Old Glory Miniatures

New Releases From Blue Moon

Picture from Blue Moon After a few years, Blue Moon has finally gotten around to releasing mode codes for their Great War range!  Particularly useful are the American 37mm guns, casualties, and listening party.  The stretcher bearers, nurses, and doctors pack is also of note.  Throw in some generic trucks and the 75mm gun, and the Americans are fairly well covered.  Looks like I will have to

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Creepy Hollow: The Wrath of the Headless Hessian

This past weekend saw Megz and yours truly at Cold Wars in Lancaster, PA. We ran a 7V/Witching Hour scenario featuring Ichabod Crane and the Headless Hessian, twice, both games were full, and both saw very different results.Setup: Ichabod Crane and Katrina van Tassel are planning to search the Old Dutch Burying Ground for the Hessian's skull, to break the curse and end the haunting of Creepy Hollow. Lady van Tassel (aka The Witch) is going along to secretly thwart their plans. Abraham von Brunt has ridden to Mount Pleasant to raise a portion of the Westchester Militia.The action takes place at night, with no moon. Safe movement is limited to a 6", with an attempted run adding 1d6". Shooting is limited to 12", with a -1 modifier for anything beyond short range.If the Horseman had not been summoned by turn 6, he would automatically appear at the southern end of the road. The militia were timed to enter after the Hessian (roll turn or less on d6, once the Hessian appears).We used the 7th Voyage event deck, with

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Going Dutch?

No, my wife and I are not splitting the dinner bill.... For some years I've keep an Excel file listing the various World War II 15mm Dutch figures available on the market.  Believe it or not, there are four companies making the Dutch in 15mm.  Why this interest in the Dutch?  Underdog syndrome perhaps.  My friend The G Dog has a plethora of WWII 15mm Japanese an it might be nice to provide an

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