When arriving in the White City, Pippin pledged himself to the service of Denethor and became a squire of Gondor.And as such, I completed the old metal version of this model, ready to stand amongst the forces of Minas Tirith in my games of MESBG.While not the mightiest of heroes, this plucky little chap can't lead a warband of his own, but can be included in another band and add some might to the force for a cheap points ratio.I will put him (thematically) into Denethor's band as a result, and I hope he will prove his might (pun intended) as a result, especially in smaller scale games where the high tier heroes are generally absent anyways. And at 30 points including his cloak, he is quite a bargain...Now to get some Guards ready to join this warband...
Finally I did it, I finished my battle company of my beloved Rohirrim.Now ready to take to the fields of battle, this has always been "my force" in the Lord of the Rings games, ever since I first read the book when I was around the age of 12.The archers had already been finished in the past, so for this paint session I added the warriors armed with shields, some wielding throwing spears to add in to the charge.And it also adds a small amount of points, 39 to be exact, to the Rohan army in build up... No idea how they will fare on the tabletop, they will be my band for the campaign I have planned in 2020 anyways...
The second part of the Dol Guldur theme, the fourth issue of this excellent fanzine is deserving of a better insight look.So with the theme running on, this also means of course we will see how the previous issue's excellent table was made... and find out the consequences of last issue's battle report.The magazine starts with SBG Towers, a snippet page of things going on around the magazine.And then we get a scenario for a fun mini game, including a battle report. In The Hunt for Thrain, Gandalf has to move through the labyrinthian corridors of Dol Guldur in an effort to unravel it's secrets.The Dr's Corner in this issue tackles the strange fact on why wargamers are still considered an odd niche crowd, while the best watched series at that moment (Game of Thrones) is a pure fantasy based series, or how Lord of the Rings is present and accepted in other media but when playing with little figures it's considered strange.The Tactica article of this issue takes a look at the three Istari, and how their skil
Or as it is fully titled: "The Adventures of Tom Bombadil and other verses from The Red Book", an antology of short stories and poems, yet not all based around good old Tom.Instead, we get an inside look at all kinds of short stories Tolkien wrote for his children and grandchildren, and how they get slowly fitted into Middle-Earth lore.One of the most intriguing characters in the The Lord of the Rings, the amusing and enigmatic Tom Bombadil, also appears in verses said to have been written by Hobbits and perserved in the "Red Book" with stories of Bilbo and Frodo Baggins and their friends. The Adventures of Tom Bombadil collects these and other poems, mainly concerned with legends and jests of the Shire at the end of the Third Age.This special edition has been expanded for the first time to include earlier versions of some of Tolkien's poems, a fragment or a prose story with Tom Bombadil, and comprehensive notes by acclaimed Tolkien scholars Christina Scull and Wayne G. Hammond.Ow, and Harry Potter fans
I painted up 4 more Dead of Dunharrow, but this time the old metal variants of them for MESBG.This brings my regiment to 24 and the King of the Dead, nicely enough to line them out on War of the Ring sized trays of 8.Whom I duly painted up as well for them, so that presents them a lot nicer in the miniature cabinet now.Now, the splitting and filling out of the units with their equipment is perhaps something I`ll do in the far future, when the Pelennor plastics start showing up cheaply on second hands and bring and buys, but for now I prefer to keep them as a "mass" like they where in the Return of the King. So with that force for the moment ready, they can be put aside and I can turn my attention to readying another one, slowly building up the collection and reducing lead and plastic mountain as we go.The way is shut!
The 6th edition of the Lord of the Rings game that Games Workshop released, and after years I jumped back on the bandwagon.As people know, in every hobby I practiced, be it wargames or Lego, I always hover to the Tolkien side of the things, as I'm a real lover of his works. And it was no amazement that even with a VERY limited base at the club, I never the less went all in again last summer when the game was re-released.In the early days, I played the first three editions, which was basically the book that came with each new movie of Peter Jackson back then. I skipped the 4th and 5th edition, as I wasn't present in the hobby anymore, but now blessed with a GF who likes (fantasy) wargaming, I'm getting those games in, initially with Battle Companies but slowly expanding the forces and he sizes of our games. And I will be playing in some FHL tournaments later this year!The book contains of course no extended fluff section as other Games Workshop rulebooks, due to the fact that the story has be
The first of a two parter, detailing the setting of Dol Guldur where the White Council takes on the rising power of the Necromancer.And with that premises, it's time to have a look at yet another greatly produced fanzine, I'm really burning through these issues as they are so fun to read and nicely made, offering a variety of articles based around the MESBG game.We open up with SBG Towers, a collection of small facts around the production of the magazine itself, a new and fun feature.In Over Hill and Under Hill, James Baldwin takes us along in his first steps in the GBHL tournament scene. Being before that a painter and modeller, he took the plunge to be swept of the road and go on an adventure, and tells about his journey into the wider community in a very entertaining writing style.In the third and final instalment of Tom's Top 10, he takes a look at the most undercosted top tier heroes of the Hobbit edition of the game, which was at that time in effect, and how some characters who got an "upgraded" v
Bound to one day receive the charge of my Rohirrim, it's Morannon orcs this time.While last time's basic Mordor orc is only good for average task, the slightly better Morannon orc was the one present at Pelennor Fields.For this entry, I completed a batch of 13 of the warriors, mix and matching their wargear. Once I paint up the movement trays for them (not that you need them in the game, but it looks so much better to line them up in your game cabinets) I will be "filling out" their numbers in multiples of eight.The models now are relatively cheap to find everywhere, as they are in the current starter edition of the game, as are their Mordor orc companions due to the fact of, well, these guys just being better to build your battleline around. It's not that there is much difference between them, but the differences are mostly "where they count" for an army that relies on numbers bound to be cut down by the swathes...But for this bunch, I now have a core of 4 with shield, 6 with spear and 3 with shi
A small batch of figures this time round, as I painted my first 4 Numenorean warriors up.Hailing from way back in the first edition of the box, anno 2001, these Warriors of the Last Alliance formed the ranks together with the Elves of Rivendell.The models are as such the part of a single sprue, but they do serve a dual purpose until I get round to painting up a complete army of them of about 400 points, with Isildur and Elendil as well in the future to lead them.Now they not only mark off a square on my bingo card, as a new force that has been started, but they also complete the Last Alliance battle company now.May is turning out to be a very decent painting month for sure!
Okay, so it might not be anything fancy or spectacular, as this model is actually a test base for a new varnish I`m trying out, Matte from AK Interactive.The model itself is a 28mm cat, which was a promotional figure at Crisis from Black Cat yeaaaars ago, but now has found a use in the demo game for MESBG me and Noshi will be running at Battle Through the Ages, the yearly openday of TSA.The model will get a profile along the lines of a goblin trooper, as basic cats will make up the forces of Evil in the thing I`m developping in my mind, it`s claws and fangs counting as a basic hand weapon. Now, what scenario? That will all be revealed over time!
One thing about Battle Companies that makes it such a great tool, is that it can serve perfectly to start a couple armies for the "regular" game of MESBG.In this follow up article to yesterday's review of the rulesbook, I'm taking a look at the forces in the book, and what I would need to complete them all.I wanted to do this article actually with the previous edition, but didn't get round to it before they announced a second edition would be on the way, so to that end I'm going now over all the lists published in the book, and see what I would need to field the starting forces in the game.If I already completed a starter force, it will of course just be listed as "completed", but if not, it will state a list with either what I still need to Buy (B), and what I already possess but still need to finish (or start) painting (P). And the completed bands will be marked in italics to show some 'closure' on them...So without further ado, let's run over all the army lists from the book as such...Good Battle Com
It has arrived, the second edition of the Mordheim like, skirmish variant of the The Lord of the Rings game, Battle Companies.Further building on the first edition (not counting the ancient White Dwarf ruleset), it has more warbands and scenarios then the previous book, being almost a third thicker as well.The book, after the Introduction, starts with the rules on mustering your warband, and the aftermath sequence that takes place once your game has ended.In this sequence, heroes and warriors can advance to get better stats and skills, and here the first change is clear. Now the Heroes, instead of rolling on a generic table, can follow a chosen Path, like that of a Warrior, a Knight or even a Sorcerer, as the differentiate the bands even further.Next we get the Armoury section, where all the special gear can be bought with the use of the Influence points (aka, the game currency) that your warband amasses, as well as Wanderers and Creatures that can be added to bolster your ranks.We then arrive at the la
More warriors of Minas Tirith entry the fray, as I have been painting to "fill out" the swordsmen trays in my cabinet.And to that end, these armoured soldiers received their colours.Armed with sword and shield, and wearing heavy armour, the warriors of Minas Tirith are good mainline troops for a human force in the game. Strong defence, versatile weapons (I will be painting up some spears next) choices, and not to expensive at all...So that is another tray filled out with these 7 brave warriors joining the collection, and the army now really reaching the 700 point goal to have at least one force ready to take to game events, even though it will be made up of core troops and minor characters instead of the highly competitive options, but I can build on them in peace and quiet as I go along now.Let's look at expanding their mounted contignent next, while preparing more spearmen as well for the army.
While back then it took a while between issue 1 and 2 of this excellent fanzine, the benefit of having bought the whole lot of them in one go cancels this out of course.And issue two is all build up around a theme, namely the battle at the Dimrill Gate of Moria, but that by no means mean there is nothing else in the magazine.The first article details a top 10 list of the most undercosted "non top tier" heroes of the time, those cheap heroes you can take in an army to give some serious boosting to your forces.The Dr's Corner, a column about general hobby insights, takes a look this edition in how attending tournaments can be the source of the friendships developping, even resulting in the creation of a fanzine.Of Fluff and Fury is my personal favorite this issue, as it details on playing tournaments and games with fluff based armies over the "most bang for your buck" (pointswise then) armies, and be competitive none the less with them. Or at least have a great time!This month's scenario is of course the
As the force of Minas Tirth is being pulled to the 700 points goal for this year, and a lot of infantry has been painted up, it's time to start work on characters to lead it.So who better then the Steward himself... With only Faramir and a single Captain finished so far, I can't field enough models to make it a battleworthy force due to the "heroes and warbands" selection restrictions. As such, the first one to now be added is Denethor himself, Steward of Gondor.Surely not the best of the characters in the rules, it is just fitting to have him around though. And of course, once he is finished, I will put Pippin in his warband as well to add some more Might to the army.But for now, he will be commanding some warriors on the field of battle for the measly 35 points he costs, in all probability a bunch or archers, and hold back in the rear of the force.Now to finish his plucky servant...