In this post, I discus my first game of The Walking Dead: All Out War by Mantic Games. I played The post The Walking Dead: All Out War – Battle Report and First Impressions appeared first on Must Contain Minis [MCM].
In this post, we take a look at the HobbyZone Module with three Vertical Drawers. Now, I reviewed the Horizontal The post Review – HobbyZone Drawers Module x 3 (OM01b) – Vertical Drawers appeared first on Must Contain Minis [MCM].
I happened on one of the DM's Guild Facebook Groups on a new author wanting to get some critique about his adventure. Jos-W put out an adventure called Perilous Nights in Eckwold by Dicey Games. He was asking for feedback on the adventure... and what better way to do so than to review it! So let's get to it, shall we? 1- Overall. The first thing I noticed about it is that the pdf is dry and without art (except for a set of maps at this end, an overall map with the distance of the main events would REALLY help). This felt like an Adventure League product in appearance. I will rate this as "okay", so 2/5. 2- Editing. I noticed a few issues here and there, nothing really jumped out at me. The issues were less with the English and more with the D&D terminology, like skill names having the wrong casing, magic items and spells not being italicized and capitalized. Okay. Okay, I'm an old and grumpy guy who focuses too much on these things. None of the issue prevented me from understanding, so I'll give it a 4/
The latest plastic vehicle kit for Bolt Action is the Matilda II, shown here as the tank troop with 3 tanks. The Matilda II kit available either as a single vehicle boxed as A12 Matilda or as a three tank troop. Of the Matilda Mk I only 140 units were build and the successor Mark […]
In early 2013, Mantic Games launched a futuristic sports game that has grown steadily since. So why are we taking a look at the very first version of the game today? Well, for one the basic game is still available online, and for another it's still a well rounded product as a game in my […]
Earlier this week, my Facebook feed brought me a request by fellow creator Matt-V, asking for feedback on his adventure. I replied and in short order, he sent me a copy of his product to go over. I printed the adventure and began reading. The adventure is Saving Encea, presented as 6-8 hour one shot adventure. Now knowing my players, they would spend 12 hours in the first encounter, but that is besides the point. 1- Overall: The look and presentation is top-notch, reminding me of a Paizo product (the gold standard IMO). The art is and layout is clear and easy to follow. 5/5 2- Editing: I found a number of minor issues. Nothing that prevented me from understanding, but enough for me to notice it. 4/5 3- Flow: This is one of my personal major points. If the adventure does not flow, then it sucks. However, as I read the adventure, the flow was natural and realistic. I found myself thinking I could use this adventure in my own setting, with little modification. Although not unexpected, I enjoyed it very much. 5
Along with the multiple releases for the updated Chaos Space Marine range, we see a new terrain piece as well - the Noctilith Crown. "Race" specific terrain items are somewhat rare with 40k and more of a Age of Sigmar thing. Usually you fight over the ruins of Imperial cities, with the rare exceptions […]
The tour I have described over the last few posts was for me abucket list item ,not only visiting the AZW battlefelds but also meeting Ian Knight not the cheapest holiday and there are cheaper tours to Zululand but they do not cover as much .Pre Holiday - Great service from TCE and we received a fantastic holiday itinerary booklet which contains a very in depth guide to the Zulu war by Ian Knight containg some nice maps .Flights - the flights from and to the UK as well as the internal flight to Durban were all BA and included meals and drinks , a very long flight I don't fly very well but others were snoring away for most of the 12 hours .The Guide -What can I say Ian Knight is a fantastic guy ,not only full of expert knowledge but has areal passion for his subject ,his talks were informative and funny at the right points and he was excellent company during our down time , Paul the tour manager teeamed up with us at Durban and again was abrilliant guy , ex SA army and an architect by trade who only does the t
Ezekyle Abaddon has many names. He is known as the Despoiler, Warmaster of Chaos, greatest Champion of the Undivided Chaos, and Lord of the Black Legion. As such he has led multiple Black Crusades onto the Imperium and the latest attack on Vigilus. This new campaign supplement for Warhammer 40,000 is one of the reasons, […]
Simply put, it feels as though Vigilus Ablaze sets out and accomplishes most of its goals. Whatever happens after the events of this story, this is one book I'm not too disgruntled to be carrying around to most of my games. I foresee it getting plenty of use as it brings further life to my games. [...] The post Warhammer 40,000: Vigilus Ablaze – Review appeared first on Tabletop Games UK.
Picking up the theme of Konflikt 47 once again. We cover today an interesting counter-part to the jump walkers of the Allied Forces, like the M2 Mudskipper, the Locust Panzermech by the Axis. Konflikt '47 is a joint project by Warlord Games and Clockwork Goblin and is set upon an updated Bolt Action's First Edition […]
Take a multi-million selling fantasy IP and a board game about revolution, negotiation and backstabbing and you have Mistborn: House War...almost, what you’ll have is a really great idea for a game that this want really wants to be.Read more »
A Spooky, Treasure-Laden Trek Better run from those ghosts… or (gulp!) bring them with you! Ghosts of the Moor is the sort of game I would’ve loved as a child: it has an evocative theme, quality components, and some basic–yet significant choices. Fortunately, I had the opportunity (in the form of a review copy) to play this small-box title with my own kid, age 5, who thoroughly enjoyed winning against Dear Old Dad. But, what sort of game is it? Here’s the basics, before we venture out into the moor! The Ghosts of the Moor Experience Our intrepid treasure hunters are set to explore the haunted moor! Artwork Before we turn to gameplay, I have to say, the art pulled me and my kid into the game. She admired the treasure tokens scattered along the track, and commented on which ones she hoped to snag, as well as which ghosts looked the spookiest (“the number 2 ghost is hideous!”). I personally admired the little explorer meeples, with their pith helmets and arms outstretc
With access to better photography equipment, I revisit one of my previous posts. This time, I am taking a look The post 28mm Sandbag Barricades Revisited – Six Squared Studios Review appeared first on Must Contain Minis [MCM].
Shadowspear feels like another reasonable move forward from Games Workshop with Warhammer 40,000. Yet, I fear it comes as a step forward when a potential leap could have been made. [...] The post Shadowspear – Stoking the Good & Bad Fires of 40K appeared first on Tabletop Games UK.