The Witching Hour


28mm Tcho-Tcho Men

Some Tcho-Tcho men arrived by Royal Mail yesterday, from Black Cat Bases.The Tcho-Tchos are a race of cannibals, best described as nasty, brutish and short, driven from the Tsang plateau in Tibet to the dark fastnesses of Burma, at least according to various writers of the latter-day Lovecraft Circle. I'm planning on adding them to a 7TV 1st Ed./Witching Hour gang for an urban Pulp Horror game that's in the works.The first piccie is a group of hand-weapon-armed Tcho-Tchos, on a 1" grid. In 28mm scale, that puts them at about 4' tall, which is okay, but they should probably have a few minis that are smaller, since it is intimated that only the tallest Tcho-Tchos reach 4'.That aside, it's pretty neat that Black Cat Miniatures is offering them, considering from what obscure fringe these come. The hand weapons consist of baseball bats, long knives (look a bit like wakizashi), and a hammer - just the sort of equipment to suggest to nosy investigators that their questions are best asked elsewhere.28mm Tcho-Tcho Men

» View Source Article

Creepy Hollow: The Wrath of the Headless Hessian

This past weekend saw Megz and yours truly at Cold Wars in Lancaster, PA. We ran a 7V/Witching Hour scenario featuring Ichabod Crane and the Headless Hessian, twice, both games were full, and both saw very different results.Setup: Ichabod Crane and Katrina van Tassel are planning to search the Old Dutch Burying Ground for the Hessian's skull, to break the curse and end the haunting of Creepy Hollow. Lady van Tassel (aka The Witch) is going along to secretly thwart their plans. Abraham von Brunt has ridden to Mount Pleasant to raise a portion of the Westchester Militia.The action takes place at night, with no moon. Safe movement is limited to a 6", with an attempted run adding 1d6". Shooting is limited to 12", with a -1 modifier for anything beyond short range.If the Horseman had not been summoned by turn 6, he would automatically appear at the southern end of the road. The militia were timed to enter after the Hessian (roll turn or less on d6, once the Hessian appears).We used the 7th Voyage event deck, with

» View Source Article