Pulp


On yer bike!

A quick post, but I know everyone out there is definitely on tenterhooks to see what I've done in the last couple of days. So here you are...Vrooom!It's a WW1 motorcycle messenger!This is another model I've had lying around for a long time, that I started painting while I was waiting for the 7TV Pulp box to arrive. It's part of a pack from Great War miniatures that I picked up years ago when I first started VBCW.Parp parp!I've deliberately not flocked the base in the hope it'll look like it's on a muddy road. I'm not really sure how well that's worked though, so I might give in and flock it later.Anyway.Here are some numbers! You'll notice that one of them has gone up slightly since last time. Huzzah!Acquired: 126Painted: 37I'm only 89 behind now! This is getting close now.

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More Perishables!

I said last time that there would be another blog post about pulp models, since I approached the 7TV Pulp day by just painting anything vaguely appropriate I had lying around and then figuring out a cast later.Time to make good on that threat. I give you... the extended Perishables!Today's photography problems includevery poor lighting and a somewhat greasy lensIn order to spin this post out into something that seems vaguely worth writing, here are the models I've added...A saboteurPretty sure this chap was an Artizan Designs model, from some packs I got when I was first playing Bolt Action and using partisans. I never really had a use for these models before now, and having seen the 7TV Pulp rules... I still don't.This model pairs nicely with this one...A man with a plunger!The detonator bloke comes from the same pack, and feels like it might somehow be more useful in a game, but so far that hasn't come up.Moving swiftly on...Lovely boaterI also got this fella when I was building up the partisans and needed

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Introducing the Perishables!

Well, it's been three months since I last was organised enough to post anything here, but now I have something to push me to do it - a new cast for 7TV, to coincide with the arrival of 7TV Pulp!To pull this together, I raided my lead pile to find anything vaguely appropriate. I had the idea of creating a band of mercenaries in the mould of The Expendables, but set in the 1930's - so a variety of uniformed and non-uniformed cast members, but all with a military theme. I also got slightly excited at Partizan, and bought a pulp miniatures film crew for reasons that don't necessarily make sense.Once I had that, and a billboard kindly donated by Kieron, I was pretty much duty bound to make a scenic base to keep it all on. And thus, the Perishables were formed... All of this was kicked off by the announcement of the Wargames Illustrated 7TV day for this year, which was held last weekend at Wargames Foundry.To be honest, pulp isn't a genre that I've ever been particularly excited by. So it really was

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28mm library pieces

No gaming for me this week and the family is taking a short vacation. But I did manage to complete some terrain just before we left.This is a library set from Mantic Games and contains 14 pieces. It is cast in brown plastic but I primed it white to do a wash.This pack was pretty decent. It also more of less matches with the WizKids bookshelves that I previously purchased.Overall, not a bad addition to my skirmish terrain.

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7TV Zombie Apocalypse

Using a combination of the 7TV apocalypse rules and markers from the 7ombie TV game (thing Apocalypse 1st edition) I ran a scenario where 2 casts of survivors searched a country road pile up for supplies.A road well and truly blockedThe markers are zombie spawn points (rules taken from 7ombie TV)Our first group of survivors. A group formed from Welsh Rugby Union supporters, fanatically keen to ensure Rugby Union doesn't go the way of civilisation.At the other end of road fans of the Cornetto films and Tin Tin set off The film lovers disturb the first zombiesThe Rugby survivors advance cautiously.Zombies dispatched our heroes move on searching the vehicles as they goThe rugby fans attract attention but knock the zombie down, but got too close and got a does of radiation Both teams are rather handy with their guns which attracts zombies from the woodsThe rugby fans search thoroughly e.g. find nothing and keep rolling for something in the same vehicles The film fans start attracting alot of attent

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Club night and graffiti

I made it out to the club this week. Bruce hosted four guys in another Congo Gulch game. This time it was a good old election, with each player trying to get to the post office to cast ballots for their candidates.As we had a bit of overflow, Chen and I duked it out in Imperial Settlers. Damn, was Chen a hard opponent on his first time through the game!We ended up tied for victory points at the end it was decided based upon remaining resources! need to refresh myself on the rules over a couple of points before playing again.In the meantime, there was a fair bit of shooting and other silliness on main street I left before this was decided. Biggest lesson seemed to be that a secret ballot made for a more interesting game.Some decals I ordered on eBay came in this week. The old time murals and posters were pretty good.The graffiti was printed on clear film and it really needs some white paint in behind to pop. Lesson learned!Evens some basic signage makes a big difference on these buildings, though.And this sign

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More HO-scale buildings

No gaming for me this week (school events intervened) but I did finish up some painting. I'm almost finished the fourth season of Gotham, so I'm back in a superhero frame of mind.A few month back, I picked up a few more HO-scale railway buildings for my Gotham layout. One of the better ones was JDs Furniture. The building needed some additional painting and washing.The most interesting part is the lovely (and brittle) fire escape down the side. I also painted a random factory of some kind.I finally ran out of decals so I broke down and ordered some online (along with some graffiti decals). I'll have to finish this building up when they come in.I also knocked off this oil tank, which will make a useful scenario objective and LOS block.I've also been making progress on finishing off the British rebasing in my War of 1812 project. I hope to have these done by the end of the month--there was quick a lot of paint touch-ups to do.

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A Graveyard (Much Delayed)

File this one under “long neglected projects finally finished”, I guess. I’ve finally based, painted, and finished the last of the Renedra gravestones I started way back in February 2013, which were actually purchased in December 2012. Back in 2013 half of them (one of the two identical sprues) got cleaned up, based, sand added to the bases, and grey primed, and that was it. For more than five years. The original 2013 batch of graves, based but not yet primed. Click for slightly larger. In early 2018 I pulled the 2013 bits out of storage and got them painted up and flocked fairly quickly for the game I ran at Trumpeter Salute 2018. The paintjob was pretty simple. I hit all of them with a wash (GW Nuln Oil or Earthshade), then drybrushed and scrubbed various other colours across the stones. Two different shades of grey, some dark green, two shades of tan, and two shades of off-white applied in different amounts to different stones give a bit of variation to each stone. Finally, this week I

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Review: ERA Warfare Mgebrov-Renault Armored Car

David at ERA Warfare has released his 28mm 3D Printable Mgebrov-Renault Armored Car, and I had the pleasure of test printing and painting one for him. It’s available on DriveThru RPG now. The Mgebrov-Renault is an early armored-car, and around 11 were built in 1915. It is an interesting design both from a historical, and a war gaming point of view. I think David’s done a great job of capturing the unique look of the historical vehicle – and the detailing including rivets and hatchwork prints surprsingly well on an FDM 3D printer. I printed this on my Creality Ender 3 with a mixture of PLA from Wanhao and eSun. Rivet counters should be happy with the accurate design, and the vehicle also looks great on a Pulp or 30’s war gaming table. That’s why I couldn’t resist photographing it next to some of my own Pulp collection. He has plans to work up some more crazy Russian WWI/inter-war vehicles which I’m looking forward getting onto the paint station as well.

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ERA Warfare Mgebrov-Renault Armored Car

David at ERA Warfare has released his 28mm 3D Printable Mgebrov-Renault Armored Car, and I had the pleasure of test printing and painting one for him. It’s available on DriveThru RPG now. The Mgebrov-Renault is an early armored-car, and around 11 were built in 1915. It is an interesting design both from a historical, and a war gaming point of view. I think David’s done a great job of capturing the unique look of the historical vehicle – and the detailing including rivets and hatchwork prints surprsingly well on an FDM 3D printer. I printed this on my Creality Ender 3 with a mixture of PLA from Wanhao and eSun. Rivet counters should be happy with the accurate design, and the vehicle also looks great on a Pulp or 30’s war gaming table. That’s why I couldn’t resist photographing it next to some of my own Pulp collection. He has plans to work up some more crazy Russian WWI/inter-war vehicles which I’m looking forward getting onto the paint station as well.

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A bunch of cults.....15mm cultists!

Much to Rays horror I have moved in to 15mm fantasy (these can be used for pulp too) and gone with some CP Models and some Croms Anvils figures to begin the horror......CP Models......The colour you're looking for is mauve......Croms Anvil figures.........These figures are a little smaller than the CP Models range but they are female and not indicative of the rest of the range.......What are they summoning, tune in next week for......

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