Naval


Toulon Harbour - Breaking the Siege

Here is the scenario for Toulon Harbour along with some progress updates and our preparations for the game.This is a fictional scenario that is marginally based on the Siege of Toulon (29 August - 19 December 1793).  The British control the harbour of Toulon and the Tour Royale fort.  Napoleon has control of the two other forts in the harbour (Fort de l'Eguillette and Fort Balaguier).A combined French/Spanish fleet are attempting to retake the port and force the British out.  Historical note - yes, technically at the time of the siege the British and Spanish were allied - but this is a fictional scenario!Game Rules/Notes/InformationWe are using 1:300 scale Napoleonic ships for this game.  The hulls of the ships are from Old Glory's line (Masters of the Broadside Napoleonics).  The sails and masts are 3D printed sets (printed via Shapeways).  The bases/name tags are laser cut from Adam Clark.  No gluing the ships to the bases - they have screw holes pre-cut so all ships are s

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Beat to Quarters Playtest Game

Hey everyone - actually I've been very busy with gaming stuff - just lacking the time to post.  KublaCon fast approaches and my games for Napoleonic naval and LOTR are coming together nicely.  I'll be posting the scenario for Toulon Harbour shortly, but in the mean time, I managed to get some ships on the table this past Saturday to test our Beat to Quarters v2.0 with Roy Scaife.I'm really happy with how the rules are coming along, if you are curious, you can download the rules and ship cards (for the ships at Trafalgar) from here:Rules:  https://www.dropbox.com/s/9l9gpd7ppwc59rq/beat_to_quarters_qrs.pptx?dl=0Ship Cards:  https://www.dropbox.com/s/f23bb7mqmjf1mxk/beat_to_quarters_ship_cards.pdf?dl=0Two groups of pictures - the first using my SLR camera, the second using my phone.  Roy Scaife has the British fleet and is actively working through rigging.  I'm doing the French and Spanish fleets myself.  We've both been working away on the ships.  The game at Ku

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Conwy Wargames Club Cruel Seas games

Mel and Dave co-hosted a Cruel Seas game taking it in turns to ref while Tony played in both games. They managed 2 games over 4 hours and really enjoyed it. I was surprised how long the errata was that had been issued by Warlords Games, definitely a sign of game rushed out for Christmas. The chaps were also puzzled by the torpedo rules because eligible target were based on size and their interpretation meant everything they were playing with was too small. One to look up post game I think.Game 1  Game 2 

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Mediterranean Sea and Boer War. Morze Śródziemne i wojna burska.

Hi! Recently I don't have a lot of time for blogging and that because I am working hard with Simon Miller (creator of To the Strongest! rules) on Polish late Medieval army list. As soon as it will be done, you will be first, who get that news. I promise! Back to the blog and gaming. During last two weeks I had two games. First with General Quarters  2WW Mediterranean naval game, Regia Marina versus Royal Navy. Second was First Boer War with The Men Would be the Kings. Both reports will be short. As soon as the list will ready, I will be back with longer posts.Cześć! Obecnie nie posiadam zbyt dużej ilości czasu na blogowanie, a to z powodu tego, że wspólnie z simonem Millerem (twórcą zasad To the Strongest!) pracujemy nad listą armijną dla Polaków na okres późnego średniowiecza. Jak tylko będzie ona gotowa, będziecie pierwszymi, którzy się o tym dowiedzą. Obiecuję! Wracając do blogu i gier. W ciągu ostatnich dwóch tygodni rozegrałem dwie gry. Pierwsza z zasadami General Quarters, drugowojenne starcie w bi

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Of Blood Red Skies and Cruel Seas

Warlord Games is expanding and expanding their range over the last decade. Some into fiction settings, like Gates of Antares, Dr. Who or with the latest Warlords of Erehwon into fantasy. But the main strength of Warlord is with historical games and they stepped out of their vast 28mm range with two new rule sets […]

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1/300 Freighter and Explosion Markers

We've been enjoying 'Cruel Seas' and so I thought I'd finally finish the freighter that came with the initial expanded release. So, I give you a poor stricken freighter, with a violent explosion amidships, soon to be added to the tonnage tally of a luck U-Boat captain.For the water spume effect I used the same 3D fractal model explosion that I used a few years ago for my exploding Star Wars ships. I sectioned the fractal model into several pieces, switched them around, affixed the four 'boom bits' to pennies (to add a bit of weight) and was off to the races.The airbrush made fairly short work of them, with only a few layers of green and white added with the brush. Blamo-Presto: Water Explosions!The freighter is fairly stock work, but I did drill out the stern deck to provide a magnetised mounting for a deck gun to be swapped in if a scenario required it. Sadly, the painting is a bit uninspired (I blame the rush to finally get it finished) and it frankly shows. Nonetheless, it's done a

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Sail & Steam Navies: Battle of Mobile Bay

Last Monday I put on an ironclads game at the club using Sail and Steam Navies and 1/600 scale ironclads.  I thought the game went really well and I had three players, all of whom were new to S&SN as a ruleset.The scenario was the Battle of Mobil Bay but with reduced fleets as I just don't have enough Union Screw Sloops and Frigates to flesh out all of Farragut's 18 Ship Union Fleet.   The Union Attacked with 10 ships .It was a very bloody affair with the Union loosing four ships and having four others very badly damaged.  The Confederates eventually lost the Tennessee but Fort Morgan was still holding on.I need to tone down my riles form Torpedos as I think they were way too powerful. All in all, it was a grand game and I look forward to doing more.  The game has also provided me a reason to go ahead and purchase the models to do the entire Union fleet.  Its for the club, not me....

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Cruel Seas

Report from the Tuesday night game at Furness Wargamers. A game of Cruel Seas from Warlord Games, with Matt providing the Flotillas and acting as GM. The game is new to all the players, who are trying to get their sea legs in this first ever play.A German Tanker is moored near the coast overnight, protected by a Flakship. But they were not to get much sleep as the Royal Navy attacks with 4 Vosper MTBs (commanded by Keiron) along with a couple of Fairmiles (Ben) for support.The Vospers, with the Fairmiles following up behind, try to close in on the targets at speed but are spotted by the Flakship just as they get within range of their guns. The Flakship opens up with its impressive array of 88 and 37mm guns. Both big ships raise anchor and start to move off.Despite launching a number of torpedoes the MTBs fail to hit much as both the tanker and Flakship seem remarkable manoeuvrable despite only having a 30-degree turn and travelling at low speed. This manoeuvra

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Starting the Cruel Seas project

Whaaat?  Another Period?  Another Fixation??  I admit it.  Behold part of my Christmas present for 2018.  The big differences between this and other fixations I have written about on this blog are 1) I didn’t drift into this.  As soon as Warlord Games announced Cruel Seas in late Summer 2018, I made an informed decision that “Yeah, I’m going to get into that”.. and the more I learned about it, the more I wanted in.  2) I’m not replacing anything.  Mad Maximillian 1934 is moving forward, and I’m going to be running a game at ScrumCon next month.  and finally 3) This isn’t unprecedented.  I love naval games, although very rarely any set in WW2 or later.  There’s a reason for this.  We’ll get into that. Cruel Seas is set in WW2, both theaters.  It is a small, skirmish level (!) game that loosely simulates the fast, chaotic naval combat of WW2 using small coastal forces.  I knew that this focus on small force size, fast combat would make for rapid, fun inten

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AHPC IX: Frigate in 15mm scale

 The sixth of a planned fleet of seven ships is done - well "done-ish".  I'll add some rigging once a few playlists a are completed.The model is a 22 gun Frigate from Thoroughbred Miniatures and was a blast to do. This summer, she'll be the flagship of the French squadron. There's also some crew figures (20 of them)

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Last game, figures and models of 2018. Ostatnia gra, figurki i modele roku 2018.

Today we have last day of 2018. For the year review I will write separate post soon, but now last wargaming events of passing year.Dziś mamy ostatni dzień roku 2018. POdsumowanie roku znajdzie się w osobnym poście, który opublikuje już wkrótce, a teraz ostatnie wargamingowe wydarzenia mijającego roku.1. Last Game: Galleys, Guns and Glory. Ostatnia gra: Galleys, Guns and Glory.SCENARIO/SCENARIUSZ: Jack GlanvilleUMPIRING/PROWADZENIE GRY: Jack GlanvilleSCENERY/SCENERIA: SESWCFIGURES & MODELS/FIGURKI I MODELE: Jack Glanville, Angus Konstam1.1. Forces. Siły.HOLY LEAGUE/ŚWIĘTA LIGA(Alasdair, Angus, Campbell)1 x Galeassa3 x Lanternas5 x Galleys6 x GalliotsOTTOMAN EMPIRE/IMPERIUM OSMANÓW(Jack, Peter, Bartek)3 x Lanternas7 x Galleys6 x Galliots1.2. The game. Gra.As usual the time between Christmas and Hogmanay is not very busy at our club, so the game planned for 8 players had them only 6. Anyway it was still quite amusing. Both fleets moved against each other (even Venetians). Jack reach

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German E-Boats for 'Cruel Seas'

Weirdly, as a prairie boy, I've always had a great fascination for naval warfare, being an enthusiast of the large ship games like 'Wooden Ships and Iron Men', 'Fleet Action Imminent' and 'General Quarters III'. So, when I saw the promo ads for Warlord Games' new 'Cruel Seas' I knew I had to jump in with both feet. The WWII coastal war setting really hasn't been done in a comprehensive way, meaning with purpose built rules and a full range of miniatures, so I think Warlord may be onto something really exciting here. As soon as I unpacked my copy of the 'Cruel Seas' I quickly assembled the core set miniatures and tried out the introductory scenarios with The Friday Night Raconteurs. Thankfully the hype for the game is not misplaced. The rules play very well and give a fast, furious, action-filled game without being too ponderous or 'crunchy'.This past Friday, I hosted another 'Cruel Seas' game for the boys and really wanted to get some of the miniatures properly painted for the tableto

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AHPC IX: Second Submission - British Marines, Wagons and a Gunboat

 The second submission for this year's challenge is proof that while AB miniatures are superb nothing can beat the combination of good quality and great value from Old Glory's Blue Moon line - especially if one purchases the army Card 40% discount card. First up are 56 Old Glory British Marines organized into two units. These are really nice figures but I found painting them to be a bit of a struggle.  That's solely due to my limited skill set and not the quality of the minis. Next up are some Wagons - one never sees enough Wagons and general logistics on a tabletop!  Like the Marines, these minis are from Old Glory and are superb. And lastly, we have a simple gunboat from Thoroughbred Miniatures.  I've got six more much bigger ones to finish over the next few months!This submission netted a tidy 238 points, and was a good jumping off point towards my trek to 3,000.

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