Science Fiction


Warhammer 40,000 – Goliath Truck and Rockgrinder

A themed week on industrial vehicles without mentioning the most obvious one, the Goliath Truck and Goliath Rockgrinder, wouldn't be complete. So here it is. I have been really looking forward to show you this kit. Ever since it was released, it is on my watchlist and I really like the design they went with […]

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Warhammer 40,000 – Skorpius Disintegrator and Dunerider

With the updated Apocalypse rules for Warhammer 40,000 the Adeptus Mechanicus receives a battle tank and armoured transporter of their own, the Skorpius. It can be build either as a Skorpius Disintegrator or Skorpius Dunerider. I'll cover a couple of vehicles this week, as announced in an earlier post, not with Apocalypse in mind, but […]

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Asgard Aschaffenburg TableTopia 2019

Yesterday I visited the two day event of TableTopia by Asgard Aschaffenburg, a wargaming club from Northern Bavaria / Frankonia. The event is hosted in the youth centre of the Schweinheim district. The building has no parking lot of its own, but you can park you car along the street. And as you can see, […]

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Testing the 'Warpath' rules

The Epic Armageddon armies languish in the drawer .. GW Space Marines of old, rarely used in the decade or more that I have owned them. When Mantic's Firefight and Warpath rules came out we bought them, not because we were dissatisfied with Epic. Quite the contrary, a great set of rules. We sadly play them too rarely to be able to master them with any degree of confidence. What I thought I was seeing in Firefight and Warpath was what I have described as 'Epic Lite'. Similar clever mechanisms, simpler rules, and similar nuance.We'd tried Firefight a couple of years ago, but had yet to try Warpath, the macro level version of the game, and Andy felt that this would be a good use of those 6mm Epic armies. So tonight we gave them a try. The figures work well, although mapping the old GW armies across to Warpath isn't totally seamless. However, the rules worked well, we used a very simple version with small forces and no orders. Next step will be to add greater variety of forces, and use of the orders system which

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Wanted: Dead by Mike Brooks

Part of the series 1 Novella line by Games Workshop's Black Library, this novel is set in the world of Necromunda, a teeming hive full of warring gangs.While on the short side at 118 pages, it does make a good read, even though the end is a bit "as expected".In the teeming hives of Necromunda, from the highest peaks to the lowest depths, life is a constant fight for survival.  When an ambush in the Underhive goes wrong, and a Guilder gets killed, an Escher gang suddenly find themselves outlawed.Now the hunters have become the hunted, and everyone is after their blood - enforcers, bounty hunters, even other gangs.  With their leader dead, Jarene of the Wild Cats has to take control and save the lives of herself and her sisters in arms, as well as restoring the honour of their gang.For the fateful ambush was no accident, and the true culprits need to face justice.A swift read as it is written really well, this novel will be good company for a lazy evening next to your chempowered stove, enjoying your

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Warhammer Day 2019 in Koblenz

Yesterday was Warhammer Day in every Warhammer Store all over the world and I took the chance due to proximity, to stop by at the store in Koblenz. What's the idea of Warhammer Day? Games Workshop has a larger marketing plan, making it easier to recognise the brand and to enter the hobby. So if […]

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Alien monster for your next Sci Fi adventure

Need a new and exciting monster for your next game of HARP-SF? Check out the creature I have created below. The stats are all based on HARP and HARP-SF creature creation, but the essence of the creature could easily be recreated in Spacemaster if that is your Science fiction RPG of choice.   Don’t have a Sci-Fi TTRPG of choice? May I recommend reading more about HARP-SF or Spacemaster on our website.   Now without further ado, I give you the torpaermos…     TORPAERMOS   Level: 8 Size: Large BMR Type: Fly : Biped BMR: 42 : 5   # Enc: 1 Outlook: Hungry Treasure: —   DB: 92 Hits: 186 Init: 11   St: 5 (5) Co: 6 (8) Ag: 4 (4) Qu: 4 (2) SD: 1 (1) Re: 2 (4) In: 2 (3) Pr: 2 (3)   End 60 PP 0   Stamina 103 Will 54 Magic 40   Attacks Claw Attack – Small Slash 78 Bite Attack – Small Puncture 68 Sting – Large Slash 88   Skills Ambush (15) 70, Endurance (20) 96, Flying/Gliding (20) 130, Navigation (15) 71, Perception (20) 87, Resistance – Magic (5) 40, Resi

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Star Trek Discovery season 2

While Discovery received mixed reviews in it's maiden year, season 2 turned out to be much, much better.Now if they just would change the perspective from Burnham to the bridge crew like regular Trek, we are set for pitch perfect...In this second season, the Discovery gets a new Captain, in no less then Chrostopher Pike who transfers from the Enterprise on temporary assignment.  This is due to a set of mysterious signals being picked up across the galaxy, apparently send by something called "the Red Angel".These signals seem random at first, but the disappeared Spock had a theory they where connected, and soon the crew learns the meaning behind them.  They are waypoints interwoven with each other to prevent an evil AI from destroying the universe.Discovery sets out to not only thwart the threat, but also on how to solve the mysteries behind the signals, while having to deal with the newly established Section 31 along the way. And Klingon politics, and the Prime Directive... all the things that makes

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Munchkin Warhammer 40,000

Games Workshop does not make all their profits by selling miniatures, a solid part of the revenue is generated by licensed products. Those are not just video games, but board games as well. I showed you the Monopoly variant of Warhammer 40,000 already on this blog, and today I'd like to share the new Munchkin […]

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The Orville season 2

After the funny first season, the Star Trek parody returned for a second run...... and started to take itself to seriously.While it has been known that Star Trek Discovery suffered a bit from the "finding their place" syndrome in the first season, before coming back strong in the second, the Orville seems to have the other way round.  From a comedy show in space, it has changed into a Voyager style show, and no offense, that series actually had funnier episodes over it's run (or for that matter, DS had heaps whenever Ferengi got involved) then this season.Surely it does feature a lot of great guest stars, including more Star Trek alumi (hello Tuvok, counselor Troy) but in the end, it just became serious sci-fi with an overarcing alien invasion in the second part, and even two time-travelling (okay, so the one Malloy goes to meet a women from our time wasn't technically real time travel) episodes.Did all this make the Orville a bad season?  Totally not, as we enjoyed it, but it just isn't there for l

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Space Schlock Alpha Test at Scrum Palace

Meta note: The crappy pictures are my own from my Ipad.  The nicer ones are courtesy of Ms. Ellen Levy who did a fantastic job of recording the game as usual.  Permission was granted up front. Friend and fellow Scrummer JOHN SEARS (whom you may know from the 1000 Foot General blog) is working on a labor of love called (at least for now) SPACE SCHLOCK.  John will correct me if I get the particulars wrong, but Space Schlock is a small unit skirmish game, with units roughly being 5-10 individual figures plus individually based special characters.  The setting is .. hmm.. well, the kind of B tier science fiction movies from the late 70s or early 80s you would associate with being Star Wars rip-off genre films in a science fiction setting.  Battle Beyond the Stars would be a perfect example. John is working on transitioning from design to development so he requested the able assistance of the Scrummers to do a little Alpha testing.  Four active players showed up so each of us got a s

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