixed up, you get a nice horde effect,The match pretty well with 25mm Buffy and 28mm Batgirl.Up next: The other half of the box. Getting tired of Zeds... .
Last Saturday was the second Saturday of the month, and therefore time for a Scrum club game– at the standard location. The month being chill, the time was now for a Halloween themed game. When it comes to horror games, it seems as if zombies are the go-to scenario. Frankly, I can’t think of a better one. I’ve been in many a zombie game, and if you want a scenario that’s going to play out in four hours or less, you want something with simple rules and a lot of space to run. Fortunately, we had both of those– which is odd.. zombie games are something I associate with 28mm figures, myself.. it just seems to be the defacto choice. Joe, however, has made a horde of 15mm zombies, a small (HO scale) town, and some survivors. The whole thing fit on the same board that Sellswords and Spellslingers fit on, and used the same coordinate system. That was the system Joe P. was using for Conan, remember? Well, it should be familiar. RUN FROM THE DEAD uses pretty much the same rule
No gaming this week, sadly. Staying in theme, I have a ghoulish collection of miscellaneous pieces painted up.First up are four old West End Games 25mm stormtroopers that I somehow missed in my massive rebasing efforts a year or so ago.I have picked up a few pieces from Red Claw from the WizKids pre-primed sets. This includes two doors and a bunch of treasure chests.I also bought some oxen and then struggled to paint them. Not happy with result but tired of looking at them so I finished the bases.The postman delivered some more ghoulish not-Lego figures. No idea where they are from or when I ordered them. I presume an impulse buy during a terrible faculty council meeting.Up next: Probably some more 54mm troops.