‘Crush Hour’! Mike from Epic Duck Studios and I throw down a two-monster round of Crush Hour!
My painted Lords of Cthul!Now Francesc will have a choice of how to mix his monsters and units.(I did get Rozgor, but it will be weeks until I get to work on him).My paintjob doesn't do it justice, but the Taskmaster is easily my favorite model in the faction. I should probably take a picture of it not top down.An easy second is the Meatslave. Those two models are grotesque.
We now have a date for the Empire of the Apes release: June.So we all know what I'll be doing in June. That's right. Going ape...stuff. Paintin apes and takin names.I have no clue if it will be effective, but I'll be playing Apes and Dinos and Robots and Ninjas and and......this game is ridiculous. I'm so glad Monsterpocalypse went the way of being a hobby game.I mean, those unit apes are using field artillery as rifles! How sweet is that! My Trollbloods should ever be so quirkyConsider me distracted in part by this upcoming release and still I don't know what to prep or bring to Adepticon. .
It’s time for another Let’s Play! Today we take a look at the newest incarnation of Monsterpocalypse – the game of Monstrous Combat, with the Protectors led by Defender X taking on Gorghadra!
A few weeks ago, Francesc came over and we played our first games of Monsterpocalypse. He played a couple demos before this, and because I had both starters we each had rulebooks we could consult mid game.We tried a 1v1 monster game first, followed by 2v2, and a few things seemed clear:Throwing monsters into buildings is brutal. And the line to watch is the line where your monster can be thrown. Throwing isn't based on enemy positionBuildings give two power dice when destroyed instead of the 1 we were doing1v1 monster is okay. The game seems to need 2v2 monsters.I need to protect my monsters with units...or more in the case of facing Mothership AbductionsGorghadra endgame is brutalI push my monsters too far forward early on. Let the units and buildings take the hits.We played again another time, so something to look forward to in the future!
Check out what I painted this week, and take a look at upcoming projects!
Last weekend some stuff happened in Vegas and it happened to leak out, so here goes just a few of the things of interest to me.Games Workshop revealed the Sylvaneth Warband for Warhammer Underworlds. There's no telling when the models will actually be up for sale, but they do exist in studio form. I'm only mildly interested in the release, however. I was always more into Guerilla Elves rather than the Spirit Elves of the Wood Elves. People got to pick up some Monsterpocalypse monsters and buildings ahead of release schedule, like Zor-Raiden!He seems to be all-in on the melee front, and he makes his ninjas get to punch things and move away. What's not clear to me is if combined hit and runs get to move one model or all of them...The Shadow Sun Syndicate building adds more movement shenanigans to the ninjas, which is both fluffy and exciting. If Armodax is the closest thing I can get to a turtle at this point in Monsterpocalypse, I don't think I'm gonna care what it does. It just has to exi
Some recent previews have been nice coming out of Privateer Press. The biggest buzz is probably for Gorman the Mad, a hero for Riot Quest, the skirmish game hex board game they're releasing later this year. Nova is the third G.U.A.R.D. monster being released. I think the magic number is there will be three of them because any spoilers after the first three have been of different factions.I am torn between being most excited for the third Terrasaur, Armodax, or the first Empire of the Apes monster, King Kondo.When they first released the Empire of the Apes in Monsterpocalypse 1.0 it made me oddly happy. I have no idea why.But Armodax is some kind of turtle/anklysaurus, and that makes him kind of awesome. Honestly if Armodax were more turtle like, he'd have won this release by a country mile.So it will have to be King Kondo as winner of this set of previews.
A lot can happen in a week. Or even just a day. I was just done writing about the Butcher4 preview when Privateer Press decided to drop another few leaks.''There was a lot of speculation about this model when he came out. The document reads 30mm base, he looks like he has Iron Kingdoms style Druidic armor, and he looks like he's flying in the pose, but it turns out he's not a Krueger at all.He's a lich.And around his feet isn't just normal dust getting kicked about from takeoff. That's fel flames boosting his rockets.In the background, the origins of Iron Lich Asphyxious are that he was once a Druid who wanted to get the attention of the dragon Toruk, so he jumped into a volcano. ("Notice me senpai!" is one of my favorite lines when explaining this to people). He died and was reborn the Iron Lich.Turns out that 30mm base was a typo, and Chad, our local Circle Player, is not happy at all.Cryx players are though. The Iron Lich models are pretty janky with a metal spear haft that breaks too easily. Not sure if t
One of the things I hate having to paint is gold. Especially gold trim.One of the things I keep finding reasons to paint is gold. Especially gold trim.I picked up my current method of painting gold from an article I saw years ago on Doctor Faust's Painting Clinic. If you know me, then you know that this method is actually Too Many Steps, so I cut it down a bit. And what I started with was the blue gemstones (because I was also painting blue powerglows on my Shadow Sun Syndicate at the time) and so I started with the baseline yellow.After the gemstones, I lay down the Filthy brown on all the trim of the Supreme Guardian and the Immortal Advocate. Both models get gold trim both in the studio scheme as well as in mine, as do all Ancestral type models (Golems infused with the souls of valiant Skorne warriors)My current go to paint for yellow is actually an Ochre, Vallejo Game Colour's Filthy Brown. It lays down a nice color backing for gold.The next step is gold immediately followed by a gold/silver layer. I thin
Finished painting my Planet Eaters the other night. You can see them here with some of the other eclectic things I keep around on my table at any given moment.The purple/blue black ties them in with my Martian Manhunters. I painted the flesh bone and put purple ink into the recesses and then went ahead and highlighted back up to bone.For the elites I reversed the carapace/skin tones.Some glue streaked the base of one of my elites (I don't think you can tell in the photograph) because when I sat the model down it didn't stick, and Chompers have a really bad footprint for gluing down to a base. It's like it's on two toes and there's a vent you have to clean resin off there while you're at it. If you don't file it flat it might be difficult to set the thing down onto a base.I'm still meditating on how I want to transfer this paint scheme to my Lords of Cthul. Maybe do the bonewhite on the tentacles and think of something else for the skin?By the same token I'm trying to figure out how to tie my Protectors togeth
I swear I will return to posting my own stuff in the near future. It’s just been a busy week of updates and I’m just trying to post about all the awesome stuff.Evidence A:Gamera! I mean Armodax! I mean Gamera!And then there’s this guy. He’s the steelhead Arcanist and the sculpt (a render in this case) looks so promising I know I will buying at least two. I know it seems cheesy (metal punk eye patch wizard) but it resonates with me and I can’t help but get excited.Anyway, I’m typing this on my iPad and that kinda sucks, so tomorrow I will update progress on hobby or games,
Yesterday, Matt Wilson of Privateer Press posted an article to Privateer Insider, the self promotional blog on Privateer Press's home page, giving us a preview of what's to come in 2019. And boy it was filled with goodies. Without going on for too long, let's talk about the biggest reveal in the post:That is a comparison shot of a 30mm based model on the left and the first real preview we have of what looks to be a leader model for the Infernals called "Combat Master." If this scale holds up, the Combat Master should sit on a 50mm base. In the render below you can see that it's an Infernal Master, so masters sound like the equivalent of Warcasters or Warlocks in Warmachine and Hordes.In addition, they previewed a warbeast, which looks like a modular-organic Convergence of Cyriss model, and a floating infantry model labeled "Infernal light infantry."I'm excited for this release now as the Masters look like they'll be display worthy pieces, and the weaponry on the Combat Master, at least, looks absolutely bruta
Adepticon registration opened yesterday, and it went off without a hitch (at least for me). It helps to play a game that's both not the primary focus of a convention and also large enough to have a medium sized convention event (I say medium sized in comparison to the 40k events at Adepticon)I went ahead and signed up for the marquee Warmachine events on Thursday and Friday and assumed that I would be free on Saturday to do whatever I wanted (that's when one of the finals for Warmachine happens), so I signed up for Monsterpocalypse.I'm assuming that the rest of the weekend I'll be free. Hope to see some of you there! (All three of you who read my blog)