Painting Update


Ordo Malleus Inquisitor

Last week Finnegan was sick. Earlier this week it was The Girl. Now I've been sick since Friday.... So production has slowed somewhat... I did managed to finish off this 40K Inquisitor - He's been lurking about my painting desk for the last year (I think I picked him up on Boxing Day...?). With the Grey Knights finished (or, at least, the first batch of them!), I figured they would need an Inquisitor to lead them into battle against the Daemons of the Warp! Originally I'd started to paint this fellows armour in black, but decided to change that up after I finished the Grey Knights so he'd sort of match... a bit... At one point I thought I might be able to pass him off as a Grey Knight champion, but then realized the combined-bolter is not something the Grey Knights use... Ah, well... they need an Inquisitor anyway...Inquisitor from Games Workshop.I really should have come up with a name for this fellow....Here he is consulting with another Inquisitor (the other one I own - that's painted!)And here he is with

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Grey Knights Kill Team

I know what you're thinking... "WTF, Tim!? ANOTHER Kill Team!? GREY KNIGHTS!? Where did these even come from!?"Well, funny story about that...A couple weekends ago there was a Bitz Swap organized by the local league at our FLGS and I went out to it... It was a little overwhelming. One dude had a 50L tub of random bitz people were sorting through. Others had stuff organized into baggies with prices on them, but there was just too much to look through. I did have a look at a few things and bought a couple bags of random imperial bitz, a huge bag full of Orky bitz (mostly arms, heads and shootas), a Marine with a heavy bolter... and then I found this bag full of what looked like older metal marines. There was eight or ten of them in there and the price on the bag was $5. I asked the fellow if it was $5  each of for the whole bag. He said for the whole bag - no one wants that metal 'junk' anymore... Well I wasn't going to pass up a bag o' ten metal marines - whatever they were - could have been chaos, for al

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Wall of Martyrs Bunker and Bugs

A few things rolling off the workbench this weekend...First, the Wall of Martyrs Bunker that came with the Wall of Martyrs Kill Zone. I still have a second section of trench and then a few more pieces that make up an "imperial defence emplacement" - all the sections are modular and can be mixed and matched with the trench bits...It seems like this bunker should be able to match up with the trench line - with the side doors, but the ends of the trenches and emplacement bits have slots and table to fit together - and the bunker lacks a slot for the trench/emplacement tab to fit into... I guess I could carve one into it...I also finally got started on some of the Rogue Trader miniatures - I am determined to paint these and play all the scenarios before jumping into Warhammer Quest: Blackstone Fortress (which I and VERY excited about!!)! I've kind of started by cherry-picking some of the low-hanging fruit... there is SO MUCH DETAIL on all these Rogue Trader minis...The Eyestiner Swarm for the Gellerpox Infec

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Ironskull's Boyz and Wall of Martyrs

A few more things rolling off the workbench that I finished up over the weekend....First up; Ironskull's Boyz for Warhammer Underworlds: Shadespire. These are for a friend of mine that bought into Shadespire last year. I painted the Stormcast Eternals over the Holidaze, got the Bloodbound Warband done a week later (so he could actually play the game). Then I got busy trying to get stuff done for the Shadow War: Armageddon Campaign.  Then I started dragging my ass on these and didn't get the Sepulchral Guard done until June... and I'd STARTED these around the same time... but then Imperial Knights (which I haven't even finished one of!)... and then Summer Holidaze... and then Kill Team... So I figured once ToonCon was over, these should be my FIRST PRIORITY! (Well, except for the rest of the Ad Mech Kill Team...)Ironskull's Boyz for Warhammer Underworlds: Shadespire (from Games Workshop)Yeah, those are snowflakes on the ground... I like taking pictures outside in natural light. On

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Adeptus Mechanicus Sicarians and Tech Priests

Shortly after picking up Kill Team back in July, I picked up a box of Adeptus Mechanicus Sicarians. Though the box says Sicarian Ruststalkers, they can also be built as Sicarian Infiltrators. This is great as they are both options for a Adepts Mechanicus Kill Team and I could buy one box and have a few of each as options to add to the Mechanicus Kill Team that came with the Core Box. Last night I finally finished up the last few Rust Stalkers and Infiltrators (I had finished one of the Infiltrators when I was working on the Skitarri)New Adeptus Mechanicus SicariansSicarian Infiltrator PrincepsSicarian InfiltratorSicarian RuststalkersMore recently I picked up the Tech Priest Dominus Mechanicus Commander set when Kill Team: Commanders came out and I've painted him up as a commander. I also happen to have a regular Tech Priest that my friend Paul gave me for my birthday in February - presumably to serve with my Imperial Guard regiments - but as they turned out to be an commander option for the Mechanicus Ki

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Mechanicus Kill Team

Last night I finished up the last of the stuff I was planning to bring to the Kill Team game I am running at ToonCon this weekend.Adeptus Mechanicus Kill TeamOriginally I thought I might paint them the same as the ones I painted for John, but then I kind of liked the look of the way they painted them in the book, so I went with something similar to that. I had also considered doing them as Skitarii Vanguard (since John's left his Rangers here and I could make use of them anytime...), but then I decided to build them all just like the ones in the book - that have premade data cards and stuff...With the exception of the Sicarian Infiltrator lurking in the back, these all came in the Kill Team Coe Box.Dorox-0.4343 - Skitarii Vanguard Alpha - the Leader of the Kill TeamSek-XXVII Skitarii - Vanguard Gunner/Zealot Specialist (With Plasma Caliver), Kappic-Schoelendt-18.1 - Skitarii Ranger/Comms Specialist, and AR-99 Skitarii Vanguard/Scout Specialist.Mu-575 and Actus-1111 - Skitarii VanguardGryphonne-Reductus-089, D

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Heretic Astartes Kill Team

Another Kill Team ready for action - A band of Heretic Astartes and Chaos Cultists.Kill Team XanthalengKill Team Xanthaleng (all models are from Games Workshop)The team are worshippers of Slaanesh - These warriors exist to experience - and inflict - the most extreme physical and mental stimuli through the medium of spectacular violence. They are searching for an Arcane Prize - Despatched by their powerful master, this kill team must acquire and eldritch artefact for their master or die trying! They are also utterly insane - Whether guided by ineffable prophecy, or finally pushed past the final boundary of rational though, the deeds of tehi skill team seem like madness to their foes.Xanthaleng, Aspiring Champion, flanked by his two specialists Arngbaal and ZothirasXanthaleng, Aspiring Champion - Leader Specialist - Bolter, Bolt Pistol, Frag and Krack Grenades - 13 points. Xanthaleng is a True Believer; his faith in Slaanesh is unquestioning, his devotion absolute.Arngbaal, Chaos Space Marines - Veter

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Genestealer Kill Teams (and Other Bits)

I may have mentioned I picked up The Writhing Shadow - the Tyranid/Genestealer starter set for Kill Team. I thought it might be a good Kill Team to have as a loaner and use for the ToonCon game - it only comes with Genestealers so it's only ONE troop type to have to worry about and there isn't much variation at all between them - other than the specialist abilities. I know, I know... I could have use the Space Hulk Genestealers... I've actually painted these new ones to match the ones I already painted so they could be used together - including using the same 32mm Necromunda bases. I picked up the box set to get the cards and a little bit more terrain... (I apparently didn't have enough Sector Munitorum Terrain....?)Genestealer Kill Teamthis is actually only 88 points, so I could fit in one more (making it 99) and will likely just borrow one of Finnegan's Space Hulk Genestealers...The figures included COULD be built and assembled to make a team worth 96 points if they were all given Toxin

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MORE Moon Base Klaisus - STC -Ryza Pattern Ruins

I finished up the STC-Ryza Pattern Ruins that came with the Moon Base Klaisus box set. These are all the wall bits that came with the boxed set. The was also a crate with the  Inquisition symbol on it (who knows what they could be storing in there) and trapdoor/access hatch (which, I have just realized, I haven't yet painted... so this isn't TOTALLY done!?)I tried to do them in buildings sets with separate colours - for a little variety.As I was setting this out on the kitchen table to take pics (too big to set up outside in the better light...) Finnegan noted that there probably ought to be rubble as there weren't many weapons that would destroy walls, but leave no detritus behind... I agreed, but pointed out GW was probably trying to find a balance between "realism" and "playability" (and cost!).I figure this represents the remaining terrain that matters in the game - the stuff that gives real cover (although, arguably, piles of rubble could also give cover) but to model all that would make the set ver

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Drukhari Kill Team

I took a bit of a break from painting terrain to finish up this Drukhari kill team Amanda wanted me to paint for her. I'd hoped to post these Sunday, but when I went to help her write out the list Saturday evening and come up with names and stuff and write this post, I realized I'd only painted up 88 points worth of stuff!? So, that night I quickly assembled and yesterday painted up a couple more to bring it over 100 points (and give her some extras she could put on her roster and swap out for... something...?). At some point I should probably paint up a few more kabalite warriors to give her more shooty options, but for the time being this should get her going and most of our games, so far, have denigrated into mid-zone melees, which the Wyches should excel at!(We have a whole ARMY of Drukhari that Amanda's expecting me to paint up for her at some point!? Yikes! Hope she's happy with these for the time being!)Kill Team Crimson WaveKill Team Crimson Wave are Ascendant Murderers; having risen from the gan

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Moon Base Klaisus - STC -Ryza Pattern Ruins

I finished up a few more of bits of the STC-Ryza Pattern Ruins. These AREN'T the ones that came with Moon Base Kalisus. There were STC-Ryza Pattern Ruins that came with Moon Base Kalisus, but these aren't them. These are from a set I bought separately a couple months ago when Kill Team first came out. The ruins that come with the Moon Base aren't exactly the same either. They are similar... but not all totally the same....The new ruin bits. Basically identical to the previous section I completed (I posted pictures of them at the end of THIS POST). The only difference is I painted the outer side of the building reddish brown, where as the previous ones were blue.Same ruin, different angle. The board I've taken pictures of them on are the boards that came with Moon Base Klaisus.More of the same - but with some of the previously painted blue building ruins (and some T'au).A few of the building sections that came with Moon Base Klaisus are a bit longer than the ones I've just finished. I'm working on them ne

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Death World Forest Kill Zone - Shardwrack Spines

This isn't the very LAST of the Death World Forest terrain... but I'm almost done... I have two little bits left to do (I think they're called "Grapple Weed"..?).Shardwrack Spines from Games Workshop.I went with red for them partly to make them stand out from the Barbed Venomgoarse, but also to give them an alien, otherworldly look - and I figured how better to make things otherworldly than to paint them the opposite colour you'd expect them to be on the colour spectrum given that most terrestrial plants are green!Also in a Cthulhu Now adventure I ran ages ago, there were these plants that fed off carrion that had red stems that seemed utterly creepy...I thought of putting the Valhallans in here for a laugh... but then decided against it..Looking forward to actually PLAYING A GAME on this... hopefully this afternoon... or perhaps tomorrow...Definitely feeling like I have enough to play a game. Really, if I had much more I'd be hard to move the figures around in there without catching a sleeve on some terrain

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Death World Forest Kill Zone - STILL More Barbed Venomgorse

Here it is, folks, the last of the Barbed Venomgorse (and Eldritch Ruins).Barbed Venomgorse (and Eldritch Ruins) from Games Workshop's Death World Forest Kill Zone for Kill Team.I'm not sure what happened with this one. perhaps I didn't assemble a couple as suggested and ended up with more of one particular foliage type and not enough of another...? so we have a hybrid variety of Barbed Venomgorse...?I should have put figures in all these pictures to give a greater sense of the scale of them.This one, technically, counts as "Eldtrich Ruins" (or something like that) which is effectively the same, but has additional bonus tactics that can be used to booth Psychic abilities.Guaiacan Commandoes - back in the jungle.I now have enough of this terrain I can mostly fill the board with terrain bits. I could add in a few other bits of other stuff and be able to play a game right now!I still have the Shardrack Spines and two other little bits to finish up from this set, then it will be complete.I should mention that the

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Death World Forest Kill Zone - MORE Barbed Venomgorse

A bit more of the Death World Forest Kill Zone for you today - MORE Barbed Venomgorse! Though the foliage is different on these, they still count as the same in the game. I have three more of these to finish up - with yet another sort of foliage! They are nearly complete, I'll probably have them up tomorrow. Then it's on to the "Shardwrack Spines"! After those, there are just two other little bits and all of the Death World Forest Kill Zone will be complete! Can I get it all done before Rogue Trader is released on Saturday!? That would be pretty fantastic if I could!MORE Barbed Venomgorse from Games Workshop.Maybe it's just the lighting, but I didn't find these quite as lost in the background this morning when I was out taking pictures.Maybe there's a bit of glare coming off the board which is muting the busy print bit...?Some bog-standard Cadian troops in the Death World Forest.Inexperienced as they are in such environs, they're totally going to die in there... and it won't even be the enemy t

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