I have been interested in Warhammer Underworlds: Shadepire (or just Shadespire as it is commonly referred to) for a long time but since it was set in the Age of Sigmar setting and I was not playing Age of Sigmar I never thought about trying it. But now I am all in AoS and with the new version of the game I decided I should get the Shadespire set before they become impossible to get. Tim and I tried the game out recently and we both really enjoyed it. I decided that with such a small number of figures I have no real excuse for not painting them up. Below if Garrek's Reavers, a Khorne Bloodreavers band that comes in the game. I went with a quick paint approach and I think they look good. The nice thing about this game is the figures are also usable in AoS as this same unit. So basically, I know have one unit for my Chaos army already done.Garrek's ReaversGarrek GorebeardBlooded SaekKasus the ChainedArnulfTargor
Travis brings his freshly painted Gitz to face the Cursebreakers in three rounds of Matched Play!
Painted a month ago alongside the traditionally colored scheme. Hard to say which version I like more. But I'll leave that up to the suits in Washington. Here be minis!
The revelation has unfurled as of yesterday revealing the very first Warhammer Underworlds restrictions and bans for cards within the game. In a game that will soon feature a card roster nearing a thousand in number, this was only inevitable. Pegged as “the ultimate competitive miniatures game”, Warhammer Underworlds continues to sweep into hobby circles across the scene. Blending card play tactics with skirmish miniature warfare, it continues to rope in hobbyists by the boatload. You may have missed it, but we’re still enjoying it since launch. These changes are interesting and exciting indeed, but how could these bans and restrictions impact you? Might they hinder or bolster your deck or warband? Let’s do a little digging… The bans and restrictions will work in different ways. Firstly, these limitations only apply at official organised play events. You are, of course, welcome to play these cards in friendly games and more ‘structured’ events with the discretion of
And we have arrived at the point where the game becomes for real. After playing a couple of games to really get to know the core rules, me and Noshi played this game `full option`, meaning with the decks self-build instead of preconstructed.I switched out almost all the "hold objective x" cards for the Khorne slaughtering cards, as I commanded the Reavers again, while Noshi took Steelheart.I once again deployed deep, with axe wielding bloke being my spearhead of attack. I had learned from the previous game that he hits hard with his big chop attack, so Brightshield would be his main target again.Under the gaze of Garrek, the Reavers surged forward while Noshi instead opted to stock up on cards.Come turn two, I attacked the big hammer Eternal, but only managed to get him inspired.The same story on the other side of the line, as Noshi blocked my attacks.The eternals retaliated, and two of my warriors went down as a result.With the final turn now in play, Garrek arrived and tried to take down Br
After giving the game a few go's with the Eternals, me and Noshi switched sides for our second game at the club last friday.So now I took command of the rabble of Garrek's Reavers, and Noshi took the armoured troops of Sigmar.I deployed rather deep to close the gap as soon as possible, while Noshi gathered in a corner of her board, denying a lot of the playing field in turn 1.My first warrior charged Brightshield... and that didn`t went that well at all.However, a second charge and some good rolls took the mighty warrior down. Having played the band before, he was the one I feared most, as he can get some seriously nasty upgrades and a dirty Inspired reaction skill.The bands gather close to each other, and duke it out, as warrior after warrior falls in melee.Hunting her last warrior, my reaver gets beaten to a pulp by the mighty warhammer... and this leads to a very odd situation.Both our final models have charged, and can do nothing anymore with 3 activations left each. On the scorebord it is now
I return to Nightvault, or better said, the Warhammer Underworld series. I did an unboxing of the Organised Play 2018 boxed set for the first season Shadespire a couple of days ago. As these were re-packed for the several waves, I could only show you the alternate artwork cards for Steelheart's Champions and Garrek's Reavers. […]
After having my Steelheart Champions trashed by the Khornite lunatics of Noshi earlier this week, it was out for looking for revenge.And so last weekend at TSA, we sat down again for the rematch...I kept to the idea of being very defensive as I concluded in the previous game, and deployed deep on my board in line.The Khornites advanced forward, out for blood.Soon the first charge hit my leader, but Brightshield came to the aid. As a result, the first of the Khorne band went down.As the rest of the Khorne madmen closed the range, my Stormcasts prepared to form a single line. Brightshield used his Inspired action to put all the Eternals on Guard as a result after the second Khorne follower was put down.Noshi's troops, led by example by their leader, then hit the line.A big scrap resulted as such in the turn, but no more warriors went down.At that moment, the game was tied, and Noshi played Conquest, but as I had Eternals in hand, I took the victory with a bare 1 point.Revenge was mine... albeit in a
The Faiths drop by on their family vacation for some Shadespire Multiplayer madness as we have Spiteclaw’s Swarm, Sepulchral Guard, Ironskull’s Boys and Steelheart’s Champions all take the field at once!
When I published the reviews on the first season of Warhammer Underworlds Shadespire and the second season Nightvault, I already mentioned that Games Workshop strongly supports the rule set with their own website, lot of content and event support. Among this content, there are organised play sets. I've seen some people that have participated in […]
A personal project for my growing collection of shadespire warbands (2). Orks have always been my favorite and that will never change. I love barbarians but I love them with giant teeth and a variety of wild skintones even more.
A few more things rolling off the workbench that I finished up over the weekend....First up; Ironskull's Boyz for Warhammer Underworlds: Shadespire. These are for a friend of mine that bought into Shadespire last year. I painted the Stormcast Eternals over the Holidaze, got the Bloodbound Warband done a week later (so he could actually play the game). Then I got busy trying to get stuff done for the Shadow War: Armageddon Campaign. Then I started dragging my ass on these and didn't get the Sepulchral Guard done until June... and I'd STARTED these around the same time... but then Imperial Knights (which I haven't even finished one of!)... and then Summer Holidaze... and then Kill Team... So I figured once ToonCon was over, these should be my FIRST PRIORITY! (Well, except for the rest of the Ad Mech Kill Team...)Ironskull's Boyz for Warhammer Underworlds: Shadespire (from Games Workshop)Yeah, those are snowflakes on the ground... I like taking pictures outside in natural light. On
I have been playing Shadespire for a while now, yes I said Shadespire! It’s not Underworlds and no one can make me change my mind 😛 I find the game a great pallette cleanse of a game, quick to set … Continue reading →
Skulls for the skull throne! Painted for my local buddy and owner of Flying Phoenix Games, Big Kevin. This set is done in the standard Khorne scheme and I'll be unveiling an alternate scheme in the future. Everybody wants the fiends!
Hi all! A quick look at Fjul Grimnir from the Chosen Axes for Shadespire. I really like these guys and I enjoyed painting Fjul a lot. What do you think? Leave a comment or reaction below...