Space Opera


Steamship Troopers – Malschian Civil War. Catch up 5

The map is just about complete enough to start telling stories. Here we see the rail network in dotted yellow and main telegraph lines in dotted black. I do not plan any more general map work. Anything added from here on in will be specific to a region for a particular story. The west coast […]

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Steamship Troopers – Malschian Civil War. Catch up 4

This image is of the board with the cards now replaced with dominoes. The left number is Initiative. The second number is Combat strength. Green is infantry. Blue is cavalry. Red is artillery and yellow is non-humans. Dominoes with plain black spots and a slightly more yellow plastic are the Imperial/Rebels. Dominoes with coloured spots […]

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Steamship Troopers – Malschian Civil War. Catch up 2

Some time ago I rebuilt the Columbia Games card game Dixie to suit my Steamship Troopers needs. Using the core concepts of  Field of Glory I changed things till I got the feel I wanted for a 19th century setting. The cards themselves are useful for generating random matchups. Here we see the map of […]

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Slipstream, 100 years later

The Slipstream story finished years ago. It had a clear beginning, middle and end and made a complete story arc. It popped back into my head as I was reviewing the next candidates for solo story telling exercises. As I read through those epic events questions started to arise in my mind. What happened next? […]

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