Pink Punchers


The (Not-So-)Necromunda Game Weekend

Generally speaking, I plan two big "events" a year. One is the Wargaming Weekend in February - which started out as my wargaming birthday bash (a one-evening/afternoon game held for local friends) but then evolved into a wargaming weekend at the end of February (closest to my birthday) and has in recent years moved to the "Family Day" long weekend in mid-february to make it easier for those that travel from Edmonton or Calgary or Winnipeg to participate. The other is a fall convention game. Originally that was Heroe's Gambit here in Saskatoon. For a couple years I went out to Fallcon in Calgary. In recent years it's been at ToonCon here in Saskatoon.This past February I had originally planned to run a Kill Team campaign of sorts. Previous skirmish campaign weekends had been a huge success - like the Shadow War: Armageddon campaign I'd run the previous year, or the Quest for the Skull Sword Frostgrave weekend or the Ronin Campaign I'd run previously. But as the date drew nearer I was losing interest fast - par

» View Source Article

Wenz Pipe - Battle for the Narco Den

I totally thought this game was going to be played between the grrrlz... last week...I mean Finnegan and I got in a game on Sunday, but by the time we were done, Amanda and Keira just weren't up for playing a game - and I'd just picked up Stranger things Season Two from the library the day before - and we'd only watched one episode so far!! Monday they planned to play their game after Amanda and I got back from our Ballroom Dance class... but then we ended up missing our class and by the time we got home everyone was too tired... and... STRANGER THINGS! Tuesday, Wednesday, and Thursday evenings are now filled with scheduled activities (at least for Amanda and Keira!)... So, Friday they said they'd play... but then we had an appointment with someone who was to come between 5:30 and 7pm... but then ended up staying past 8pm and by then we were almost done How I Met Your Mother Season Nine... and so... back to Sunday... our Necromunda game night. Though everyone had been saying since Friday that the Escher gangs

» View Source Article

Battle at Bilton's Corner

Bronze Gates Necromunda Dominion Campaign - Game TwoOn Monday evening Keira and I got in our first game in our Necromunda Dominion Campaign.For a bit of info on the campaign background, the territories within the Bronze Gates and our starting gangs check out this post:The Bronze Gates Campaign (A Necromunda Dominion Campaign)for an After Action Report of Game One (between Finnegan's Genestealer Cult and Amanda's Escher Gang) check out this post:Encounter a Fahr's PipeAs Bung's Hole had already been snapped up by The Crimson Wave, I challenged Keira's Pink Punchers for control of D52 - the region's Gambling Den...SCENARIOWe played a quick Tunnel Skirmish scenario, just as Amanda and Finnegan had in their game. As I was the challenger, the One-Eyed Red Snakes (my Clan Delaque gang) was the attacker and the Pink Punchers were the defenders. The battlefield was set-up accordingly and Keira began her deployment.THE GAMEKeira chose to set up her gang in one tile (defender had the option of setting up in one tile, o

» View Source Article

The Bronze Gates Campaign (A Necromunda Dominion Campaign)

As mentioned in my Fall Plans, I've arranged with the family to run a Necromunda Dominion Campaign this fall. We'll be starting this Sunday evening and it will probably run until mid December - about thirteen weeks. The suggested time for a Dominion campaign is seven weeks - three weeks for the Occupation Phase, a week off, followed by three weeks of the Takeover Phase. I've decided to extend the Occupation and Takeover Phases to six weeks each - so there's less pressure to get in lots of games. If everyone plays ONE GAME each week, we'll be good, and Sunday evenings have, in theory, been set aside to play Necromunda!The Bronze GatesThe Bronze Gates region of Necromunda was abandoned hundreds of years ago when a hivequake buried most of the access ways and the Mechanicus Overseers determined the rubble was too unstable to bother trying to shift. In recent years some of the blockage was shifted when subsequent hivequakes caused into to collapse into a lower region, clearing a single precipitous Bridgeway to ac

» View Source Article