Shadespire


Warhammer Underworlds Shadespire Garrek's Reavers - TO DONE!

Garrek's Reavers - TO DONE! There was a point with these where I had no idea where I was going with them. Luckily I had my Imperial Knights to focus on and with no real reason to be painting them the end result and the decisions needed to get there were broadly irrelevant.Which is a wonderful learning experience -you have freedom to explore with no expectations and no targets to meet. Although it helped I wasn't trying to follow a style it was a slight hindrance in that I had those questions about soft fabrics and wrappings.So I'd definitely recommend doing something purely frivolous if you can fit it in amongst 'must do' tasks.And as a palate [or even palette] cleanser it's also helpful in setting up your next project. It gives you renewed purpose having explored new territory.Good old Garrek, he's a beast of a model in fact. As a sculpt it's really quite clever how subtly he's elevated to the leader statusThe hair was almost by accident that I used purple to shade it. In fact I used it on the skin and

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Warhammer Underworlds Shadespire Steelhearts Champions - TO DONE!

Second of my completed Shadespire Warbands - Steelheart's Champions. And I know it's now Night Vault and the actual game is Warhammer Underworlds but these technically were Shadespire warbands and the name is just altogether better.Just a reminder I [loosely] followed Rob Paint's Model's base guide for these.And I also followed his painting guide for the Stormcast Eternals themselves.He obviously did a much better job and I threw in some battle damage too but I'm more than happy with the result.2 things about steelheart: 1. I love the blending on his sword - I wish I could do black like this ALL the time. 2. The pupils for his eyes or on his top eyelids. It looks OK, but it isn;t right and one day I may have to fix that.The purple wasn't quite as smoothly blended as I'd hoped. It had been looking quite dire and just the edition of that white line across the bottom made it far more interesting and draws the eye away from the dubious blends...I also glossed all the weaponry, again to make up for what I didn't

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Warhammer Underworlds Shadespire Chosen Axes - TO DONE!

I finished the Chosen Axes just before the end of the last Hobby Season, but I didn't take my TO DONE! pics, well apart from one for the end of the season review.With Garrek's Reavers done I thought I'd do all three warbands in one sitting and I ended up loving the Camera360 shots so much I didn't even bother with my digital camera - too much faffing.It's really weird to look at these now, I haven't really paid them much attention since I finished and I'm pleasantly surprised what I actually did.I'm not 100% convinced about the grey on the base, but the flock and skulls are OK.Individual facing shots [where appropriate]. Gratuitous 360° rotation.I can honestly say right now I don't quite know how I did the gold on that axe head. I need to go back and see if there are any tips. It might just be my standard brassy bronze with some extra highlights but that's what I'll go for on my Deathwing Knights when I get round to them.Gratuitous 360° rotation.Gratuitous 360° rotation.Gratuitous 360° rotation.And on a white

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Warhammer Underworlds Garrek's Reavers pt2.

With the Knights complete it's back to Garrek's Reavers and when last we looked at them in December I was unsure about the bases. My conclusion was to just block out the colours and then I might have an idea how to deal with the 'sand'. And so now you can see what my concept is...Yep, they're all red. Given it's Khorne I just wanted them to be red-skinned, which obviously makes their armour and clothes an issue as usually they're the red things. However, a quick view of RobPaintsModels video helped me to just use Incubi Darkness on the fabrics, while the armour was always going to be glossy black. I added copper in places just for something different instead of my bronze and silver as all the pointy sharp bits.All the skulls got picked out, although there were some jawbones I missed - watch out for those. The realisation was then NOT to do anything with the 'sand'. I'll be making the grand glossy, like it's Shadeglass and the sandy areas will remain that colour just matt. Adding in another patch of colour wou

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Let’s Play! – Warhammer: Age of Sigmar Skirmish (2nd Edition)

The latest edition of the Age of Sigmar Skirmish has released in the pages of the January 2019 White Dwarf! Penned by Warhammer World veteran John Bracken (you might remember him from the Gargant mini-game for Shadespire) the core rules let you play Open, Narrative and Matched Play games with ANY models in your collection. Pick a Grand Alliance and go! These rules will be particularly useful for fans of AoS 28 (Dark Age of Sigmar) as they will let you seamlessly use Warscrolls of any type together in a Grand Alliance.

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Warhamer Underworlds Garrek's Reavers

I took these pictures at the end of September, that seems so long ago now. I wanted to further explore what I'd done with the Stormcast but more fantastical. The bases got a rough pale blue base.I then applied a fair bit of purple shade and also green glazes to make it quite ethereal.Here's a close up of the shading.I then drybrushed the base to pick out some highlights, might have lost some of that range of colour.And now I'm stuck as I can't decide what colour to do the piles of sand/dust on the bases. Brown seems so dull, glossy black? Or yellow? maybe I should paint the skulls so there's more context.  I've an interesting take on the rest of the colour scheme, perhaps I should block those in too for the full effect before I pick the colour?

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Warhammer Underworlds Garrek's Reavers

I took these pictures at the end of September, that seems so long ago now. I wanted to further explore what I'd done with the Stormcast but more fantastical. The bases got a rough pale blue base.I then applied a fair bit of purple shade and also green glazes to make it quite ethereal.Here's a close up of the shading.I then drybrushed the base to pick out some highlights, might have lost some of that range of colour.And now I'm stuck as I can't decide what colour to do the piles of sand/dust on the bases. Brown seems so dull, glossy black? Or yellow? maybe I should paint the skulls so there's more context.  I've an interesting take on the rest of the colour scheme, perhaps I should block those in too for the full effect before I pick the colour?

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Steelheart's Champions

This is my Steelheart's Champions faction from Shadespire.  These guys have been painted to match my Stormcast Eternals army for Age of Sigmar.  There are AoS stats for this unit so they will see time in both games.  For Shadespire these guys have done well, winning the first two games.  They seem like a very powerful faction.

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Garrek's Reavers

I have been interested in Warhammer Underworlds: Shadepire (or just Shadespire as it is commonly referred to) for a long time but since it was set in the Age of Sigmar setting and I was not playing Age of Sigmar I never thought about trying it.  But now I am all in AoS and with the new version of the game I decided I should get the Shadespire set before they become impossible to get.  Tim and I tried the game out recently and we both really enjoyed it.  I decided that with such a small number of figures I have no real excuse for not painting them up.  Below if Garrek's Reavers, a Khorne Bloodreavers band that comes in the game.  I went with a quick paint approach and I think they look good.  The nice thing about this game is the figures are also usable in AoS as this same unit.  So basically, I know have one unit for my Chaos army already done.Garrek's ReaversGarrek GorebeardBlooded SaekKasus the ChainedArnulfTargor

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Warhammer Underworlds Restrictions – Could Your Deck Be Affected?

The revelation has unfurled as of yesterday revealing the very first Warhammer Underworlds restrictions and bans for cards within the game. In a game that will soon feature a card roster nearing a thousand in number, this was only inevitable. Pegged as “the ultimate competitive miniatures game”, Warhammer Underworlds continues to sweep into hobby circles across the scene. Blending card play tactics with skirmish miniature warfare, it continues to rope in hobbyists by the boatload. You may have missed it, but we’re still enjoying it since launch. These changes are interesting and exciting indeed, but how could these bans and restrictions impact you? Might they hinder or bolster your deck or warband? Let’s do a little digging… The bans and restrictions will work in different ways. Firstly, these limitations only apply at official organised play events. You are, of course, welcome to play these cards in friendly games and more ‘structured’ events with the discretion of

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The Real Deal! Warhammer Shadespire battle report

And we have arrived at the point where the game becomes for real.  After playing a couple of games to really get to know the core rules, me and Noshi played this game `full option`, meaning with the decks self-build instead of preconstructed.I switched out almost all the "hold objective x" cards for the Khorne slaughtering cards, as I commanded the Reavers again, while Noshi took Steelheart.I once again deployed deep, with axe wielding bloke being my spearhead of attack.  I had learned from the previous game that he hits hard with his big chop attack, so Brightshield would be his main target again.Under the gaze of Garrek, the Reavers surged forward while Noshi instead opted to stock up on cards.Come turn two, I attacked the big hammer Eternal, but only managed to get him inspired.The same story on the other side of the line, as Noshi blocked my attacks.The eternals retaliated, and two of my warriors went down as a result.With the final turn now in play, Garrek arrived and tried to take down Br

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For Khorne! Warhammer Shadespire battle report

After giving the game a few go's with the Eternals, me and Noshi switched sides for our second game at the club last friday.So now I took command of the rabble of Garrek's Reavers, and Noshi took the armoured troops of Sigmar.I deployed rather deep to close the gap as soon as possible, while Noshi gathered in a corner of her board, denying a lot of the playing field in turn 1.My first warrior charged Brightshield... and that didn`t went that well at all.However, a second charge and some good rolls took the mighty warrior down.  Having played the band before, he was the one I feared most, as he can get some seriously nasty upgrades and a dirty Inspired reaction skill.The bands gather close to each other, and duke it out, as warrior after warrior falls in melee.Hunting her last warrior, my reaver gets beaten to a pulp by the mighty warhammer... and this leads to a very odd situation.Both our final models have charged, and can do nothing anymore with 3 activations left each.  On the scorebord it is now

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