Today and yesterday was spent mostly starting the process of basing my Tau army. In between applying coats of Astrogranite Debris to the bases of vehicles and some Stealth Suits I also finished up 18 stands of Fire Warriors, six Pathfinders and 6 more Stealth Suit stands. There are only six Skyrays left to paint and an additional 5 stands of Crisis Suits. After that I will start working on the aircraft. I am hoping to have an army ready to go without aircraft and then start getting some games in. The basing process is going to take a while as I need to get 24+ stands of infantry and 10 stands of Gun Drones before I can start drybrushing the bases. So much basing to do.
In the near future, the capital of Sweden has turned into a post-apocalyptic wasteland. We join four soldiers on a routine mission in ‘Zone 3’, with the assignment to investigate an old surveillance tower that just went offline. That’s the setting in first-time director Andrée Wallin’s short film, who also wrote and production designed it. Produced by Claire Fleming, the film was shot in London with an international cast, while all exteriors were shot in Stockholm.
A few more Star Wars figures were finished up this week.First up are four sand troopers from an expansion. Two got sand bases and two got indoor bases.There were also two heroes on rubble bases. A tech lady and a dude with a big gun.Painting was to the images on the cards.Up next: More figures, including some Gamorrean guards and some Storm troopers with jet packs (?).
........and actually played a game of X-Wing!The infantry for the mercenary unit, they are mostly GZG (NAC) which in fairness are a little dated but they come with casualties, vehicle riders and gunners!These were my latest entry to the painting challenge and has helped close the gap a little between myself and Ray........There will be a few additions to the unit possibly another vehicle and some drones.......The last picture proves that figures from one company do not necessarily fit with another company's vehicles, these guys are too tall, the vehicles required kneeling gunners...............what can you do?A game of X-Wing at Daniels house on his kitchen table with his game, it's been a long time since I played this but the Empire (me) pulled off a lucky (tactical genius) victory..............it was good to roll a few dice again!
So the Piranhas and Tetras are done and waiting to get based. For some reason I wasn’t able to get the highlights done as precisely as the other vehicles but I still think they look good. Onslaught Miniatures sells the vehicles in sets of five but the units in E:A can come in sixes so I will be forced to put in a Piranha into my Tetra unit to make a full unit. I should have taken this into account when I made my order but given how many other things I forgot… Once I make another order I will be able to put out pure Tetra and Piranha units as I want to be able to do. The Piranha has Guided Missiles while the Tetra has markerlights so there seems to be almost no point in mixing them. I am actually looking forward to being able to field a unit of both just to Sustained Fire a group of Piranhas at a unit that the Tetras are hitting with markerlights. Fun!
This post originally appeared on the Analogue Hobbies Painting Challenge I adore these goggle eyed kroglogg aliens and managed to boot several more off my lead pile and into active duty.These chaps are labeled as "hunters" in the Astropolis line of miniatures and act as pest control aboard the enormous star cruiser that serves as their home, but in my collection they'll pressed into service as front line troops of a rebellious alien rabble. Kroglogg eyes are widely set on hammerhead shaped noggins. I assume the forward facing optical sensors on these ceremonial helmet give these particular alien soldiers binocular vision so they can act as sharpshooters for their depth perception lacking kin.In so many science fiction series the aliens are part of a monoculture devoid of individual character. All klingons are warlike. All hutts are obese gangsters. I appreciate that many of the figures in the Astropolis line have individualistic characters woven into them through their sculpts.This beverage sipper looks like
Part of the order I received from Vanguard Miniatures were some more figures from the ever-expanding Tau force. I took some time from painting to build six Skyray AA tanks, six stands of Stealthsuits and another stand of Gun Drones. I have ten Crisis Suits that I will need to clean up but I am waiting to pick up some bases before I do that. The weather here is still quite cold so I have had to resort to using Vallejo Surface Primer to get started on my Fire Warriors and Pathfinders. I have been batch painting all of the infantry so I have a try with 18 stands of Fire Warriors and 8 Pathfinders to add primer, Skeleton Bone and then Seraphim Sepia to. Simple enough to do while I watch Man City demolish Chelsea. I am not sure if I am going to use the same process to do the Skyrays so I have one model that I am going to do a test on to see if it is a doable process. Mostly I want to ensure that the colour is consistent with the vehicles I have done earlier. The basing will begin on Tuesday as I need to head to th
Some great art work!Warp Core Cafe
We had five guys out at the club this week, braving a nasty cold spell (-30C) to play two games (store and streets were deserted).Terry brought out the Guilds of Cadwallon, a worker placement game. I was leery at first (many worker placement board games require too much mental effort for me) but enjoyed myself so much that I forgot to take pictures! I would definitely play again.Mechanics are basically place workers to capture tiles which have intrinsic point value plus may contribute to your secret mission (more points). We played two rounds--probably needs to be three rounds. To everyone's surprise (including mine), I won. Yay, dumb luck.Chen then hosted a game of Battlestar Galactica: Starship Battles. The game looks a lot like X-Wing but I thought the basic mechanics were more akin to Wings of War. We played the base rules (cinematic flight) but the game allows for Newtonian flight (i.e., facing does not equal direction of travel). Above are most of the components you need to play.We played two raiders ve
Despite the inclement weather the post arrived today and it included my first Vanguard Miniatures order. Specifically the 3mm Novan Elites Affray Infantry Century on foot from their Defeat in Detail 3mm range of ‘not Heresy’ miniatures. One of my hopes is to build a set of Horus Heresy armies (thinking of Ultramarines and Word Bearers) but I want to have some very large battles and so I was thinking that doing them in 3mm might keep it more affordable and also make it seem more sweeping in scale. Now Vanguard is developing their own set of 3mm miniatures to do large battles from their own ‘not Heresy’ background but one thing I like about Epic gaming is the interplay of individual weapon systems on the game and your strategy. Their rules have generic attack and range values as well as large based units with a mix of units on them. It looks really nice but its not my thing. Thankfully the Epic AU group are still working on their Horus Heresy rules for Epic: Amrageddon and so those look
So before committing to basing a lo of miniatures I decided to do a small test on two stands of Tau models before going all out. This is a variant on the Epic basing scheme I used previously on my older Epic armies. Previously I would have added sand to the bases, painted it and then drybrushed it. Now I can skip a step and just use Astrogranite Debris texture paint from GW. My main concern was that the texture in it would be too large for Epic models but that doesn’t seem to be the case. The light in the photos is a bit off but there is some brown drybrushed into the texture, after doing two passes with some greys, in order to break the colour up and also to weather the base a bit to make it look like it is varied terrain and not just a single material. So now I just need to go get some more Astrogranite Debris this weekend and I can start getting them all done.
............part 1 the vehicles!When you need a country or a planet pacified or cleaned out or up, call the Rejects!Formerly called "Posties Rejects" but a bloody coup in 2074 and the former leader was ousted by an as yet unknown officer of Rayonian descent, this is the heavy part of the unit, infantry to follow......The majority of vehicles are Brigade Models, a Khurasan gunship and GZG "NAC" vehicle riders.....Infantry to follow.......
So the Devilfish are done. I had some free time and got the rest of the highlights done on the models. They followed the same pattern as the other vehicles so it was a quick job. I’ve started the Piranhas and Tetras and also started to do a quick test of some basing options for the rest of the models.
So I'm about half way through the Imperial Assault commission I took on and I just opened one of the Tatooine expansions. I'm struggling a touch with the heavy storm troopers (did a step out of sequence so now correcting that).The Tusken Raiders, however, were very nice figures to paint. Great, dynamic poses, and easy to paint: white primer, wash of British uniform brown, detailing, magic dip, and matte sealer.The hardest part I found was getting a good picture!My camera kept washing out the tones or having too shallow a depth of field. Anyhow, these look better in person but I think the photos are okay.Up next: Maybe some gaming at the club and then some more Imperial Assault.
So I finished off the figures from the Cloud City expansion for Imperial Assault that I'm doing.There were three more of the guards, but this time on a rubble base. There were also three Ugnaults.I see that I need to spend a bit more time cleaning up their bases with some black paint (weird how that jumps out in a photo and is invisible when I looked at the figure).There were also a pair of heroes. I was pretty happy with how the wet-on-wet bending worked with these guys (that is a total crap-shoot, I find).Up next: Sand people!