The Men Who Would be Kings


The Men Who Would Be Kings: The Dancing Trumpet Sound and We Went Forth...

Back to the Sudan last week at BIG against Madhi George and a return to The Men Who Would Kings and a scenario we had not played from the rulebook - Just Passing By...In this scenario equal size forces encounter each other as they advance across the board and fight a running engagement, the main aim being to get as many units off the board as possible in 15 turns, ideally without incurring any casualties.The brave boys in Khaki comprised of the 66th (Berkshire) Foot, 92nd (Gordon) Highlanders, 15th (Ludhiana) Sikhs and band of motley Bazingers...The Mahdists largely comprised of guys with sharp stabby sticks, though they did have a couple of units of those pesky riflemen that always cause me a problem...Given I have to order my troops to move whereas Native troops can move for free in TMWWBK, George had an advantage in being able to get across and off the board (the object of the scenario) so I decided to focus on trying to stop him as my advantage is my units can Fire without being ordered to do so...Slowly

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The Men Who Would Be Kings: Wherever The Bugles Are Blown...

A bit of a delayed battle report for a The Men Who Would Be Kings game we played at BIG for which  I offered to come up with a scenario not drawn from the rulebook! Santa brought me a copy of Stuart Asquith's Warfare in Egypt and the Sudan for Xmas, so I loosely based the scenario on the Battle of Kirbekan from the Gordon Relief Expedition which is detailed in the book...I confess it was done a bit on the fly so some things worked better than others... The original battle saw the General Earle split his force, pinning the Mahdists on the Kirkbean heights whilst sending troops to outflank and attack the enemy from the rear. Trying to replicate this was not that easy with a gamer like George who identified the battle from the set up! :-)Opening attempts to distract the Mahdists with my Indian units and artillery did not start well with the Bengal Lancers getting shot up and Pinned......and the 15th Sikhs getting depleted by unerring Mahdist artillery fire!The bulk of the Imperial force made a forced m

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Back to the game. Powrót do gry.

The work is in progress again!Hello! I'm back. Thank you for all your patience. The nightmare is over and all have been moved. We are finally settled and what is most important I'm back to painting too! Today a few games we had the past month and I had no time to post reports here. Of course, you will get a second report from Big Waterloo game, but I will do it in a separate post. Witam! Jestem z powrotem. Bardzo Wam dziękuję za cierpliwe czekanie. Koszmar przeprowadzki zakończony. W końcu się urządzilismy i co najważniejsze mogę znów malować! Dziś kilka raportów z gier, które rozegraliśmy a ja nie miałem czasu na opublikowanie ich na blogu. Oczywiście będzie też drugi raport z Wielkiej Gry Waterloo, ale to w osobnym poście.1. Sudan.SCENARIO/SCENARIUSZ: Campbell HardieUMPIRING/PROWADZENIE GRY: Campbell HardieSCENERY/SCENERIA: SESWCFIGURES & MODELS/FIGURKI I MODELE: Campbell HardieThis time we had a small skirmish game with  Anglo-Egyptian (Peter, Alasdair and Mike) against&nb

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The Men Who Would Be Kings: When 'arf of your bullets fly wide in the ditch...

Apologies for the delay in recent reports from the North-West Frontier but news of defeat moves much slower than that of victory!A few weeks back we decided to try the Run to the Hills scenario from The Men Who Would Be Kings. George and I had played this twice previously in the Sudan with the Mahdists taking the role of attacker and defender - and losing on both occasions so I was reasonably confident the thin khaki line would be able to see off the hordes of white robed Pathans as they retreated from Maiwand...Things started somewhat poorly as the 1/66th and 2/66th, clearly exhausted after the main battle, refused to advance. The Tajik irregulars, 15th Sikh came under fire from a group of Afghan Irregular Infantry, George had managed to get into the cover of the hill, whilst the 3/66th and 92nd (Gordon Highlanders) engaged some Afghans to their front.Elsewhere on the battlefield the massed Ghazis were moving to take control of the main hill line.The British advance was pitifully slow, the 92nd Highland

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Mediterranean Sea and Boer War. Morze Śródziemne i wojna burska.

Hi! Recently I don't have a lot of time for blogging and that because I am working hard with Simon Miller (creator of To the Strongest! rules) on Polish late Medieval army list. As soon as it will be done, you will be first, who get that news. I promise! Back to the blog and gaming. During last two weeks I had two games. First with General Quarters  2WW Mediterranean naval game, Regia Marina versus Royal Navy. Second was First Boer War with The Men Would be the Kings. Both reports will be short. As soon as the list will ready, I will be back with longer posts.Cześć! Obecnie nie posiadam zbyt dużej ilości czasu na blogowanie, a to z powodu tego, że wspólnie z simonem Millerem (twórcą zasad To the Strongest!) pracujemy nad listą armijną dla Polaków na okres późnego średniowiecza. Jak tylko będzie ona gotowa, będziecie pierwszymi, którzy się o tym dowiedzą. Obiecuję! Wracając do blogu i gier. W ciągu ostatnich dwóch tygodni rozegrałem dwie gry. Pierwsza z zasadami General Quarters, drugowojenne starcie w bi

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Sudan Terrain for The Men Who Would Be Kings

We took the kids to the swimming pool this afternoon so, while they were splashing about, I took the time to read through the whole book of rules for The Men Who Would be Kings. It soon became apparent that the desert terrain board that I planned to use for the 15mm version of my project is way too small, at 32'' square, even for the Skirmish Kings reduced sized game or using centimetres rather than inches, so I have had to do a re-think. It would be a shame not to use the rest of the 15mm desert terrain pieces that I've built for the Sandbox Skirmish project, but for TMWWBK's I'll need to make a full sized 6'' x 4'' set of terrain tiles or find a matching terrain cloth to use instead. This has thrown a proverbial spanner in the works to say the least.In 28mm, however, I have always planned to use my existing Back of Beyond and Wild West desert terrain, which is based on a khaki coloured cloth that I acquired a few years ago and to which I have added various terrain pieces. You can see the effect that I've pr

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Terrain for The Men Who Would Be Kings

We took the kids to the swimming pool this afternoon so, while they were splashing about, I took the time to read through the whole book of rules for The Men Who Would be Kings. It soon became apparent that the desert terrain board that I planned to use for the 15mm version of my project is way too small, at 32'' square, even for the Skirmish Kings reduced sized game or using centimetres rather than inches, so I have had to do a re-think. It would be a shame not to use the rest of the 15mm desert terrain pieces that I've built for the Sandbox Skirmish project, but for TMWWBK's I'll need to make a full sized 6'' x 4'' set of terrain tiles or find a matching terrain cloth to use instead. This has thrown a proverbial spanner in the works to say the least.In 28mm, however, I have always planned to use my existing Back of Beyond and Wild West desert terrain, which is based on a khaki coloured cloth that I acquired a few years ago and to which I have added various terrain pieces. You can see the effect that I've pr

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Dervish

 I'm re-reading this now, having originally read it years ago, so that I can brush up on the Suakin Field Force campaign amongst other interesting things. It's a bit long in the tooth and nowhere near as good as Mike Snook's Go Strong Into the Desert, which is superb. It will do for the moment, however, and will give me some inspiration for my The Men Who Would Be Kings 1884-85 Sudan skirmish project.

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The Men Who Would Be Kings Cunning Plan

I couldn't decide between 15mm and 28mm for my The Men Who Would Be Kings project, so I've decided to do both! I'll probably live to regret this but it seems like a good idea, given the fact that I have most of what I need in both scales and don't have to buy very much to start with. I have sent off for some additional metal Beja rifle armed skirmishers from Perry Miniatures but that's all for the moment, as the two boxes of plastic Mahdist Ansar figures will cover the rest in 28mm. This will give me up to 80 figures to make up the core of the force, with some left over for conversion into casualty markers, extra riflemen and other 'things'.How cool is that!The plan is to complete two 24 point forces in 15mm using the Peter Pig figures, one Beja and one opposing Field Force. This might be Egyptian, as the figures are really cool, or a British landing party with a Royal Marine detachment supported by Naval Brigade artillery and sailors, or a patrol of the 2nd Duke of Cornwall's Light Infantry. I'll do the Beja

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Here Comes the Summer

I'm planning ahead for the summer with some ideas for projects to add to the ones I already haven't finished! I am still working my way through the What a Tanker! US and British models and also have the Sandbox Skirmish 15mm post-colonial project to be getting on with, but the lure of something new is hard to resist. At the moment, I'm about to start basing up some 28mm late war Germans for squad level skirmish games but the appeal of this has waned a bit after I realised that Chain of Command is just not feasible with what I've got in the lead pile. So, rather than start something that will hit a brick wall in a few weeks time, I think I might switch to a more realistic project for the next couple of months.The current thinking is to assemble a couple of forces for The Men Who Would Be Kings, either in 15mm or possibly in 28mm using plastics, as they are much more affordable than lead. I have a couple of boxes of Perry Miniatures Mahdist Ansar that I can put together for a 'Fuzzy Wuzzy' army and a box of the

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The Men Who Would Be Kings: Nischay Kar Apni Jeet Karon...

After the previous debacle against the rebellious Afghans under the command of Amir George Khan, the Imperial forces of the Queen returned to give the natives a damned good thrashing.Unfortunately nobody told the natives, or my dice...We decided to play the Take the High Road scenario from The Men Who Would Be Kings, George having 36 points of Afghans, me 27 points of British regulars, Sikh regulars and Tajik Irregulars. I had to deploy in the centre of the table and stop the Afghans from capturing the objective (the building).My cunning plan was to fall back towards my table edge and put a couple of units in the hills to make use of the soft cover against the advancing horde.Unfortunately from turn one things started to unravel as the 3/66th and the Tajiks refused orders to fall back!The 3/66th soon found themselves taking casualties from the Afghan Irregular Infantry rifles but despite this refused once again to retire. The Tajiks woke up to the threat and retreated At The Double to the safety of the buildi

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The Men Who Would Be Kings: The Piper's Lament

Apologies for the tardiness of these reports from recent battles in Afghanistan but real world stuff keeps getting in the way, but some interesting battles have been fought and lost so I will do my best to report back over the next day or so...Having decided to decamp from the Sudan to Afghanistan for a few games of The Men Who Would Be Kings, I dug out some near twenty year old mountainous terrain (originally used at Salute for an Aeronef game in, IIRC, 2001) and decided to use it all to give the game a different feel to the games we'd been fighting in the deserts of the Sudan.I didn't really think the implications of giving the Afghans all that cover through did I? :-)We decided to try the It's Awfully Quiet Out Here scenario with 27 points of Brits and Tajik mercenary allies are ambushed by 36 points of gun totting Afghans.I decided the hill in front of the 1/66th was going to cause me a problem in restricting my field of fire and potentially providing cover for the Afghans so I quickly occupied it. Unfort

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The Men Who Would Be Kings: The Khandahar Field Force Exercises

A couple of weeks back George managed to arrived at BIG sans his natives. Fortunately I have amassed over 48 points of Imperial troops for The Men Who Would Be Kings, so as a bit of fun we decided to try out the game with two 24 point forces just to see how Regulars would fare against Regulars (with half an eye on Rebels and Patriots). For onlookers the sight of Brits v Brits was passed off as the Khandahar Field Force undertaking exercises!First off we decided to run the Take The High Road scenario. We've played this previously with the defenders winning in two occasions and the attacker once. This time George was the attacker and I have to confess I had a wry smile as he found ordering his Regulars to move to be as much a chore as I have (especially those pesky Highlanders!).He took the cannon in his 24 points and proceeded to blast away at my defending force on the hill line. However as his troops advanced across the dusty Khandahar plain my troops proceeded to punch huge holes in his force, quickly destro

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The Men Who Would Be Kings: Isandhlwana - the Refight

So following our recreation of the heroic defence of Rorke's Drift on the 140th anniversary (plus one day) we rolled up at BIG the following Sunday for an all day refight of Isandhlwana!Using The Men Who Would Be Kings again, we upped the force levels to 48 points and decided to use the Zulu regeneration rules that had worked well enough during the Rorke's Drift battle.The 'Horns of the Buffalo' looked very intimidating to the thin red (and undercoat white) line...I decided to try and get into stabby hand-to-hand combat as quickly as possible and advance At The Double, but some of my units were not too keen, notably on the left flank...And those that advanced soon found themselves under fire by the 24th and George's Irregular Cavalry...The attack on the left flank had turned into a bit of a mess with units getting Pinned.Meanwhile the right flank was advancing more successfully......but the cannon fire and rifles of the 24th cut down many brave Zulu warriors!On the left one unit managed to get in stabby asseg

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The Men Who Would Be Kings: Rorke's Drift - the Refight

Apologies for the delay in posting our Rorke's Drift battle George, Steve and I fought at BIG to commemorate the 140th anniversary of the battle using The Men Who Would Be Kings, but better late than never...George and I are still in the process of building and painting our Anglo-Zulu War armies, but we were determined to get a game in as near as we could to the anniversary, and fortunately Steve had a large number of Zulus already painted. I'd managed to make the buildings but we had to use some generic stone walls in place of the melee backs and biscuit tins.We both started with 36 points but the Zulus could regenerate badly mauled or destroyed units on a D6 roll of 3+.My Zulus advanced through the long grass en masse... Whereas Steve spilt his force to attack both buildings...Steve managed to get one of his units into hand to hand combat against the 24th Foot in the hospital but was beaten back...Likewise my Zulus reached the melee bag wall.......only to be beaten bag with several casualties.Steve's Z

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