Painted board game miniatures
I received my Kickstarter copy of Nemesis the board game a couple of days ago. Game looks great, and a full review will be posted as soon as we've played a couple of games. What surprised me the most was the quality of the playing cards. I had stocked up with sleeves, but that may not be necessary as the cards are of very sturdy and thick desigI had some problems with damaged game box and a damaged game board, but customer service promised replacements within a few weeks, so that is comforting.In the meantime I painted up the playable characters, the crew from the core box. I think they are 28mm, but much more realistic in terms of limb thickness etc so they appear small next to regular 28mm miniatures. They painted up rather quickly.In order to not have to use the color coded rings for the bases, and to be able to quickly identify characters on the board, I painted them in distinct colors according to their player sheets. That means, blue for the captain, purple for the scout, yellow for the mechanic, gree
Finished the last miniature for Lobotomy late last night, great feeling and a satisfying sense of achievement. It was a bit daunting at first but slowly the whole core box and a couple of add-on miniatures were all painted up.These miniatures are the final monsters for the game, "Twins", "Nuns", "Frankensteins monster", "Witches" and "Baba Yaga".The possessed nuns (just like the Slender man) were purchased as an extra add-on, the remaining monsters are all core box miniatures. The twins are a wonderfully creepy rendition of the urban legend of "Black eyed people". I really think that the whole painted uå collection will not only add gameplay value to Lobotomy, but the miniatures should also be useful for other games as well despite having clear bases.
Did not do much painting over the last 2 weeks, but I finished 3 vampires and 3 slashers for Lobotomy this weekend. Great miniatures and as always with the miniatures from the game, fun and easy to paint.The "slashers" are obviously Freddy Krueger inspired, while the vampire strippers are definitely based on Salma Hayek's character in From Dusk Till Dawn.
Painted these a few days ago, these are boss monsters/elite monsters for Lobotomy. The Nemesis (hollow man), Anti Christ, The Clown and The Faceless (Slender Man).The Faceless is not part of the core game, I purchased him as a separate model together with some possessed nuns to add some extra monsters to the game :)Next up will be some witches, female vampires and slashers, followed by the twins, frankensteins monster and the possessed nuns.
Adding a painted "Big Mama", the cannibalistic hag that is used for several scenarios as a mini-boss along with the "Little girls" that are inspired by the creepy girl from the Ring. The Little girls too are used for a few scenarios and are a special monster. Great minis to paint, and pretty creepy to. Had fun painting them. Next up will the miniature duo for the "anti-Christ". I'm also sharing a few pictures of our setup for tomorrow's game of Lobotomy, with two scenarios running alongside each other. First scenario is "Memories" which uses the little girls and Big Mama. The second scenario that kicks in once you are halfway through the first one, is "Body Snatchers" which will use the orderlies and the Body Snatcher monster as the main antagonists. Feels great having a painted up miniatures for this game. Can't wait to have a 100% fully painted set.
Yesterday I finished the "Scavengers" for Lobotomy, meaning that all the basic monsters, playable characters, the Warden timetrack/final boss mini and a few additional scenario related monsters are done.From now on the remaining miniatures are purely additional monsters and unique bosses that are used for the many scenarios of the game. Really look forward to painting those!In the meantime I took a picture of the progress so far :-)
Earlier this weekend I put the last touches on the 16 mental patients that make up the most numerous group of basic monsters in the game (together with nurses and scavengers).I'm very happy with how easy they painted up and it was really a speed paint, which yielded satisfying results.I saved the scavengers for last since the miniature for these monsters is a bit tricky, basically a naked zombie. I had to think which direction I would take with them, make the flesh greenish rotten, beaten up and bloody or dead and pale.In the end after some experimentation, I went with beaten up and bloody. I have 8 left of these to paint before I can start playing the game again, while painting up the remaining scenario related monsters which will be a lot more fun after this assembly line speed paint that had to be pushed through.
Next up for Lobotomy, some of the creepy monsters, "orderlies" and the "body snatcher". I will start painting the 16 mental patients and 12 scavengers which make up the rest of the basic monster types next, but I will throw in some additional monster minis for variation as I go through the plastic pile.
The Warden and evil nurses painted up for Lobotomy. The Warden is a damn cool mini, and I can see him being used for miniature wargames and as a crossover demon for "Anno Domini 1666".The Warden is used both as a time tracker and as the final encounter/boss when time runs out. He is near impossible to kill but allows players a final shot at winning the game if the objectives weren't finished.The "nurses" are one of three "basic" monster types that populate the asylum, alongside "patients" and "scavengers". The game also has a lot of special "elite" monsters that are either part of a specific scenario or can be added as additional flavor to the game.
I purchased a pre-owned copy of Lobotomy a couple of weeks ago - a pretty good game once you tweak it with the updated rulebook, QRF's and use some of the proposed rule changes over at Board Game Geek.Anyway, the theme of this game being a mental hospital and the player characters having a nightmarish idea of the whole institution and their fellow patients and staff is purely awesome. What they perceive as monsters and weapons, are in fact ordinary people, staff and items. But with their demented hallucinations and crazed visions they think otherwise. With that comes a bunch of really good looking miniatures.It would be a shame to play this game with unpainted grey plastic minis, so I started my next "board game painting project" by adding paint to the player characters. Monsters will follow :- )Despite being board game miniatures, the amount of detail is really good, and the sculpting is such that the minis are both fun and easy to paint!What I'm doing for this game is that I primed all miniatures in white t
This weekend I finished painting up my collection of Mansions of Madness investigators. They are a mix of 1st and 2nd edition minis. 2nd edition are larger, better sculpted and look better - and were also a bit easier to paint. However, the difference in size between both editions is quite small and you don't notice it one the minis are on the board.I actually had a great deal of fun painting these up. It has been a few months without much inspiration and energy in terms of painting minis. But I painted these guys up in less than two weeks, and have continued my painting spree with adding paint to the entire range of "Lobotomy" board game miniatures next (which I will share shortly).Caroline and I already had a game with the painted minis, trying out the latest DLC scenario"Altered fates" for Mansions of Madness 2nd edition this weekend. A great game is now even more enjoyable to play!
Having finished painting the miniatures for "This War of Mine: The board game" I continued painting up the first couple of investigators for Mansions of Madness 2nd edition. The miniatures are a mix of 1st and 2nd edition minis. I purchased clear 25mm ...
I finally finished painting all the playable characters for "This War of Mine: The board game". The models are simple castings and required a different approach from regular wargaming miniatures, but I enjoyed the simplicity and could focus on the colo...