Joseph McCullough says so. Version 1.0 A casual perusal of Reddit this morning had this line catching my eye: Well, the news has leaked, so I might as well go ahead and make an official announcement.There will be a new edition of Frostgrave: Fantasy Wargames in the Frozen City coming from Osprey Games in June of 2020! Now, as you might have picked up here and there, I’m pretty bullish about Frostgrave, or the original Frostgrave, or Frostgrave 1.0 or whatever. I feel like I’ve definitely made back my investment in entertainment. It’s fun, engaging, and based around simple concepts. I’ve always equated a game of Frostgrave as being “all the fun action its from Dungeons and Dragons without any of that pesky roleplaying to slow it down.” This is probably over simplifying and being a tad unkind to Joe’s great design, which I have been an enthusiast of since I first bought it. With that said, I was scratching my head a bit when reading t
My local club has decided to get back into playing Warmachine and as I have miniatures for it and used to enjoy playing it I thought why not. [...] The post A Return to Warmachine appeared first on Tabletop Games UK.
Towards the end of last month Modiphius announced they would be launching a new tabletop skirmish game in partnership with Bethesda Games Studio, and that game was Elder Scrolls: Call to Arms. The announcement came with images of a Dragonborn miniature which would then be on a limited sale during the UK Games Expo.To say I was very excited about this news is an understatement.I was fortunate enough to sit down with lead designer and founder of Modiphius, Chris Birch to find out a little bit more about the game during the expo.Read more »
With an expected release in July, Warlord now have the rules for their new game SPQR up for pre-order. Heralded as lightning fast, and easy to play, SPQR gives us the opportunity to fight anything [...] The post Ancient war-band combat in SPQR! appeared first on Tabletop Games UK.
As well as getting a sneak glance at some of the new figures we will see in Wave 1 I also had the opportunity to ask Modiphius founder, Chris Birch, some questions about their forthcoming release. [...] The post Elder Scrolls – A Call to Arms appeared first on Tabletop Games UK.
As well as getting a sneak glance at some of the new figures we will see in Wave 1 I also had the opportunity to ask Modiphius founder, Chris Birch, some questions about their forthcoming release. [...] The post Elder Scrolls – A Call to Arms Q&A with Chris Birch appeared first on Tabletop Games UK.
If you are like me you probably played a lot of The Elder Scrolls V: Skyrim®, and I mean a lot. The biggest gripe I have had over the years of grinding my way through [...] The post Elder Scrolls: Call to Arms Announced appeared first on Tabletop Games UK.
I'm painting up some Infinity minis so my FLGS can run demo games. I'm even making resources too, because I love this game so darn much. It's a hard slog, so I'm posting progress here to try and motivate myself as I'm a super slow painter.I've got 12 minis to do as I'm doing 2 Demo Packs to get 6 minis a side and writing up some basic rules - wish me luck!
The deadly trap is sprung! The slumbering magics of the Arcallurgists have exploded out into life with deadly results! Who will claim the Quicksilver Swords and who will fall victim to their flashing blades?!
This weeks activities centered around a trial run through of the Thud & Blunder rules from The Ministry of Gentlemanly Warfare chaps.A five sided punch up with a fairly standard hunt the treasure and duff up nasty Trolls scenario to keep things simple for the first trial.Andy W supplied most of the war bands for the trial and Cardboard Ken providing the terrain for the punch up. Myself. Andy W, Ken, Eck and Dougie sat down for the run through with Ken supplying his own band and Andy providing the pre-generated bands for the rest of us.The five sided game went pretty well and provided a fun evenings entertainment and lots of food for thought for making up our own bands, which was the point of the trial after all. I was playing the Town Watch with generic knight and guard types with a wizard thrown in.The wizard died almost instantly being a big target for obvious reasons but with limited range spells was easy bait for Dougie's orc archers. The combats about the town went well and eventually Dougie cl
Initial deployments getting set-upLast week we managed to have a general get together with all the surviving players of the Battle Companies Campaign and staged the last random scenario and Campaign Scenario III play-offs.Still in the game are Andy W's Mordor Orcs, Andy K's Easterling's, Kenny's Easterling's, Leigh's Hobbits, Kev's Warg Riders, Dave K's Rivendell Elves, and my Arnor Company. We also had Alan standing in with some more Easterling's so the pair-offs were equal and everyone could get the games played.The initial match ups were games paired up with similar (or as close as possible) Battle Company ratings with the Orcs vs the Warg Riders, Hobbits vs Easterling's, Arnor vs Easterling's and Elves vs Easterling's.Three different random scenario's were played along with the Campaign Scenario III 'Bridge across the Mitheithel' Scenario being played by myself and Andy K's Easterling's.This play through of the Campaign Scenario was pretty one sided as I was (only just) the lower warband rating so wa
Last week I managed to arrange a trial game of Killteam with Kev at t'Club. A matched play between my Tau and Kev's Genestealer Cult.Just a quick set down with a smattering of terrain and had at it to run through the rules and get a flavour of the game.The scenario was a simple enough affair with each of the teams looking to get off the opposite side of the board with as many of the troops as you could muster before breakpoint. Most off wins.The two teams were pretty much opposites with the Tau shooty and the Genestealers choppy, so I had to shoot as many as possible before coming to blows, so Kev advanced as quickly as possible keeping to cover and I stayed put and shot lots hoping to break him before he got any of his team off the board.Needless to say, this was only partially successful as the board was pretty small so the Genestealers managed to get into combat though not until round 4, but only after losing half their number to the Tau shooting. But once reached, my Tau went down pretty quickly in c
I've just got back from a very pleasant morning at the Skirmish Toy Soldier and Wargames Show in Sidcup. I regularly attend this little show with it'a s quirky but friendly atmosphere, as do many of the Rejects. This time it was just Postie and myself at the show but I reckon between us we spent enough for a hoard of wargames (especially Postie with his bottomless pockets!). As usual, I shot a load of pictures and there were some cracking looking little games on display. One that seemed to catch the eye of nearly everyone was a 54mm Sudan demo featuring modern recasts of old toy soldiers (pictures below). As is the norm I spent more time chatting to friends than I did shopping but that is the attraction and charm of this little show. Rainham Wargames Club - A very nice looking Sudan gameSeveral companies of redcoatsFacing defencesTunbridge Wells Wargames Society The Old Guard - Another Sudan game, this time using The Men Who Would Be Kings rules.A clash of infantryMedway Wargames Society playin
Ok folks, Deep thought time. I found this new blog, The Savant's Rants, and some of the stuff on this site is phenomenal to say the least. I was especially taken by the articles on starvation and food in Twilight: 2000, as well as foraging..but one article is of great importance to miniatures players, at least from an army construction point of view. It's entitled "Crossrant: Feeding the Horde (Armies and Starvation in Twilight: 2000)" In short, the article is brilliant. and it explains well that there is an upper limit on the size of armies in Twilight: 2000, because well, you have to feed them. And worse, how much you're gonna short the locals to do just that. So what does that leave us? New fodder for scenarios of course! A couple that rapidly come to mind are:An "organized" military force is travelling through a relatively fertile area relatively untouched by the war. The locals aren't too keen on having an extra few thousand mouths to feed and are willing to make life miserable for this f
As the dust settles from their previous encounter and the Warbands spread out to search the area, an entrance is discovered to the ancient Tomb of the Arcallurgists. Both rush to take control of it in Hold the Centre!