kill team


Well... Now What...?

Well now that the Drukhari are painted (well... enough to play with) and Strange Bedfellows is out of the way it’s time to start re-assessing and figuring out what I’m going to do for the next few months – or even the rest of the year…? And Beyond?!)NECROMUNDANecromunda has captured my imagination for the time being, and I have gone ALL IN! In addition to picking up all the cure rulebooks at my FLGS, I went back and bought the base box game – for all the cards and tokens and terrain bits and boards… and I know Keira would want the Esher gang… and the Goliaths… well… they’ll get used for SOMETHING!?I also scoured eBay for a number of items I needed to for special characters and stuff to finish up a few gangs of my own.To kick things off I thought I’d start a small summer campaign. Seven weeks as per the suggested length for a Dominion Campaign. Try and find a half-dozen friends to play. Probably start that around 13 July and end on 31 August. This will be to try out the system with a manageable number of reaso

» View Source Article

Kill Team Updates Killing Time – One Year On

Let's hope that Kill Team doesn't forget that it's supposed to be welcoming. It should act as an open door into the hobby for new players and not an overtly-intricate and daunting cast iron gate. [...] The post Kill Team Updates Killing Time – One Year On appeared first on Tabletop Games UK.

» View Source Article

Showcase: Eldar/Aeldari Craftworld Iybraesil Kill Team

Ily’Haeth Khai: The blade that seeks out weakness – this Asuryani Kill Team from Craftworld Iybraesil was assembled to exploit the enemy’s every error. They follow the directions of by Farseer Ishtá Hanndroth's scrying without hesitation. Once upon the battlefield, all emotions are suppressed and only the dictates of purest logic will be followed. Their deeds may seem strange at times, but they all serve a greater end: Unbeknownst to any but the Asuryani, a new warp rift will soon open. Ancient technologies can prevent the weakening of reality from becoming a new rent, but only if deployed in the right place at the right time.

» View Source Article

Interested in Kill Team

Recently the husband and wife team at Gamecows contacted me to ask that I link their new beginners guide to Kill Team on my site. I didn’t like that my answer was that I don’t play any GW games or update my blog so I changed it. I’m going to link their article. I’m sure they worked hard at it and I remember how hard I worked to promote this blog. What little juice this site has left I hope it helps them. And who knows, maybe the very act of posting here again will make me re-think abandoning this blog. Warhammer 40k Kill Team Beginner Guide: Build a Viable Kill Team for Under $50 The post Interested in Kill Team appeared first on The General's Tent.

» View Source Article

Too Many Tyranids

As I sit here by a pool with a Gin and Tonic, I have plenty of time to read and ponder what is next on the huge wargaming backlog. As we have been enjoying Warhammer 40K again and bought into Kill Team, I have been sorting through old models to see what can be used in Kill Team. The Tyranids were an easy Kill Team to muster, they did not take much work to get on the table, only needing a handful of models really helps. To give myself plenty of options, I updated a number of models so I can try out a proper swarm team at some stage. As I mentioned in an earlier post, I just rebased them and splashed on some ink. I can now field lots to Termagants or a horde of Hormagaunts with a single Tyranid Warrior to keep them in check. Or I can try the nine Genestealer team… So now I have more than enough Tyranids for Kill Team, I am wondering how long it would take to update all of my old models an make a small 40K sized army. These are all the updated models, but there are a few more boxes that I would nee

» View Source Article

A Kill Team Battle

Yesterday Tim and I got together for a game of Kill Team.  This was my 5th game since we decided to try the game out earlier this year.  This would be our first game using our own custom Kill Teams rather than the pre-generated teams from the starter set or the Rouge Trader set.  Tim used is Deathwatch kill team and I took my trusty Orks.For this game we selected the Terror Tactics scenario.  The setting is a ruined sector frontieris settlement that has been taken over by an Ork Mekboy for his workshop.  The the goal of the battle is to do as much damage to the enemy as possible.  The first kill team to break is the looser. For this game we actually forgot to use any of the sector special rules.Deployment is complete.  For the Scouting Phase the Orks select Take Forward Positions and and the Deathwatch selected Eliminate Sentries.  Ork gunners move up to take better firing positions.Deathwatch marines target the advancing Orks.  They score a single flesh wound

» View Source Article

Skirmish Saturday Night: Kill Team

This past Saturday, we were supposed to be playing Wrath & Glory, but as with the last 3-4 sessions, half the players bailed and we ended up cancelling. One of the players, Jacob, was free though, so he came over and we played some Kill Team!As I knew he was bringing an Astra Militarum Kill Team - all Tempestus Scions - I dug out my Heretic Astartes Kill Team to face the Hammer of the Emperor.We played the "Stow Away" scenario out of the Sector Munitorum Kill Zone box. Basically the Chaos Cultists, backed up by a couple of Chaos Space Marines, were trying to secret themselves among some shipping containers that were to be taken off-world in an attempt to infiltrate the fleet in orbit. Unfortunately there were some Tempestus Scions on sentry duty around the Munitorum warehouses.The scenario was pretty straight forward - I had a small deployment zone entered on one of the short edges. The Scions could set up sentries anywhere that wasn't in or within 5" of my deployment zone - and they could not move on the

» View Source Article

Epic post

Hello and welcome to Inso's World again.It's been a fairly interesting couple of weeks, since I last posted, but mostly unrelated to hobby things.I have donated blood, worked a lot, got poorly, had a week off (holiday at home), travelled around Cornwall on my motorbike, got depressed and was very glad to be out of my own company and back at work again. I also counted charity money, did the annual accounts (for our committee) and even had a time where I sat and watched TV.My wife and I managed to see Captain Marvel at the local cinema and enjoyed it. I thought it was a bit 'impersonal' and I felt that I couldn't connect with the main character very well. Hopefully, that will change in the upcoming Avengers 'Endgame' film.Hobby wise, I have started things but not got very far with them. I managed to finish the two Big Squats though...Click the Pix!They have now been primed and are ready to be painted along with the other three that need paint. In addition to the two above, I have started three more. They are eq

» View Source Article

Another sunny day.

Hello again.It's a beautiful sunny day in Inso's World today... even if it is quite chilly.The last fortnight has pretty much been all about work, lack of sleep and a little bit of hobby here and there... but as of yesterday, I am not only on a week off work but have also acquired a head-cold so this post is going to be a bit random.Work. As I have mentioned before, I now work as a health care assistant (HCA) in a relatively high dependency, Dementia care home. As much as I love working there, there are times when it can be challenging because some of the residents have quite complex issues/needs. There is also the constant threat of residents passing away... another part of the job that can be challenging to deal with. Over the last couple of weeks, there has been a death, a fall (resulting in a leg injury), some very challenging behaviour and a couple of new residents who are going through a settling in period. There has also been a decline in some of the resident's health. As a result, I have had a lot of

» View Source Article