Star Wars


Weekly Chronicle 2018 #49

The end of the year is approaching and I am looking forward to the new year and working on my list of expectations for 2019 (my annual New Year's Day post).  We still have a few more weeks left in 2018 and I am 7 Painting Points shy of beating last year's mark of 320 Points.  Looks like I better hurry up and get some models ready for the painting table.  It is not like I do not have any models in my Painting Queue Backlog, but some of the items I am saving for 2019 (mainly tackling the Minor Guilds for Guild Ball), but I thought of some models yesterday afternoon that should just put me past last year's mark.Back onto my recap of week #49.Painting: Last week only 1 model was completed with 'Veteran Hearne' for my son's Hunter's Guild Ball team, I am glad he got completed and that was the last model for the Guild.  Nothing else was completed, but a few models did get ready for this week.Gaming:  Last week did not see many Battle Reports, on Monday night and yesterday my son and i got i

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Weekly Chronicle 2018 #48

I would have to say that last week was a pretty good week for me modeling and gaming.  My Mortician's Guild were able to get completed with the last three models being 'Veteran Graves', 'Brainpan' & 'Memory'.Gaming wise, my son and I got in a few games of Star Wars: Destiny in, and I was able to get in games of Guild Ball on Thursday, Saturday and Sunday.  Friday night my son and I also squeezed in a game of X-Wing (which was a nice change of pace).The problem with playing more games is that I then fall behind on prepping models in my Painting Queue/Backlog and I only have one model currently ready to hit my painting table.  I am hoping that I can probably start on it tomorrow night and "maybe" get it done this week, but we will have to see.  I have a Guild Ball tournament coming up on Saturday, and Sunday is Guild Ball open play down in South Bend (and I usually can get a lot painted on the weekends.)  I may have to skip open play this coming Sunday so I can catch up on buil

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Weekly Chronicle #48 2018

I would have to say that last week was a pretty good week for me modeling and gaming.  My Mortician's Guild were able to get completed with the last three models being 'Veteran Graves', 'Brainpan' & 'Memory'.Gaming wise, my son and I got in a few games of Star Wars: Destiny in, and I was able to get in games of Guild Ball on Thursday, Saturday and Sunday.  Friday night my son and I also squeezed in a game of X-Wing (which was a nice change of pace).The problem with playing more games is that I then fall behind on prepping models in my Painting Queue/Backlog and I only have one model currently ready to hit my painting table.  I am hoping that I can probably start on it tomorrow night and "maybe" get it done this week, but we will have to see.  I have a Guild Ball tournament coming up on Saturday, and Sunday is Guild Ball open play down in South Bend (and I usually can get a lot painted on the weekends.)  I may have to skip open play this coming Sunday so I can catch up on buil

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Mecha Monday: Battle Droid

Battle Droid Rather than use flesh-and-blood warriors, the Separatists prefer mindlessly loyal soldiers that are easily controlled. The soulless ranks of their armies are dominated by tall, thin B1 battle droids built as mechanical imitations of their Geonosian designers. Battle droids can be controlled by centralized command centers such as the Trade Federation’s enormous Droid Control Ships, or programmed for independent action. They often suffer programming glitches that manifest as personality quirks. Battle droids are dim-witted and no match for clone troopers or Jedi, but they weren’t designed to be smart – they were designed to overwhelm Republic civilians through sheer numbers, something they do very effectively.Battle Droid

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Battle Report: X-Wing 11/30/2018 (Scum vs Rebels)

It has been a few weeks since my last game of X-Wing and last night my son and I played so we can keep the rules fresh in our minds.  I am signed up for the X-Wing System Open Qualifier at AdeptiCon 2019, not that I am gong to win, but I do want to make sure I know what I am doing.  For last nights game, I went back to playing Scum & Villiany and my son with his Rebels.*upgrades not listedRebel (200)Wedge AntillesLuke SkywalkerB-Wing Variant?Scum & Villiany (200)Boba FettTalonbane CobraGrazI flew Cobra and Graz in a perfect position to get a Range 1 shot on Luke early in the game and they both whiffed allowing Luke to continue flying, he should have been destroyed early on.  Wedge and the B-Wing then made work on Graz, he survived the first round of shooting, but then the next round he was destroyed.  My remaining 2 ships then start to finally hit their targets....B-Wing ad Wedge were destroyed and now it was time for Luke to use the Force and pull off the win....was not going to h

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Bolt Action - Star Wars (Legion) - Beta Rules

Calling these "beta" as we have limited testing done with them - but here you go - a Bolt Action modification meant to replace the core Star Wars Legion rules (which I dislike).  This was a collaborative effort with Dan Kerrick - who is our resident Star Wars guy in the group.Without further delay, you can download the QRS style rules here.I still have some "graphical" stuff to add ... but the core of the rules are there.  Army lists to follow in another post shortly --- this should be enough to get you started.Pictures below of the sheets.Note:  I have no affiliation to either Fantasy Flight Games or Warlord Games - these rules are simply done for my own club/enjoyment - I share them with the community only should others be interested in leveraging them for their own games.  While I do make updates and share with the community, I'm under no obligation to service requests from other individuals.I recommend buying a copy of the Bolt Action 2nd edition rules as while this sheet is fairly com

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Weekly Chronicle #47 2018

It was a pretty decent week for me in terms of gaming and hobbying, nothing over the top but a good mix of both.In gaming I was able to get in a game of Guild Ball on Monday an Wednesday night, then yesterday my son and I tried out our new Star Wars: Destiny starter sets.  I actually really enjoyed playing Destiny (I personally enjoyed it more than Magic the Gathering), I think having the dice in the game helps change it up a bit.For hobbying/modeling, I was able to complete 3 models for the Mortician's Guild with 'Vileswarm'. 'Scalpel' and 'Veteran Hemlocke'.  Only 3 more models left for the Mortician's and their whole Guild will be completed.  Since I am rolling with the Mortician's, I will continue to work on them this week.Gaming this week, I am not sure what is in the current pipeline.  I would like to get in another game of Destiny, and more than likely we will get in some more Guild Ball, I'd like to give 'Fillet' another shot for my Butcher's.Models Completed: 3Games Played: 3

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Battle of Scarif - Star Wars Battle Report

Got together today with Dan Kerrick, Roy Scaife and Matt Hilzendrager to play test Dan's Battle of Scarif game.  While this is still a bit of a work in progress ... the majority of the stuff is done and Dan has brought together an excellent game here.  Dan will be running this game a DundraCon in February.  We'll see this again for another play test.Not being very happy with the Star Wars Legion rules we've taken the tried and true approach of modifying Bolt Action to work for Star Wars - using the Legion rules/unit stats as inspiration for the adaptation.  More on this in a future post ... but in short, this worked really well for this game.The rebels start with two identical groups that start off on each of the two small islands.  Each group has 2 infantry sections (7 figures each) and a single RT walker.  An additional RT walker comes in at the end of turn 3.  The rebels also get air support from Blue Squadron each turn.The Imperial forces start on the large islands. 

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Daily Chronicle: Black Friday Local Goodies

Besides doing online shopping this past Black Friday, my son and I headed to Chicago to visit my father's cemetery.  On the way back we decided to stop at Grognard Games in Schaumburg, IL and Heroes Haven in Michigan City, IN.Our first stop on the way back home was Grognard Games, this was actually our first time visiting the store.  We had meant stop in one time during AdeptiCon but never made it out.  I knew the owner Todd back from when he owned Crooked Hat Games 2002-2005 and I heard good things about his new store and wanted to check it out.  The size was decent for a gaming store, it was not huge, but it still had plenty of tables for miniature and card games and then the right 1/3 of the space was the actual store.  It was sad not to see any Privateer Press items, but he had the usual Games Workshop and a few niche games like Guild Ball, Arena Rex and Batman Miniature Game items.  Grognard was actually doing a Black Friday sale so I was hoping to find something.  Ther

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PbtA Star Wars on demand – perfect combination!

RPG's have never felt this much Star Wars! In September I was running Games on Demand at Tracon (Tampere / Finland). I prepared materials to run Rebellion era Star Wars with a simple PbTA system, and it was a perfect hit! During 2 days I run 6 games with 3-6 players, shortest game being 50 minutes and the longest extending to 1h20min as no-one was in hurry.

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SOLO: A SCIENCE STORY- 12 Parsecs Conundrum

With each new Star Wars movie that comes out, I find myself being critical of the Science in it. I understand is it Space Fantasy and should not be taken seriously. And I don't. I LOVE Star Wars and find each of them highly entertaining in their own way. But that does not mean that I can't be critical of certain details THAT RUIN THE TOTALITY OF STAR WARS.A hint of where I am going with thisHold on, I don't mean to say this franchise we LOVE is ruined. But take a moment to read my previous Science based posts about how Star Killer base is ultimately a worse weapon than the Original Death Star and how I predicted how the infamous Solo shield bypass maneuver makes the "War" part of Star Wars pointless by itself being a super kamikaze weapon. Then my next post about how said Kamikaze maneuver in TLJ was not NEARLY powerful enough and is really a better move than using something like the Death Star.See what I mean when I say "Star Wars is ruined"?What are my qualifications to talk about such things? Well I am a m

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