Steampunk


Land Train Game

Joken and I had a large Steam Wars game recently with 2600 points per side! It was just about everything Joken had in his Teutonic Knights army, so I gave him my Scrunt Land Train to have a go at, supported by some APC’s and a few Zeppelin airships. The Teutonic objective was to try to stop the Land Train from getting across the table. I had to create some Leviathan rules to give it some chance of achieving its goal. Basically it could Advance and still fire all weapons. The distance it needed to go meant it would be the fifth turn when it would escape off the table. If it could. The Tuetonic Knights brought plenty of heavy firepower as without it, damaging the Land Train would have been pretty difficult. There were plenty of flying machines around, three Prussian airships and one Teutonic biplane. Once the Land Train had made a couple of moves to within Tuetonic weapon range, the carnage started. Concentrated attacks against the Land Train quickly took off the three trailers. The Prussian armou

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Steam Wars Port Landing

It really was about time that Mr Steinberg had another game at my place, so I arranged a scenario Steam Wars game using the port terrain I have been constructing on and off. As Mr Steinbergs has a great selection of steampunk US Navy figures, I set up a landing assault for him to get his teeth into. With several boats as his disposal, the US Navy landed thick and fast. The US Navy objective was to break into one of the research building and capture some Top Secret plans. The British defenders only had a few patrols at the dockside as the assault started, reinforcements would arrive in later turns. The various landing craft deposited their cargo and retreated to collect the next wave. Once ashore, the US Navy quickly set about establishing a foothold. British Sky Hussars were the first reinforcements on the scene but were quickly overcome by the superior US Navy numbers. The Roller Bots of the US Navy spearheaded the attack on the left flank supported by a six legged transport and a heavy cannon. The s

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Steam Wars

A game is so much more fun when the terrain looks great. A recent game of Steam Wars used a whole load of Joken’s Conflix buildings along with other nice stuff. Walls and hedges are always good, even if a hedge won’t protect you much from a Heavy Machine Gun… We have a nice mixture of models from various sources in our respective forces. Both Joken and I have Spartan and Privateer Press models along with all sorts of other stuff. Although I have not played Warmachine for a very long time, the models are brilliant and I still have more Khador that have never been painted. These Man O’War models often make an appearance as heavy infantry. And I always like to include some fast elite units like the Treadbikes and the Sky Hussars. The opposing side included Luftlancers, a sniper mech and some machine gun bots lurking in the woods. We played a scenario where each side had to retrieve some steam-tech from the opposing side of the battlefield. The heavy Teutonic Knights are always a tou

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Exo-Armour Kickstarter

I have been looking forward to these Exo-Armour Dwarfs for some time and I am pleased to say they have arrived on Kickstarter this week, released by Bob Olley of Olleys Armies fame. There are two sets of these heavily armoured tin cans, a set with more of a chaos flavour and a set that are more pillbox-like, and it is those that will fit in much more with my existing Scrunt army. For my Steam Wars game I will require six models to allow me to take two units of three models. Of course, I could always go for more units… I have already worked out a potential model profile for these which is a bit presumptuous. One thing I can be sure of is that Bob will deliver this Kickstarter bang on time and these stout chaps will get added to the might of the Prussian Scrunts!

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Tools and Techniques: Making Rivets

I've been posting terrain tutorials for a while, but one of the things I tend to gloss over are the specific tools, and how they can be used to achieve different effects. There are also techniques like making foam stones and bricks that really deserve their own dedicated post. This is a new tutorial series called Tools and Techniques. Each post will focus on one tool or technique and how I use it in my scenery building process.This week:Making rivets with a Rotary Hand Sewing Punch  Read more »

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Steam Wars Skirmish

So it has been a long hot summer, not a lot of painting, not a lot of modelling and only a little gaming. I did manage a small of game of Steam Wars last week with a visiting old friend from across the pond. The game was set up on a 4′ by 4′ table using my new cobble boards and plenty of terrain. This was a small game, the British Empire defending against the Prussian Scrunts. Both forces were mostly infantry with only a couple of light vehicles. The British started with only half their force on the table when the Prussians launched their attack, the rest of the force were alerted when the attack commenced and could come on from turn two. The mission was for the Prussian forces to disrupt a British resupply of the Aeroneff HMSS Reliant. The Aeroneff was scenery for this game and was not going to be taking to the air. The British Sky Hussars made good use of the Reliant, using their jump packs to leap to the deck ready for a subsequent jump. The Prussian jump troops, the Wechseln Angriffseinheit

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