Renaissance


Flohlingen 1525.

Last Thursday we had the German Peasant War game with the use of Pike&Shotte rules. The game was a great opportunity to introduce new Michael's hills. That gives our game a completely new quality.W ostatni czwartek mieliśmy grę z okresu Wojen Chłopskich w Niemczech z użyciem zasad Pike&Shotte. Gra była doskonałą okazją by wykorzystać nowe wzgórza wykonane przez Michaela. Te dodają naszym grom zupełnie nową jakość.SCENARIO/SCENARIUSZ: Michael SchneiderUMPIRING/PROWADZENIE GRY: Michael SchneiderSCENERY/SCENERIA: Michael Schneider, SESWCFIGURES & MODELS/FIGURKI I MODELE: Michael Schneider1. Forces. Siły.© Michael Schneider© Michael Schneider© Michael Schneider2. The game. Gra.I took the side of the Peasants, whilst Alasdair and Mike decided to rescue the Abbot. The game started very well for me. In the first turn, I managed to defeat the Monks. However, my peasants instead of cathing the Abbot decided to plunder the abbey... In the meantime, the Imperial forces arrived. Mike's hea

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28mm Landsnechts & Swiss - in GW Contrast Paints!

You know those painting projects that seem never to die? They just drag on and on, staring at you and each time you start trying to move them along the sheer quantity of painting ends up crushing your will to continue?Well, for me that was a big winged-Keil of Landsnechts in 28mm, bought for FoGR in a series of bring and buy used-figure bags - and then supplemented by a pack of Old Glory arquebusiers.I had even made a couple of half-hearted attempts to sell them as a part-painted project - but then suddenly realised that they were the perfect project to try the new GW contrast paints (as even a so-so painted unit is better than a unit that never gets painted or put on table, right?See the full effect in this photo-article..

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Royalists to the fore ......

I have always enjoyed the renaissance period, and have variously played it with the original WRG George Gush rules, then DBR and finally Armati. I enjoy both the latter rules sets, and last night was able to begin re-acquainting myself with DBR as Keith offered to pop around and coach me through a first game.I currently have a 15mm Royalist ECW army, and have most of the figures for an Ottoman army. I will be bringing that army forward on the painting schedule, so it may well appear on the painting table soon. The Royalists found themselves pitted against their old Parliamentarian foes. Just a fe photos to set the scene.. I didn't photograph the whole encounter as I was a little too focussed on getting my head around the rules again.

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Italian Crossbowmen

In the current sweltering heat, it seems appropriate to be working on Italians. Here's a unit you may have seen before (as a smaller unit), which I've recently expanded from two FK&P6 bases, to three, so that I can field them both on a 20cm grid as well as on a 15cm. The photos aren't the best (too much light), but you can see where I am coming from. The minis are Perry plastic mercenaries. The new minis (top right element, bottom left element) were painted by Shaun McTague, you can see them better, below. Nicely done!I might, later, replace the flag which is a little anachronistic, with a Pete's Flags condottiere flag. I'm just finishing up some more light cavalry, along with some super arquebusiers. Soon, I'll be opening a new Burgundian front. There are a lot of minis going on bases, around here!

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Ambush in Lithuania - Embuscade en Lituanie.

Serenity of our camp in the evening of June ... Soup and cereals on the menu ...Sérénité de notre camp en ce soir de juin...Soupe et céréales au menu...Our flags float above the ruins, positions acquired recently on the Djaurs!Nos drapeaux flottent au-dessus des ruines, positions acquises récemment sur les Djaurs!We must admit that for a week our bombing was intense!Il faut avouer que pendant une semaine nos bombardements furent intenses!Cannons sounded from both sides for 10 days, and finally the fortress fell.Les canons résonnèrent des deux côtés, pendant 10 jours, et la forteresse est tombée.But the enemy does not hear it that way, and sends a column of reinforcements.Mais l'ennemi ne l'entend pas de cette oreille, et envoie une colonne de renforts.A column we saw on early morning...Une colonne que nous avons aperçue au petit matin...Hello everyone,Lithuania is on fire in this sixteenth century.Ottoman troops led by Benoit and myself ambushChristophe's Poles ... But Serge's German mercenaries are not

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The Black Bands of Giovanni

This is my first proper Renaissance unit, representing the pike element of the Bande Nere of Giovanni de' Medici, as they might have appeared in the 1520s, after his death. Uniform details for his "orphans" are scarce, other than they wore predominately black mourning clothes. They are a sombre unit!The superb black flags, with demons, are from Peter's flags on eBay. The minis are all Perry plastic mercenaries, painted by Shaun McTague, Richard Hampson-Smith and myself. I based them on my favourite wobbly-edged Batbase, the FK&P06, which I designed for the ECW but which turn out to be good for pretty much everything. I can field two of the elements on a 15cm grid, or all three on a 20cm grid.Below is a shot including a command stand. I am currently raising the Bande Nere arquebusiers- I plan to field at least twice as many as there are pike. I am also sorely tempted to add a fourth rank of pike, and some mounted infantry.I've no particular idea what I'm going to use them for, yet, but they are too good a

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Tribal and Imperial Settlers

It has been a busy few weeks so I have gotten a bit behind in blogging. Two weeks ago, Bruce hosted me in another game of musketeers using the Tribal rules.There was a hidden character that the cardinal had to find and rescue while the musketeers tried to prevent the rescue.On the right side of the board, I finally got the hang of using shooters to immobilize while swordsmen close in to do some damage.The left side was a bit of a bad match up for the cardinal's forces and, at this point, I figured the game was in the bag.Then the cardinal appeared and greased three units in short order. Jerk.At that point, the cardinal had found the figure to be rescued and I didn't have enough troops left to do anything about it. A great skirmish game because we actually had to fight each battle with cards (instead of just pushing the figures together and rolling dice). Gonna try to graft this system onto some superheroes.This week, I was at the club and hosted a game of Imperial settlers for Andy, Scott, and Terry.Despite T

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En Garde and Tribal

I dropped in on Bruce for gaming on Tuesday. We played another pair of skirmish games, pitting Osprey's En Garde against Tribal.Bruce hauled out some 28mm musketeers for the evening. Both games were "get the Queen across the board" scenarios.En Garde (basically Rohan) was fun but deadly. There are some interesting planning mechanisms (selected number of attack and defence moves) but the rules are such that the specific moves one uses in combat are almost always the same.In the end, the musketeers managed to get enough double teams to grind the cardinal's goons to dust.We then played the same scenario with Tribal (but with a better grasp of the combat mechanics). The game was much more fun, with each round of combat being a mini card game.The result was a victory for the cardinal's troops. I was so engrossed I the game that I forgot to take pictures. The different is the decisions required by the mechanics in Tribal are way more interesting than in En Garde.The one down side is that the table get cluttered wit

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Clogging Hell - We're all going Dutch!

A recent one-day event in Oxford gave me a chance to wheel out some almost forgotten FoG:Renaissance troops in 15mm scale to take part in a tightly themed C16 competition for the armies involved in the Great Rebellions of that era - the French Wars of Religion, the 80 Years War of Dutch Independence and the many Peasant Revolts across Europe.Given the multitude of choices - and because no-one had bitten at my incredibly well crafted attempt at a joke on the FoGR Forum along the lines of.."How big is your army?""It's Huguenot.."..I ended up taking the 80YW Dutch, with a vague plan to batter my opponents senseless with artillery whilst reducing my opportunity to make the sorts of mistakes that someone who hasn't played these rules for ages might do by having a plan that didn't really involve moving my troops at all. The armies duly swept back and forth across the tabletops in textbook checker board formations and much Dutch courage was taken by all sides. And I used a ship! Read on for the usual rubbi

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Da Vinci Tank - Mercenary

From LeeH - Da Vinci's Fighting VehicleRenaissance Italy was a patchwork of warring city-states, each constantly looking for an advantage over the other. Rich in coin but poor in manpower the states employed large mercenary contingents into their armies. Not, you would have thought, ideal territory for a jobbing artist and inventor such as Leonardo. However, when he was looking for a new patron instead of offering his sword arm in return for payment he offered the fruits of his prodigious mind.One potential employer was the Duke of Milan and Leonardo tempted him with a new and innovative weapon of war. Writing to the Duke in 1487, Da Vinci stated: "I can make armoured cars, safe and unassailable, which will enter the close ranks of the enemy with their artillery, and no company of soldiers is so great that it will not break through them. And behind these, the infantry will be able to follow quite unharmed and without any opposition.”Suitably impressed, the Duke of Milan employed the renaissance polymath.

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Da Vinci's Fighting Vehicle

Renaissance Italy was a patchwork of warring city-states, each constantly looking for an advantage over the other. Rich in coin but poor in manpower the states employed large mercenary contingents into their armies. Not, you would have thought, ideal territory for a jobbing artist and inventor such as Leonardo. However, when he was looking for a new patron instead of offering his sword arm in return for payment he offered the fruits of his prodigious mind.One potential employer was the Duke of Milan and Leonardo tempted him with a new and innovative weapon of war. Writing to the Duke in 1487, Da Vinci stated: "I can make armoured cars, safe and unassailable, which will enter the close ranks of the enemy with their artillery, and no company of soldiers is so great that it will not break through them. And behind these, the infantry will be able to follow quite unharmed and without any opposition.”Suitably impressed, the Duke of Milan employed the renaissance polymath.Leonardo da Vinci's fighting vehicle em

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Renaissance French Pike ('Mauvais Garcons') and Great Gun

The French, with a few notable exceptions, were not especially renown for fielding effective pike formations. Where the Swiss cantons and German landsknechts had the pike market pretty much sewn-up, the French expertise lay more in their heavy cavalry and artillery. From reading David Potter's 'Renaissance France at War' it was not uncommon for inexperienced pike French formations to acquire foreign mercenaries, whose more seasoned experience in the profession of arms helped steady the ranks. For example, men from Picardy, led by the libertine Mssr. Monclou, were known as the mauvais garcons (literally translates as 'bad boys). A bit of a rude chap, Monclou was executed in 1523 for his 'depredations' during campaign (not especially surprising when your employer is the Pope, but there you have it).Last year, my good pal Millsy was kind enough to paint up a schwack of Perry plastic pike for me so I could field another unit for my Italian Wars collection. After the hurly-burly of the summer, and b

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William Tell's Apple Shot

Early in the 14th century, Swiss legend has it that William Tell was made sport of when Albrecht Gessler, the Austian vogt (officer) of the Swiss principality of Uri, demanded that he shoot the apple resting on Tell's son's head.Mosaic at the Swiss National MuseumThis challenge originated from a situation in which Tell pointedly decided not to salute the authority of the Austrian crown as he entered the town of Altdorf (this being Gessler's hat sitting atop a pole placed alongside the road to town). Seeing this act of defiance, Tell and his son, Walter, were arrested by the town constables and presented to Gessler for judgement. The Tells were cruelly sentenced to death for William's temerity of not recognising the power of Switzerland's Austrian overlords. Nonetheless, Gessler, knowing Tell was a renown crossbowman, wanted to make nasty sport from his prisoner's expense, and so decreed that he would commute their execution if Tell could shoot the apple off the head of his son.From Se

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Kümmerling, 1512.

Last week game was Italian Wars with  Pike and Shotte rules game. It  started with small delay, as both main figure suppliers were argue about the size (of armies and the table, of course). When they finally get some agreement we were able to start the game.W ostatni czwartek naszą grą były wojny włoskie z użyciem zasad Pike and Shotte. Rozgrywka rozpoczęła się z małym poślizgiem, ponieważ dwóch głównych dostawców figurek spierało się o rozmiar (armii i stołu, rzecz jasna). Kiedy już w końcu udało im się dojść do porozumienia, mogliśmy zacząć naszą grę.SCENARIO/SCENARIUSZ: Michael SchneiderUMPIRING/PROWADZENIE GRY: Michael SchneiderSCENERY/SCENERIA: SESWCFIGURES & MODELS/FIGURKI I MODELE: Michael Schneider, Angus Konstam,  Bartek Żynda1. Forces. Siły.VENETIA & VERONA/WENECJA I WERONA(Angus, Bartek)1st Division of Cavalry1 x Lanze Spezzate1 x Men-At-Arms2 x Stradioti2nd Division of Cavalry1 x Lanze Spezzate1 x Men-At-Arms2 x Stradioti1st Infantry Division1 x Pike Bloc

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The TYW in the Kings Country

After a long hiatus, the 28mm mostly Warlord Games plastic and metal figures have crawled blinking into the light again for a 3-game 1-day competition held in glorious rural Oxfordshire, on the edges of the King's Civil War Capital.The TYW Germans - chosen because they have the nicest flags, as well as some little gunnes - take on the Swedes, the New Model Army and the French in three large format, widescreen big battle reports under FoG:R rules.Be amazed how efficiently they progress through good planning and superior technology, and puzzle as to how Wallenstein and Tilly both end up on the same side in the same army as I deploy simply the nicest figures I can find and try and pretend there is a plan behind it.There are three reports, complete with the full gamut of Germanic expressions of amazement and horror, lots of photos, ridiculous captions and a full set of post-game analyses from Renaissance Hannibal himself.Get back to the 16th Century today with these 3 FoGR reports!

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