skirmish


Mortal Gods – Skirmish clashes in Classical Greece

Grab you spear and shield because we're going to take a look at Footsore's Mortal Gods. Take control of a small band of 15 - 25 models and carve your place in history. In a fast paced game where you alternate actions with your opponent, do you slay your foes of focus on the scenario objectives? Either way the burning question - is it good? [...] The post Mortal Gods – Skirmish clashes in Classical Greece appeared first on Tabletop Games UK.

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Lords of WarCry – Da Redfists, Part 2

Each Ardboy has its own name (even on the underside of the base) and individual character, but all have the same style of paint scheme. I often paint according to certain "recipes", in order to not forget how I did it and to get a homogenous look. With ordinary orcs I wouldn't mind, but Ardboys […]

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Second Playtest of Star Schlock!

Star Schlock is designed to simulate the low budget, forgotten sci fi films and tv shows produced between 1968 and 1988 on the tabletop. I’ve got a soft spot for such gems as Starcrash, Battle Beyond the Stars, and Robot Jox, but Star Schlock should work for getting high brow fare like Battlestar Galactica, Planet of the Apes, Dune and Star Trek on the table as well. – John Sears, designer, on his blog “The 1000 foot General” John Sears ran the monthly Scrum Palace game this month. It was a replay of the playtest of his Science Fiction Skirmish game, STAR SCHLOCK. He had made some changes since the last game a couple months ago. Instead of playing the hapless planetary militia, I was on the side of the evil empire this time. I had two squads of expendables, pictured above, Captain Vrock, also above, and Murderbot, not pictured. Same cast of characters as last time.. the Baron, the Baroness, the Militia, the Doc, the Space Cadet.. etc. There were some new compon

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Lords of WarCry – Da Redfists, Part 1

The WarCry hypetrain is in full throttle in the vastness of the internet and we also heard the call to arms in the Chaosbunker. Personally I'm going to work on parts of an old project and continue with it, because I have a lot of unpainted minis lying around at home for Age of Sigmar, […]

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Gen Con Video blitz 5 Para Bellum with Conquest demo

I had my first chat with Leo from Para Bellum @Gen_Con. We discussed their new game Conquest and we managed to get a full demo in as well. Check it out. I hope to see more from the in the future. I hope to see more from the in the future. Maybe at Adepticon or Pax Unplugged (if I go). Copyright secured by Digiprove © 2019

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Defence of Amon Sul - Battle Companies Campaign Finale

So the big finale for the year and a bit long Battle Companies finally rolled around last week with the Campaign victorious Evil side laying siege to the Arnorian Amon Sul and the Good forces trying to delay the inevitable death and destruction bent hordes from slaying all in their path.The Scenario was simple, the Forces of Evil; Kev (Warg Riders), Andy W (Mordor Orcs), and Kenny (Easterlings), Any K couldn't make it on the day to add to the Evil hordes numbers), were to assault the outskirts of Amon Sul, defended by the forces of Good; myself (Arnor), Dave K (Rivendell Elves) and Leigh (Hobbit Horde) who were re-enforced with 150pts worth of Arnor Warriors and Rangers across the front (18 figures). With the Arnor re-enforcement's included it was a 1200 to 850 point match off plus the evil possible 150 pts of re-enforcement's (would have been 1400 or so if Andy K could have made it) giving the Evil a roughly 2 to 1 advantage in points for the assault, about right.Having won the Campaign (by a

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15mm Peter Pig WOTR Forces.....

.......for Dragon Rampant also known as the "God Wills It" forces!Technically the forces of good for my Dragon Rampant forces ( or god forbid historical use), used the very nice Peter Pig range, still have cavalry, a medical unit and artillery to do, also good for other skirmish rule systems......The goodly knights......Crossbowmen....Casualties.......God wills it........Archers.....The "god wills it" element is provided by CP Models, 5 bonus points if you know the movie the wills it reference comes from?

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Battle Companies Campaign - Threading the Needle

Being the penultimate installment (and final scenario) in the Battle Companies Campaign, where the Companies have crossed into Rhudaur on the trail of the fabled 'Needle' and tracked it down to the ruins of Caer Emwyn but this is also the lair of the brutal Troll.We randomly applied opponents with places being determined by a throw of the dice. Kenny's Easterlings were pitted against Kev's Warg Riders, Andy W's Mordor Orcs were up against Dave's Rivendell Elves and I ended up facing the might of Leigh's Hobbit horde.Our game was pretty quick and fairly brutal with myself (as the good opponent) gained the initiative and advanced as quickly as possible taking the flank to avoid the Troll with the best of my hero's and aimed for the nearest objective token and started flying at the Troll. Leighs Hobbits did likewise in a mirror image of my deployment and sent some off to deal with my rear guard, leaving a toke force at the rear to try and catch anyone that got past the Troll and the majority of his force headed

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SAGA: Age of Magic

Saga: Age of Magic is one of several expansions (known as ‘Universes‘) for Saga: Dark Ages skirmish battles, now in its second edition. (At time of writing, other Universes include ‘The Age of Vikings’ ‘Aetius [...] The post SAGA: Age of Magic appeared first on Tabletop Games UK.

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There’s going to be a Frostgrave 2.0

Joseph McCullough says so. Version 1.0 A casual perusal of Reddit this morning had this line catching my eye: Well, the news has leaked, so I might as well go ahead and make an official announcement.There will be a new edition of Frostgrave: Fantasy Wargames in the Frozen City coming from Osprey Games in June of 2020! Now, as you might have picked up here and there, I’m pretty bullish about Frostgrave, or the original Frostgrave, or Frostgrave 1.0 or whatever. I feel like I’ve definitely made back my investment in entertainment. It’s fun, engaging, and based around simple concepts. I’ve always equated a game of Frostgrave as being “all the fun action its from Dungeons and Dragons without any of that pesky roleplaying to slow it down.” This is probably over simplifying and being a tad unkind to Joe’s great design, which I have been an enthusiast of since I first bought it. With that said, I was scratching my head a bit when reading t

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Elder Scrolls: Call to Arms Tabletop Game Interviews with Chris Birch

Towards the end of last month Modiphius announced they would be launching a new tabletop skirmish game in partnership with Bethesda Games Studio, and that game was Elder Scrolls: Call to Arms.  The announcement came with images of a Dragonborn miniature which would then be on a limited sale during the UK Games Expo.To say I was very excited about this news is an understatement.I was fortunate enough to sit down with lead designer and founder of Modiphius, Chris Birch to find out a little bit more about the game during the expo.Read more »

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Elder Scrolls – A Call to Arms

As well as getting a sneak glance at some of the new figures we will see in Wave 1 I also had the opportunity to ask Modiphius founder, Chris Birch, some questions about their forthcoming release. [...] The post Elder Scrolls – A Call to Arms appeared first on Tabletop Games UK.

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Elder Scrolls – A Call to Arms Q&A with Chris Birch

As well as getting a sneak glance at some of the new figures we will see in Wave 1 I also had the opportunity to ask Modiphius founder, Chris Birch, some questions about their forthcoming release. [...] The post Elder Scrolls – A Call to Arms Q&A with Chris Birch appeared first on Tabletop Games UK.

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