RPG


Warsztat: Podręcznik do Warhammer FRP.Zbroja, tarcza & ladry.

W związku z powrotem do w miarę regularnym rozgrywek Warhammer FRP w wolnych chwilach redaguję podręcznik do WFRP, którego używamy w czasie sesji.Poniżej szanowne państwo-draństwo kolejny fragment podręcznika gracza.Będzie mi miło jeśli pozostawicie po sobie komentarz i udostępnicie ten post. Jeśli chcecie postawić mi kawę przycisk DONATE znajduje się poniżej.I will be happy if you leave comments and share this post with friends. If you want to put me a coffee DONATE button is below. Możecie także zostać Patronami DansE MacabrE i wesprzeć projekt za pośrednictwem strony patronite.pl.A więcej o moim udziale na patronite.pl znajdziecie TUTAJ.You can also become Patrons of DansE MacabrE and support the project through the patronite.pl website.And more about my participation at patronite.pl can be found HERE.Zachęcam także do POLUBIENIA gry Warheim FS na FB,dołączenia do

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Fantasy Flight Games najavio Android RPG izdanje

Fantasy Flight Games je najavio da donosi Android svet u njihovu Genesys RPG liniju proizvoda. Nakon objavljivanja generičkog fleksibilnog RPG sistema Genesys, red je došao da se zainteresovanim igračima ponude i svetovi za njihove avanture. Prvi na listi je, naravno, Android, za koji Fantasy Flight Games još uvek […]

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Dungeons & Dragons ulazi u esports vode

Gledanje tenisa na televiziji je stvar prošlosti, vreme je da urlamo na prenose Dungeons & Dragons! Encounter Roleplay, striming kanal koji često sarađuje sa Wizards of the Coast, je najavio DnDSports – novi onlajn Dungeons & Dragons turnir. Ovo takmičenje je opisano kao način da se takmičarski orijentisani […]

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Neon Dawn Preview

Note: This preview uses pre-release components and rules. What you see here may be different from the final, published game. This post was a paid preview, you can find out more information here. It’s not unusual for yours truly to start an article with a movie reference—for this next title, the declining ’70s produced movies about post-apocalyptic wastelands of […]

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Six dark secrets of a small town

  As your party are travelling across some of the less populated areas of the country, you happen across a small village. It doesn’t appear on the map and it is strangely located. No one comes out this way, how and why would people live so far off the beaten track?   From the mouths of babes   The village seems ordinary enough but there is a strange terror in the look of the villagers when they see you approaching. They don’t like outsiders but you’re not quite sure why. This fear of the unknown doesn’t reach as far as the village’s children though, they’re as happy and carefree as any other children you might have met. If not happier and more carefree.   With some investigation it becomes clear that several of the village children have innate magical abilities and are using their powers to control the grown ups and do whatever they want! That explains why the village makes so much candy and yet exports so little.   Domesticated bliss   The village is old and run down. Huge chunk

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Humble RPG Bundle donosi Vampire The Masquerade avanture

Ukoliko tražite idealno strašnu RPG avanturu za ovu Noć veštica, Humble Bundle ima rešenje. U saradnji sa White Wolf Entertainment, Humble Bundle je lansirao paket u kome su Vampire: The Masquare Revised Edition, kao i veliki broj dodataka za isti. Već za dolar se tako mogu uzeti osnovna […]

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Further discoveries for Mythic Ravenloft Folklore

I must find a better name for this effort that rolls together my years of fascination with the Thirty Years War, telling stories with the tools of Mythic, the D&D setting of Ravenloft, the wargame campaign setting of The Last Valley, and the big-box-RPG of Folklore. There’s a job for a rainy afternoon. Meantime, I […]

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Consequences – Part 4: The Rewards of Your Efforts

Below is the third of four parts of Consequences. Part 1: The Blood of My Enemies can be found here.  Part 2: The Tears of The Widow can be found here. Part 3: The Memories of The Forgotten can be found here. For best viewing, please follow this link. The entirety of the adventure has also been pasted below. Anyone who has taken a look at the first part of this adventure will realize that I am no mapmaker. All the maps within these adventures are “back of the napkin” level detail. A general sense of the area is provided in order to help the GM get a better idea of what is intended. “The rewards of your efforts oft fall short, Good intentions turn to regret. With all said and done the die have been cast, You might find it best to forget.” Consequences Part 04: The Rewards of Your Efforts Synopsis Another week or so passes. Town Magistrate Allyss Fenrick has finished the artifact driven device and is on the cusp of her goal of protecting Fenrick’s March. It is still unclear exactly what

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Review: Tome of Holding

In a hoard of gaming accessories, it is hard to stand out in the crowd. I think Alex Ingram has done just that with the Tome of Holding Kickstarter. I waited to post my review until after I had an opportunity to use this crafty tool during a game session. It did not disappoint, with the consensus this is an amazing product.First, let us talk aesthetics though, as this is a gorgeous piece. I am personally a big fan of anything crafted from wood at the game table. When playing RPGs, it is another thing to help with immersion.Crafted from cherry, maple or walnut, this is a just beautiful. The inner pages are lovingly fitted with dice holding slots (LOTS), a rolling tray, and even a small space that could serve as a dice jail! Other options include adding a pencil slot. All of these areas are lined with a nice red or green flocking, with a charcoal version a stretch goal!The tome is approximately 8” high and 5” wide closed. Perfect for transport to your favorite gaming venue. Even when fully opened it does not t

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Mythic Ravenloft – Folklore

Has it been nearly 10 years have slipped by in the Demi-plane of Dread where Ernat and his men have been trapped? Occasionally I’ve thought of them and wondered what has happened to them. Do they persist, or did they succumb to the monsters that lurk? I’ve always suspected they did survive but were somehow […]

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Consequences – Part 3: The Memories of The Forgotten

Below is the third of four parts of Consequences. Part 1: The Blood of My Enemies can be found here.  Part 2: The Tears of The Widow can be found here. For best viewing, please follow this link. The entirety of the adventure has also been pasted below. Anyone who has taken a look at the first part of this adventure will realize that I am no mapmaker. All the maps within these adventures are “back of the napkin” level detail. A general sense of the area is provided in order to help the GM get a better idea of what is intended. “The memories of the forgotten start to fade. Time will heal every wound. Reawaken what is lost at great risk, For sorrow can always resume.” Consequences Part 03: The Memories of The Forgotten Synopsis With the necessary components retrieved, Town Magistrate Allyss Fenrick must figure out how to get the device to function. A number of days pass before Allyss discovers the necessary notations in Fenrick’s coded and nearly illegible journals. She determines that F

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Rats of Tanglethorn Pt.7: The Tree of Woe

Afheesh shot after Wufcor who was free of his shackles, fleeing, and armed with a stolen dagger. The quickling guard tripped the fleeing canny-jack with his tail. Wufcor flopped onto his back hard with a blast of dust and dry leaves. Afheesh held the tip of his dagger to his former companion’s throat. Afheesh (kicking dirt on the prone ratling): “Drop the dagger gutter trash!” As a result, Wufcor let loose his white knuckled grip on the dagger letting it drop to the ground. Wufcor: “I surrender!” Pabst tried to move in and grapple the traitorous ratling but missed by a mile. Jennifer (to me): “You traitor! I won’t forget this!” Isis (shrugging): “Look Sis I figure he could’ve killed me at any time, so I hope he has a plan.” Pabst reluctantly surrendered under the remaining guard’s spear points and Sergeant Neek’s sword. The prisoners were shackled once again and after another hour were finally led to the Tree of Judgment. A large twisted trunk was before them that sported large thorns here and there over its

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