Anyone playing Mercenaries in Warmachine knows of Eyriss, this mage hunter character. This mage-slayer has been a terror to both main and backup casters. Way back when, I painted this model and it has been a staple of any armies since. Well... at least when I played. This version of Eyriss is no longer a member of the Mercenary faction, but has returned to her home among the elves of Ios and of the Retribution. I must admit to preferring the earlier model rather than this newer plastic one. The dynamism is gone.
More long-painted models I put this here. I purchased these models and they were already converted at the time. When I bought them, I planned on using them for Starfinder or something like that. However, since I have yet to find something to play Sci-Fi games I like (I really need to dig into Esper Genesis), they merely gather dust under the TV... I like these models and the "stormtrooper" pattern I did them in, which is the standard color scheme Privateer Press gives them.
Another old picture of a character I did a while ago. This is a Legion of Everblight Proteus. This creature - and many of its brothers - has a future in the upcoming "Greek setting". I have been working with Roberto on this as we exchange ideas and now I need to sit down and write it. More on that in a different post...
Another one I painted long ago and used a couple of times in games. I got this monster from one the Widower's Wood pack I think. I used Beetlejuice as an inspiration for its color scheme.
I painted these guys almost two years ago from the Hordes Unleashed RPG. This is a small band of Farrow (boarmen). I do not really have a use for them in most of my game so I may just sell them. I don't know... I still like their sculpts.
Yesterday I posted my understanding of the Warmachine: Oblivion campaign rules here. Now I will try to write my way through how such a campaign might play out between a group of friends.Warmachine OblivionLife in the Iron Kingdoms is always filled with conflict. However, this feels different. There's a lot of chaos that can't be attributed to any one disaster, man made or otherwise. Secretly, the Infernals are working on coming to Caen.GuardiansChad and Phil will be our Guardians. Chad plays Circle Orboros and Phil plays Khador. Though not allies in the usual sense, their actions work together to try to calm the unrest throughout their respective territories.For Chad's part, the Circle Orboros don't like that stuff is messing with the ley network , and Phil's Khadoran Empire has had to put down more cults than is usual.CorruptorsFelix and Francesc will be our Corruptors. Felix plays Trollbloods, and Francesc plays Cygnar.Wait, how are they the bad guys? Well, let's assume that Khador is trying to stop uprisin
On their DevChat stream today, Will and Oz revealed how the narrative campaign will work in Warmachine: Oblivion. It's a branching tree campaign built for 2-4 players to play.The Oblivion SystemOblivion is how they're referring to this style of campaign system, and it'll be the basis for future leagues and events. Future leagues and events will plug in the 16 scenarios and scenario tree. I'm assuming that this will be a way for them to update fiction as they go as well.AgendasPlayers in the campaign will team up according to two agendas. Guardians and Corruptors. Players of the same agenda never play against each other and in the case of 3 player campaigns they have rules how to split the games.I think they said they'll have suggestions for who or what will be part of each agenda, but of course that's always going to be open to what you and your players want to play. I would say that some would see this as an opportunity to try another faction to fill a void in a particular storyline. If everyone in your meta
Doug Hamilton, digital sculptor for Privateer Press, called dibs on sculpting the heavy monsters for Warmachine's upcoming Infernal faction, and he talked about it on youtube.Ignore the size differences between these two pictures. They are the same sized model, just two variants. I just suck at taking screen caps. The difference in size is probably attributable to me selecting a larger box for the ranged heavy on the bottom.One thing is for sure. Some friends were calling these models Convergence + Legion, but it's pretty clear to me that they are their own thing. Legion warbeasts have more plating, honestly, and this thing if it looks anything like Legion might take some style decisions from Incubi in that it appears to be literally bursting out of its own skin.And any four legged upright torso monster will resemble some of the Convergence heavies in that it will have four legs (duh) and also have thin llower body supporting an exaggerated upper body (standard style heavy warbeast/warjack) .I do want to pain
Played Round 4 at ATC against...Retribution. Three games in a row against Retribution. Apparently our team captain thought I could handle all the gunfire. At least this game didn't have any Dawnguard Tridents. I was quite tired of those by this point.He presents me with a problem: Nayl in my face that ruins a central aspect of Hordes which is the casting of animi if Nayl blows up too close to my warbeasts (or even warlock).Nayl gets handled though, like he always does. Slams or throws. Anything that makes him die closer to the enemy. It buys Borka2 a turn to not worry about Garryth casting spells. Rok goes in deep and Borka2 feats.It's a lot of work trying to get within 5" to shoot stuff without triggering counter-charge, and all the Stumbling Drunks mean that Rok actually gets pushed back my way. Garryth bails and jumps back behind the wall...and like a fool I give chase. I don't realize that the solo gives Garryth DEF 19 and whiff the second attack that would have had a good chance of killing the
Points Total: 658Models Total: 174Ah, the penultimate collection.I love the look of skorne's stone warriors and I love the concept of hoksune and the book featuring Makeda.Tortured elephant titans? Awesome.Why dont I ever play them?They're not trolls.But with their latest update, Makeda and the Exalted Court feels like she can play like Madrak2 used to, and I am still sorely tempted to try her out.Given unlimited skill I'd maybe figure out how to sculpt an entire custom troll army on 30mm bases to play as skorne.
Brian Dugas, freelance artist/sculptor who does work for Privateer Press, Fantasy Flight, and Hasbro (and former senior sculptor at Wizkids) recently shared 3d Renders of a model that was never to be at Privateer Press.It is an uberwhelp, and he has said that it will probably never be made, so he wanted to show it off. Apparently this whelp would have been an Earthborn whelp with a signature rocky fist, a crossbreed with the Fantastic Four's Thing, or a miniature representation of Thanos's Infinity Gauntlet, Dhunia style. (Most likely it was the first thing, in case you were wondering).In getting his permission to repost the pictures here, Brian asked me to make it clear that the model isn't likely to be produced, and that the file will not be made available for printing. Oh to live in that world where such a thing could exist. This must be the worst timeline. Or maybe I was wrong. This is no earthborn. This is a character whelp, Mulg's Whelp or Wulg. According to Brian Dugas this artwork is by
I don't know much about Pirates, but I know that Captain Rehera will be a sweet model to get. She's partisan Cryx, so finding a paint scheme that potentially fits both armies will be a challenge, but it's not like I ever field anything other than trolls. Second best release, pirates get a monkey, so now there's two in the faction? Anyway, this monkey is special. He gives out focus! Somehow.Swabber! Don't know if any of it ever works. Drag is either unstoppable or does nothing. There's no in-between it seems.Character jack for Shae!No clue what a Swashbuckler does. And this will probably be the best release of this cycle. It's called a Blockader for its ability to...blockade? But wait, it's abilities probably BREAK blockades, what with fists that chain out like nunchucks and push people around.They still haven't said what materials these models will release in. Will update when I find out.
Round 2 of the ATC we played against Practice is for Chumps. I got drawn into (by either captain, I wasn't really paying attention to the draft) a match with Trevor Gould who dropped Goreshade4 into my Kolgrima.The plan here is to threaten the Dawnguard battle-engine with my bears and then try to contain the map on the left side with my champions.Goreshade's cavalry play some yoyo games in the fire cloud by stepping into and through to shoot at viable targets and then step back. He feats because I will have the capability to alpha strike on his army and he wants to gather souls for Goreshade for when I do.Kolgrima steps up to cast Cursed Fate on the Soulless Escorted Dawnguard Sentinels on the left flank to make sure any hit kills them. She feats and catches everything except the Soulless Escort. She also catches the battle-engine and, more importantly, Imperatus. Then she Vanishes back behind the Wall and behind a cloud with Rok beside her to cover her rightside.Trolls sweep through and clear all but one mod
Round 1 of the ATC and we drew Magic Mike and the Freaky Four or Five or however many other players were on the team. I don't generally pay attention to the pairing process as I'm off to the side, getting in my game mode, so I don't know if I got drawn into Kirk Dalton, or if Chad selected Skorne for me.I think I went first, doing my typical thing. There was a lot of LOS blocking on his side, but he picked the side with the fire cloud to try to keep my Fire Eaters a bit more limited. However, he probably should have just given it to me as he needed more LOS to get his two Supreme Guardians into the game.He had two full units of Immortals to maneuver around all that terrain on his side of the table. Forests and Rubble, and an annoying Fire Cloud. Sure they can go incorporeal a the cost of a soul, but that's a limited resource that maybe he wants on supplying his two anchoring battle engines instead of his Extoller Advocates.Kolgrima feats early enough to lock down movement and shooting of the Supreme Guardian.
"They got Madrak."That's all my teammate had to say to me and I was off to go shopping.When muse on minis had the official warmachine and hordes logos available at warmachine weekend, I held off because i wanted to spend money on models.Apparently they now have licensed artwork for zones, and the trollbloods set has Hoarluk, Borka, Grim, and of course, Madrak.Not sure when it will be up on their website. They said as soon as they get back from the ATC.q