In our Last Bastion review, we look at a fantasy tower defense board game from Antoine Bauza and Repos Production. The post Last Bastion Review appeared first on Co-op Board Games.
This is mainly a photo post. The figures are all Roundway and are intended as medium spear or javelinmen for my ADLG Timurid army: The spear armed figures are RKMA8, the swordsmen are RKMU5 and are from the Mameluke and Mughul ranges respectively. They are yet another example of using a restricted colour palette. The figures are painted to match the archers I finished in May last year:
It was War of the Roses time at Reject HQ on Sunday. Surj, Lee and myself turned up for the game, with Postie in charge as per usual.I chose to play the Lancastrian's, giving Surj and Lee the Yorkists. we had a pretty even army of 19 units each. Surj threw badly, so the Yorkists had to set up everything before me.And here's the set-upBoth sides had 3 Battles that had to be set up in any of the 3 24 inch tiles.we also had to throw for how far each one set up. I throw 18,12 and 12, which wasn't that good, as Postie said I was the attacker.My left flank, Commanded by the Duke of Northumberland1 unit of Crossbowmen, I unit of Archers, 1 unit of Men at Arms1 unit of Retinue Billmen and 1 unit of Shire Billmen.The Centre (on the hill) was commanded by The Duke of SomersetContaining 1 unit of Men at Arms, 1 unit of Retinue Billmen, 1 unit of Retinue Archers1 unit of Shire Archers and 1 unit of Mounted Couriersand on the right I placed my weakest Battle Commanded by Lord Trollope1 unit of Men at Arms, 1 unit of Retin
I was ambushed by the young lad (age 8) this week asking for a game of 'Knights'. He wanted to get his new posse led by Sir John on the table and have a game. I opted to use standard Song of Blades and Heroes with simple warbands. Sir John and his retinue came in at just under 150 points, so I built an outlaw band the same strength.Sir John's PosseSir John - Q3 C3; Hero, Heavy Armour, SteadfastSwordsman - Q4 C2; SteadfastSpearman - Q4 C2; SteadfastCrosbowman - Q4 C2; Shooter - Long, Sharpshooter, SteadfastMerry ForestersRobin - Q3 C3; Hero, Good Shot, Shooter - Long, ForesterJohn - Q4 C2; ForesterWill - Q4 C2; ForesterMuch - Q4 C2; Shooter - Medium, ForesterTo get the game moving quickly, we used a 2' square board and deployed 1x Short in from our chosen table edge. Robin and Much are top right, Will and John bottom right. Sir John is out of shot in the lower left, and his men are spread out to the left - the crossbowman in the middle.Sir John's swordsman activated first and ran straight to the the cover of t
Sir Arnulf (Arnulf Ax-in-the-Back) was not gifted by the Duke with the best lands. Both the land and the peasants were unproductive and sad. What's a knight to do raise some revenue?A little "tax collecting" from the neighboring fief of Sir Douglas.No sooner were doors getting kicked in, and chickens and grain being collected, when Sir Douglas shows up. I quick blow on the war horn alerted Sir Arnulf's reinforcements they were needed.Unfortunately, Sir Douglas brought back up, too. Sir Arnulf, doing what he does. Arnulf's reinforcements, Sir Bertold The goody-goody Sir DouglasAnd his back up, Sir GregoryAt first, Arnulf went about the business of looting and pillaging. But then a quick footed, enthusiastic foot soldier of Douglas came screaming down the path. Arnulf's archer, being quite the sniper, put aa arrow through his eye. The fight was on."Come at me, Bro!"After using his trademark move, "ax in the back while your opponent isn't looking", Arnulf went for the coup de grace. Even with the
A unit of cavalry in it's shiny best before a glorious charge......... ...........and then the after the less than glorious outcome!A unit of (good guys) cavalry for my fantasy gaming from Peter Pig with the casualties from Essex Miniatures!Before..........After............There are never enough casualty figures, companies need to add them to all ranges.......
My wee lad loves to customise stuff - no idea where he gets that from... When he saw Sir Guillaume, he asked if he could customise a knight too. So now, hot off the heels of family visits to Trim Castle, the National Heritage Park, and the Rock of Dunamase, I can present his small warband led by Sir John 'of Ireland'. Sir John himself, armoured with a shield, and armed with a mace and sword.The rear of Sir John showing his coat-of-arms. As you can see, the wee man also customised up a prototype for me so I knew exactly what I was supposed to be painting.Two sergeants: one with spear and shield and the other with sword and shield. A crossbowman to provide a bit of long range support.I suspect these will mostly be sitting on a shelf, but they will also see service in the new Robin Hood/outlaw game, and perhaps in the odd game of Song of Blades and Heroes as well. Every boy needs to be taught how to handle himself in a scrap...
To defend all civilised Christians from the outlawry and heresy of the wolfsheads of Sherwood, the Sheriff of Nottingham has invited his distant cousin Sir Guillaume le Fauconnier to come and exploit the local peasantry. All figures are Fireforge plastics - a mixture of foot knights and foot sergeants from two sprues I picked up. For the games I am intending, the eight men shown here should more than suffice to represent the villains...Sir Guillaume le Fauconnier - a knightTwo sergeants with spears and shields. Two sergeants, one with mace and shield, one armoured with a Dane axe (converted from an axe and a spear).Two crossbowmen, one armoured with a sword.One archer with a hand axe (the bow is borrowed from elsewhere and the quiver made of greenstuff).
All of the "late" period army lists, as well as the 25mm lists from this weekend's Britcon event are now published on the ADLG Wiki on Madaxeman.com.That's 44 different army lists covering the following 28 armies:Anglo-IrishBerberBulgarBurgundian OrdonnanceCommunal ItalianCondottieriFree CompanyGhaznavidHundred Years War FrenchIlkhanid MongolIndonesian and MalayJurchen-ChinLow CountriesMedieval GermanMedieval HungarianMedieval PolishMedieval ScotsMedieval SpanishMongol EmpireNormans in SicilyOttoman EmpireSamuraiSiamSwissTimuridTuaregWars of the RosesYuan ChineseThe 'early' lists were published earlier later this week.
If you look above this post, on the blog itself not the RSS feed, you'll see that the menu bar has a new item entitled Bookshop. My intention is to feature my commercial books and publishing projects. At the moment there are just two entries: the Poleaxed Sourcebooks for the War of the Roses and the Hobilar Archive CD. I was co-author for the Sourcebooks providing the background historical
.......from Peter Pig for some fantasy gaming!Still adding to the good forces with some artillery and a medical unit, nice figures as usual from Peter Pig, still need to add cavalry and that should be it for the forces for good (well goodish...) and the god wills it lot!Early medical unit, need to sort that base out.......If you notice he has a siren in his left hand and painkiller in his right!"God Wills It"
Today I finished this mini-project that's been active for quite some time. My original intention was to replace some older eastern medieval medium cavalry with new figures representing Russian cavalry in Lithuanian service as per ADLG list 237: I don't know the historical background for the inclusion of the Russians in the list. I'm assuming they were mercenaries. If you know more please
Last night we played one of our group's favorite games, our Campaign for the Kingdom. WE've been playing the rules for about 20 years, with lead just as old. This is a mapless campaign. The player with the most points, accrued by victories, is the Claimant. The player with the next highest, is the Pretender. First player to agreed upon total wins. In this case 12 points.In the this battle, the Earl Rutiger was defending his claim to the throne from Ulric, Duke of the Black Isles. I played Rutiger, in absence of the real player.The first few turns saw a cautious advance on both sides, players trying to hold their lines together. But, of course, there were a few commanders who got jumpy and the lines surged forward.This game is a delicate dance of controlling your force's Battlelust. For the most part they will follow your orders, but different factors and terrible dice may send them charging forward, or cooling their heels. Too much aggression, they get tired. Too little they start thinking about those crops a
A lot, but not all, of our gaming gets fully posted on here. Here are a few additional photos to give a flavour of what we've been up to over the summer so far.Lee and I had a go with our 1/600 scale ancient war galleys - my assorted vessels (quadreme, trihemiolia, and two hemioliai) were all from Xyston, while his triereme squadron from Skytrex mixed well on the same table. Lee quickly managed to sink my trihemiolia and capture a hemiolia, but then my remaining galleys pulled their proverbial finger out and got to work, sinking all three of his trieremes.Brett, Lee and I played a three way treasure island game of Galleys & Galleons. Lee was running his own squadron for the first time, so he had a number/points advantage, but he didn't need it. My two Dutch cromsters took the fight to everyone and performed remarkably well, but Lee managed to find the only treasure on the archipelago and, although I had him grappled and on the back foot in a boarding action, managed to cut his way free to victory. Brett s
Continuing on with my new medieval collection for outlaw-ish deeds of daring, here are the rest of my current wolfsheads:Well-fed friar (AKA Friar Tuck), Trent MiniaturesAlan-a-Dale (note the lute strapped to his back), Midlam MiniaturesSir Wilfred of Ivanhoe, recently returned from Crusade (or Hereward the Wake, recently returned from Flanders), Gripping Beast Miniatures with a shield swapGeneric Norseman, probably supporting Hereward the Wake...? Wargames Foundry with added bow and scratch-built arrow Next...? On with some villains!