Tyranids


Tyranids vs Marines

My Tyranid Kill Team got a another outing, this time against Mr Steinbergs Marines. I decided to drop the Lictor this time and use more Hormagaunts and Termagants to see if a horde of eleven models would be effective. At least it is possible to leave a cheap four poiunt model on an objective and not worry about wasting a model. Also, the multi-wound Tyranid Warriors are rather good, they stay at full effectiveness long enough to get up close to the enemy. I had originally thought a Lictor would be a key model in a Tyranid Kill Team, but now I am thinking that two Tyranid Warriors with the rest being Termagants, Hormagaunts and Genestealers are the best way forward. But I do still have to try an all Genestealer Kill Team, nine Genestealers, nasty…

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Escape and Evade

For the last few weeks the 222nd Guaiacan Commando Regiment has been heavily engaged against a massive force of Tyranids.  It started when scores of pods started making planetfall. Sergeant Hammer's Team was on a long range reconnaissance patrol at the time and was able to locate half a dozen of the pods, vox in the coordinates and watch them burn as they were bombarded with orbital lance batteries. So many more escaped the orbital bombardments, though.So large were the forces, both in number and physical size, that aid had to be requested from the neighbouring forge world of Xoxigar Secondus - in the form of two Warhound Scout Titans! The Scout titans eliminated the threat from the Hierophant Bio-Titan, but Elements of D Squadron, #4 Commando were overrun and the battle ultimately lost. Survivors of the engagement retreated back to their local firebase and have been under siege ever since.While still out in the field, Sergeant Hammer's team found themselves being surrounded by swarms of the Tyranids. Wh

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Kill Team Tyranids vs Orks

My Tyranids had their first Kill Team outing against a horde of Mr Steinbergs Greenskins. I tried out several of the Tyranid model types, obviously a couple of Genestealers got a try out, they are close combat experts and are likely to always get an outing. A Tyranid Warrior with Boneswords is an intimidating opponent, with three wounds to take off before there is a chance of a fatal flesh wound, it hits hard with plenty of attacks. Mr Steinbergs Orks have plenty of flamers so charging them is a pretty dangerous undertaking, so using a multi wound model at least gives a chance to fight in melee at full strength. The cheap points cost of the Hormagaunts and Termagants mean there is usually plenty of them knocking around to attack any nearby enemy models, but with a low strength, they struggle to wound opponents. The Orks are better in melee than at ranged combat, so it turned into a slug fest as close combat suited both sides.

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Titans versus Tyranids!

It's a public skewl break this week and the kids are having friends over every day this week to play games. Today we set up a little apocalypse game so their tyranid friend could get a chance to field his Hierophant Bio-Titan (and I could get a little apocalypse practice before the Battle of the Abyss on the 2nd of March!)I'd hoped to get started right around 9am when the Boyz arrived... unfortunately, despite me telling them, multiple times, to have their force organized into battle-forged Detachments... they had not done so... nor did they bring their own copy of the rules... or the rules for their Bio-titan... So it we didn't get started until around 10am...SITUATIONA significant force of Tyranids has been detected on Xoxigar Tertius (suspected to be from Hivefleet Haemorrhoid) - including a Hierphant Bio-Titan. The two Warhound Scout Titans of Eritque Arcus Maniple of Legio Amare Feles - stationed on the nearby Forgeworld of Xoxigar Secondus - were summoned to destroy with the Bio-Titan and support t

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More Nids

After the first game of Kill Team with my Tyranids, I thought I would finish off a few more of the more basic troop types so I can try a horde team. Three more Genestealers, a fist full of Termagants and a three Hormagaunts should give me plenty of scope to try out a fifteen model Kill Team. At the very least, it will give my opponents plenty of targets to shoot at…

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40k – Genestealer Cult / Broodlord

Hey! Today I would like to show you one of the biggest beasts fighting in the Genocult army. It is Broodlord, which I had the opportunity to paint some time ago. The model very much reminds me of a figure from Space Hulk game – similar sculpt, similar position of limbs. I like the model itself very much. It is very dynamic, full of details and completely “alien”. It’s a pity that the Genestealers themselves have such old and bad models…. But you can’t have everything – maybe they will get some refreshment on the occasion of the new Tyranid codex? Meanwhile, I invite you to see a few photos and visit the blog regularly Commission painting – minisforwar@gmail.com

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Tyranid Kill Team

My first 100 point Tyranid Kill Team did not take very long to get on the table. As the previous post showed, I just rebased the models getting rid of the very old original square bases. A very light bit of touching up, hardly any really, and then a splash of ink did wonders. I may take a bit more time on the extra models in the backlog now that I have 100 points to game with. The Hormagaunt is very dark, I may lighten the others up a bit more. Can’t do much with the Termagants, especially as there are so many of them, they will stay brown… But the whole lot look a damn sight better than they did a few days ago.

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A Xenos interlude

Hi all,I’m back again! See, I’m really making an effort with this blogging thing again!Right, last time round I left you with a promise that I would update on the direction of my Xenos armies, and I certainly will. First though, I just wanted to do a quick round-up of the hobby week.Read more »

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Guaiacan Commandoes Arrive on Xoxigar

4.912.018.M41Xoxigar TertiumAgravian subcontinentSector 43 - The Area of Operations for the 222nd Guaiacan Commando Regiment. After such a long transit through the warp and painfully slow movements to orbit their destination world and the woefully disorganized planetfall, Sergeant Hammer knew his troopers were NOT in their best form. Despite all the sim-training throughout the voyage and the constant physical training, their heads were not "in the game". They lacked a sense of urgency. The usual razor sharp edge of their bodies and minds had been dulled. Sergeant Hammer decided the best thing he could do for them was to get them out patrolling in the jungle - pushing hard - looking to make contact with the enemy... The rest of the squadron could finish setting up their forward operation base.Sergeant hammer mustered his section, grabbed "Doc" Sanders, and a couple of the gunners from the troop's special weapons section and headed out for a long range patrol. After a day it was evident this jungle wa

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Friday Afternoon Kill Team

Friday afternoon I dropped the kids off at a friends place for the afternoon. I thought rather than ride all the way home and ride ride back to pick them up, I could arrange to get in a few games at the Dragon's Den - which isn't very far from their friends place. I put out a request on the Hunters of the Warp group on Facebook and a Friendly fellow named Mark offered to play a few games with me.As Mark was planning to bring Adeptus Mechanicus I brought along my Genestealer and Chaos Kill Teams - along with a couple options for Kill Zones.GAME ONEThe First scenario we played was Take Prisoners in a Sector Mechanicus Kill Zone.It seemed an appropriate place to start - as he was playing Ad Mech. The Take Prisoners scenario was interesting and kind of made sense. A Tyrnaid bio-pod crashed on a Forge World and genestealers were sent out to bring back samples of the locals for breakdown and study of their biological components. The Adeptus Mechanicus, for their part, having noticed the landing on their aspen would

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Campaign on Xoxigar

I've been wanting to start a bit of a narrative campaign for Kill Team since it came out. I wanted to get something special ready for the players - a rich background setting of my own devising and a bunch of purpose made scenarios to weave an elegant narrative in the grim dark galaxy of Warhammer 40,000... Well, I'm not quite there. I'm not sure if I'd ever be there... in the words of General George S. Patton; "A good plan violently executed now is better than a perfect plan executed next week..." So I just went ahead and started a campaign this past Friday evening with just bit of background and a desire to build the campaign narrative as we go...What follows is a bit of the background I have hammered out so far and reports of the first two actions of the campaign.Campaign on XoxigarPositioned just on the wrong side of the Cicatrix Malledictum, Xoxigar has felt the light of the Emperor diminish in recent times, though not so much as to be completely forgotten. The Xoxigar system has three inhabited planets.

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Nid list thoughts, input appreciated!

Hi all!So last time out I set out how I'd made a decision (with your help) to go with Tyranids for my next army choice, so this post of course is all about my thoughts on building a list with them. Now I'll qualify all this with a simple statement to start with. I don't have the codex yet. So all of my knowledge comes from a combination of battlescribe, and 1D4chan.I've talked before about how I go about putting an army list together, and I'm following those same broad steps with this army. I should also just say however that thanks to the ease of putting lists together with battlescribe, I've already written several lists etc so some of these thoughts will be going over ground I've already crossed, whilst others are fresh. They are all up for discussion however, and for those of you with experience fighting with/against Tyranids I'm really hoping you'll be able to give me some insight into what I've said/thought.Without further ado then, let's look at how I wrote my list (ps, this is the second version of th

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Let’s Play! – Warhammer 40k: Kill Team Commanders

Kill Team Commanders goes up for Pre-Order today and the Community team was nice enough to send along a copy of this expansion for me to check out! Add HQs to your Kill Team Battlefield in specially tailored missions that feature these Heroes and Villains.  

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Genestealer Kill Teams (and Other Bits)

I may have mentioned I picked up The Writhing Shadow - the Tyranid/Genestealer starter set for Kill Team. I thought it might be a good Kill Team to have as a loaner and use for the ToonCon game - it only comes with Genestealers so it's only ONE troop type to have to worry about and there isn't much variation at all between them - other than the specialist abilities. I know, I know... I could have use the Space Hulk Genestealers... I've actually painted these new ones to match the ones I already painted so they could be used together - including using the same 32mm Necromunda bases. I picked up the box set to get the cards and a little bit more terrain... (I apparently didn't have enough Sector Munitorum Terrain....?)Genestealer Kill Teamthis is actually only 88 points, so I could fit in one more (making it 99) and will likely just borrow one of Finnegan's Space Hulk Genestealers...The figures included COULD be built and assembled to make a team worth 96 points if they were all given Toxin

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