Steve Jackson Games


Nedeljne vesti 12.07. – 19.07.2019: Da li si ti robot?

Ukoliko ni vi ne pričate u jedinicama i nulama (ko, mi? nismo ni mi roboti!), dobrodošli ste u novo izdanje Pitchwise nedeljnih vesti. Ovoga puta pred nama je nekoliko omanjih kutija, pa tako iz dalekog Japana stižu još dve igre koje staju u džep, autori super popularne party […]

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RPG vesti 2. april 2019: Uskoro ćemo skakati iz tela u telo u Altered Carbon RPG

Pored najavljenog Altered Carbon RPGa, koji je bio neminovan posle ekranizovanja romana Ričarda Morgana u ovonedeljnim vestima su svoje mesto zauzele i dve kampanjske knjige. Dugo očekivani Emissary Lost za hiljadu i jednu noć u svemiru Coriolis i Penny Arcadeov Acquisitions Incorporated za Dungeons & Dragons. Pored njih […]

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Kickstarter 18 Februar 2019: Antinomy, Wavelenght, Admirals’ War, Storming the Gap, Aeon’s End: The New Age, Pocket Box Games of the Eighties

Ovu nedelju počinjemo nešto ”ratobornijim” igrama na koje smo naleteli na Kickstarteru. World at War 85 iz Lock ‘n’ Load Publishing je svoj cilj dostigao već tokom prva 24 sata, a prilično uspešna je bila i igra Admirals’ War iz Canvas Temple Publishing. Ukoliko ste pre za fantazijske […]

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Live from the Past: SJG Pocket Boxes kickstarted

Loosely following up: Is SJG Banking on Nostalgia? Hey, I’m as nostalgic as the next guy.  So when Steve Jackson Games decided to remake OGRE/GEV into a game in a box the size of a coffee table back in 2011, I thought it was cool.  I wasn’t going to buy it, necessarily, but I thought it looked great.   SJG made an important discovery on that release.. people will spend buckets of cash on nostalgia releases.  Make no bones about it, I like what SJG does, but nothing they have released recently constitutes a radical departure in game design.  One of the reasons we played Car Wars, OGRE/GEV, Illuminati and The Fantasy Trip back in the 80s was that they were new at that time.  Nowadays, there are market alternatives to the SJG classics that, in my opinion, blow the earlier games out of the water, which is to be expected.   That’s the thing; nostalgia releases succeed for a few reasons: 1) the game is way out of print and people are clamoring for a reprint 2) the game is a “classic” w

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