Yesterday Tim and I got together for a game of Kill Team. This was my 5th game since we decided to try the game out earlier this year. This would be our first game using our own custom Kill Teams rather than the pre-generated teams from the starter set or the Rouge Trader set. Tim used is Deathwatch kill team and I took my trusty Orks.For this game we selected the Terror Tactics scenario. The setting is a ruined sector frontieris settlement that has been taken over by an Ork Mekboy for his workshop. The the goal of the battle is to do as much damage to the enemy as possible. The first kill team to break is the looser. For this game we actually forgot to use any of the sector special rules.Deployment is complete. For the Scouting Phase the Orks select Take Forward Positions and and the Deathwatch selected Eliminate Sentries. Ork gunners move up to take better firing positions.Deathwatch marines target the advancing Orks. They score a single flesh wound
This past Saturday, we were supposed to be playing Wrath & Glory, but as with the last 3-4 sessions, half the players bailed and we ended up cancelling. One of the players, Jacob, was free though, so he came over and we played some Kill Team!As I knew he was bringing an Astra Militarum Kill Team - all Tempestus Scions - I dug out my Heretic Astartes Kill Team to face the Hammer of the Emperor.We played the "Stow Away" scenario out of the Sector Munitorum Kill Zone box. Basically the Chaos Cultists, backed up by a couple of Chaos Space Marines, were trying to secret themselves among some shipping containers that were to be taken off-world in an attempt to infiltrate the fleet in orbit. Unfortunately there were some Tempestus Scions on sentry duty around the Munitorum warehouses.The scenario was pretty straight forward - I had a small deployment zone entered on one of the short edges. The Scions could set up sentries anywhere that wasn't in or within 5" of my deployment zone - and they could not move on the
Hello and welcome to Inso's World again.It's been a fairly interesting couple of weeks, since I last posted, but mostly unrelated to hobby things.I have donated blood, worked a lot, got poorly, had a week off (holiday at home), travelled around Cornwall on my motorbike, got depressed and was very glad to be out of my own company and back at work again. I also counted charity money, did the annual accounts (for our committee) and even had a time where I sat and watched TV.My wife and I managed to see Captain Marvel at the local cinema and enjoyed it. I thought it was a bit 'impersonal' and I felt that I couldn't connect with the main character very well. Hopefully, that will change in the upcoming Avengers 'Endgame' film.Hobby wise, I have started things but not got very far with them. I managed to finish the two Big Squats though...Click the Pix!They have now been primed and are ready to be painted along with the other three that need paint. In addition to the two above, I have started three more. They are eq
Kill Team is a great skirmish level game for 40K. The Commanders expansion raised the stakes a bit, Elites are raising it a bit more, but the Engines Of Destruction expansion is taking it too far. Really? An Imperial Knight or a Land Raider in Kill team?
March turned out to be a pretty great (hobbying) month for me.Played some great MESBG and Kill Team games,...... got started with my warbands and some terrain for Warcry... ... and got pretty excited about the Clone Wars expansion for Star Wars: Legion.
Finally, my Silver Skulls Kill Team is complete (for now). This took longer than expected. I really need to find more efficient ways of painting... anyways, learn more about Sergeant Garev and his team, assembled by decree by Captain Krystofer of the 3rd Company himself.More after the jump
Hello again.It's a beautiful sunny day in Inso's World today... even if it is quite chilly.The last fortnight has pretty much been all about work, lack of sleep and a little bit of hobby here and there... but as of yesterday, I am not only on a week off work but have also acquired a head-cold so this post is going to be a bit random.Work. As I have mentioned before, I now work as a health care assistant (HCA) in a relatively high dependency, Dementia care home. As much as I love working there, there are times when it can be challenging because some of the residents have quite complex issues/needs. There is also the constant threat of residents passing away... another part of the job that can be challenging to deal with. Over the last couple of weeks, there has been a death, a fall (resulting in a leg injury), some very challenging behaviour and a couple of new residents who are going through a settling in period. There has also been a decline in some of the resident's health. As a result, I have had a lot of
Another update on my Silver Skulls Team. Working on the final two models, still this takes longer than expected. Garfy slaps out these Primaris so quickly, makes me admire his Conquest run even more. Speaking of Garfy, doesn't the Sergeant with the sword look a little bit like Garf when he had a mohawk? Hmm, I might be on to something...
My Tyranid Kill Team got a another outing, this time against Mr Steinbergs Marines. I decided to drop the Lictor this time and use more Hormagaunts and Termagants to see if a horde of eleven models would be effective. At least it is possible to leave a cheap four poiunt model on an objective and not worry about wasting a model. Also, the multi-wound Tyranid Warriors are rather good, they stay at full effectiveness long enough to get up close to the enemy. I had originally thought a Lictor would be a key model in a Tyranid Kill Team, but now I am thinking that two Tyranid Warriors with the rest being Termagants, Hormagaunts and Genestealers are the best way forward. But I do still have to try an all Genestealer Kill Team, nine Genestealers, nasty…
Kill Team is an incredibly successful brand for Games Workshop and the supplements keep coming. So it is time to not just look at the very interesting Kill Zones, like Sector Fronteris or Sector Mechanicus, but one of the actual Kill Teams. With the re-release of the Genestealer Cult back in 2016, the new Kill […]
We did play a LOT of games this month...Friday, 1 February 2019Friday night is Family game night and this first Friday of February Finnegan took us through the second scenario in his narrative campaign for Sentinels of the Multiverse. In the last game, we defended the Freedom tower from Ambuscade. Having defeated him, we discovered he had attacked the building at the behest of Baron Blade who wanted him to try and steal some piece of technology that Baron Blade wanted to use for some nefarious purpose. And so it was decided we must go and put a stop to Baron Blade, but to do that we would have to travel to space…. But how to do that? Well, apparently, the Maerynians have a few laying around, so we travelled to the Maerynian Refuge to see if we could borrow one… but when we got there AKASH’BUTA showed up and wreaked havoc upon the island… we had to put a stop to that!And put a stop to it we did! We were a little concerned when Finnegan put out the villain card and it had TWO HUNDRED hit points on it!? Yowza! B
For the last few weeks the 222nd Guaiacan Commando Regiment has been heavily engaged against a massive force of Tyranids. It started when scores of pods started making planetfall. Sergeant Hammer's Team was on a long range reconnaissance patrol at the time and was able to locate half a dozen of the pods, vox in the coordinates and watch them burn as they were bombarded with orbital lance batteries. So many more escaped the orbital bombardments, though.So large were the forces, both in number and physical size, that aid had to be requested from the neighbouring forge world of Xoxigar Secondus - in the form of two Warhound Scout Titans! The Scout titans eliminated the threat from the Hierophant Bio-Titan, but Elements of D Squadron, #4 Commando were overrun and the battle ultimately lost. Survivors of the engagement retreated back to their local firebase and have been under siege ever since.While still out in the field, Sergeant Hammer's team found themselves being surrounded by swarms of the Tyranids. Wh
Check out what I painted this week, and take a look at upcoming projects!