Sci-Fi


Tigris Viridi - Warhound Scout Titan

A second, old Armorcast Warhound Titan arrived in the mail for me a week and a half ago. It's really all I've been working on since. By this past weekend I thought I'd settled on colours and had most of the green and purple painted...Then I decided the green was too dark after all...Not nearly enough contrast -and looked positively dull next to Pardus Purpura...And so I started again with MORE test bits and settled on a lighter colourAnd started all over again... mostly...I have to say I'm much happier with the lighter colour now.So this is Tigris Viridi. Commanded by Princeps Mozzer. The crew is rounded out by two Moderati; Moderati Joyce (Steersman) and Moderati Marr (Sensors, Communications, Weapons) and two Tech Priests Ro-Urk350 and Pom-Fret681.Tigris Viridi joins it's partner, Pardus Purpura in the Eritque Arcus Maniple of Legio Amare Feles.Pardus Purpura is commanded by Princeps Smythe. The crew is rounded out by two Moderati; Moderati Cooper (Steersman) and Moderati Gallup (Sensors, Communic

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More Virai painted

So I am not entirely sure why I keep painting these Virai models. I don’t really have any plans for an army of them but I just like the look of them. So here is the Secondary Instance and its two bodyguard drones.  For some reason the Secondary Instance isn’t as dynamic a model as the Tertiary Instance. It might be a posing problem but it strikes me that if this is a more important model than the Tertiary Instance that it should be a more impressive figure.  I like how these turned out and like the weathering effects. Sadly I painted these with a brighter yellow than the first model. I am not sure if I need to add another layer of yellow and highlights to the first model or just accept the difference in shade.

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15mm Bounty Hunters and Villainy with added Scum......

.......what again I hear you say?Even more 15mm for my ongoing sci-fi addiction, a mixture of Ion Age, Khurasan, Brigade and the old Critical Mass Games now residing at Ral Partha I believe?Rebel Mini for scale purposes.......Picture quality is the usual dubious quality but I do live in a caravan for fecks sake😜😜😜😜

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Monolith-Con III - Imperial Rebel

Hi All,In this battle report I was in charge of the objective in a game between Lopez and Blue. It was a fun little diversion. Hopefully they will write reports of the battle from their perspectives. Mine was a little short and missed a lot of the action.Thanks for looking and commenting. I think I have one more for the weekend.

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Gaslands!

I've gotten a bit tired of our Monday night Star Wars Legion battles, and when my gaming buddy Chris mentioned he had picked up Gaslands I suggested we give it a try. I wasn't really interested in picking up a new system and scale, but since the rules were cheap and the "minis" were a buck, I figured it would be a nice diversion.So I picked up the rules, grabbed some Hot Wheels and superglue, and got to work. All of my thoughts, shiny and chrome, after the jump.Building the CarsGaslands was written for Hot Wheels / Matchbox cars, which are roughly 20mm or 1/72nd scale (although scale is a little goofy and tends to vary a bit). Using my son as cover, we stopped at the Dollar Store and raided their toy car section. I grabbed the four Hot Wheels cars they had on the peg, a few larger scale cars (for wheels), and some cheap industrial equipment (a dump truck and bulldozer).After I got home I started disassembling them and raiding my bits box. Here are some of the items I used in my builds:Hot Dog CarItaleri Germa

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Monolith-Con III - Ambull Safari

Hi All,I got to run my Ambull scenario again for the guys. We used some home made counters and I got to break out all the plastic Ambulls and monsters I had painted up.We tried using knock out grenades to subdue the Ambulls, I'll let you decide if it worked.The idea was to try and collect the most VP's of Ambulls. Live (5), shot up (3), indiscernible hunks of meat (1). The Knightmare Ambulls were worth double.Enjoy.Thanks for looking and commenting.I'd like to welcome Alex Joker to the blog. Besides this blog he reads some pretty good ones, thanks for adding me to your reading list. If you have a blog, let me know and I'll link it.

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Shokkjump Dragsta

This is one of two new Ork buggies included in Games Workshop's new Speed Freaks game.  This is the Shokkjump Dragsta and it is just about the coolest thing ever.  I just don't even know where to start with this.  The style, the vibe, is just perfect.  I have always thought of Orks as space rednecks and this captures that perfectly.  I mean. really, you have big tires, side pipes, a cool scoop and a spoiler, oh and an Ork driver, a big gun with grot gunners and a targeting squig.  It even has a flux capacitor and the grot gunner is using an Atari 2600 joystick for the missiles.  It literally has everything you could want. Perfect.

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15mm Sci-Fi Villains, Scum and Characters from......

....a hive of different companies!As the sci-fi collection grows I have added alien characters for variety, scenery, objectives etc.....they are a mixture of Ion Age, Khurasan, Brigade Models and Critical Mass I believe?More to come and apologies for the poor quality of pictures and there is a scale picture of sorts!

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RIP Stan Lee

Marvel Comics legend Stan Lee dies at 95 Were it not for Stan Lee, superheroes would be fewer in number, financially poorer, but better-adjusted people. The torch-bearing writer, editor, and longtime Marvel Comics head honcho has died, Marvel confirmed on Monday. He was 95.Lee’s innovations pushed comic books from the edge of obscurity to the cultural forefront as a legitimate American art form. And he helped usher in an era when superhero movies, including such global blockbusters as Marvel Studios’ Iron Man and Avengers franchises, rank as Hollywood’s most reliably bankable entertainment properties.The son of working-class Jewish immigrants from Romania, Lee was born Stanley Martin Lieber in New York in 1922. He adopted his famous pseudonym while employed as a proofreader and text filler at Timely Comics, the pulp publisher that later became Marvel. “I felt someday I’d be writing the Great American Novel and I didn’t want to use my real name on these silly little comics,” said Lee, who later legally ad

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X-Wing Second Edition – Wild West Meta

I’ve been playing X-Wing 2nd Edition for a few weeks on Vassal now. I finally put some ships on the table at a Quickfire Tournament. These are regularly hosted by the Moldy Crows at Athena Games. Games are comprised of 65-minute rounds where, despite flying some absolute nonsense, I finished 4th after going into the final round with a chance to win. The one thing that has stood out for me at present is the wide variety of lists out there. I have not flown against the same list once. After the list spam-fest of 1.0 this is a fantastic breath of fresh air! However, the game is still very young. Everyone has an abundance of new toys and ideas to mess around with but this Wild West Meta is fun! I know, “fun” is a dirty word in tabletop circles, but it’s entirely true. Would it not be great if people stopped caring about what the Meta is and started having fun? I know this concept is not new, last year our current world champion started the #whatmeta? trend which mixed things up for a while

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Gates of Antares battle report

Jeremy was over today with 1000pts of Concord minis to play against my Isorians. I decided to build a scenario based on the terrain I had on hand. I put some crystals and rock formations in the middle of the table to represent an outburst of a crystalline energy form that caused an explosion wrecking the surrounding territory. Scientists put down energy dampening and control facilities to contain it and now Concord and Isorian forces are moving onto the location to take control of it and use the energy. There are four objectives around the central section of the table which represent each control facility. The game runs six turns and whomever controls the most objectives will gain control of the energy and win the game. There are triangular section at each corner of the table 12″ in width and height. Each side is able to deploy half their force (fractions rounded down) and then bring the rest on starting with the second turn as per the standard rules. Deployment is from the 12″ edges of the initia

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