Wargaming


Campaign Turn 1 complete - Round up

One turn down and five great games each with interesting results. Apart from the plenary information made available to everyone below, each player received a private breifing of events in their campaign orbit. The table shows the raw points scores after ship repairs but before purchases and upgrades for turn 2. The limit is 200 points spent per turn and players can go into debt and spend the 200 if they wish. End of Campaign turn 1 ADMIRAL/GENERAL AT SEA POINTS Baert 260 De Ruyter 177.5 Barre 116 O’Brien -17 Tocht -179 This relates to decisions and aspects of their fleet management which impact on the campaign overall.New missions will be detailed soon.Meanwhile, here are some highlights from the previous five battles:Barre's ChallengeThis was never going to be a full scale battle as no state of war existed between France and England however, Barre's squadron came out decisively on top forcing the enemy to submit to the conditions imposed by the King for foreign vessels in the channel.D

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Aeronautica Imperialis 2nd Ed Battle Report – Ep 01 – ‘The Straggler’

Having now acquired the full play-mat, rulebook and cards to complement our copy of Wings of Vengeance, Owen and I take to the skies once again to try out Aeronautica Imperialis 2nd Edition!

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8 battlefields.... and a wedding!

Is that possible?In Scotland it is! Between leaving home in East Kilbride and arriving at the Craigellachie Hotel near Dufftown we passed through or within one mile of eight battlefields.Craigellachie bridge over the Spey in the heart of whisky country. Manufactured in Wales!The destination was a beautiful Georgian era bridge over the River Spey at Craigellachie on which three famous Highland regiments ended their independent histories in 1994.Plaque at the centre of the bridge - deep in the heart of the HighlandsIn sequence of the Outbound leg:Covenanters stand to face King Charles's regularsBothwell Bridge 1679: Covenanter forces fighting against a Royal army under Monmouth. This resulted in the rout and destruction of Covenanter forces. The A725 cuts right across Monmouth's deployment area.Banners from some of my ScotsBannockburn 1314: The totem engagement of the Scottish Independence Wars. King Robert defeats Edward II's English Army before Stirling Castle. Although the precise location of the two armies

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Wargaming Week 11/11/2019

Let’s start this Wargaming Week, covering the 4th through to the 10th of November. NEWS White Dragon is showing off more of its upcoming support weapons, this time the UK forces and their Automatic Grenade Launcher. Perfect for long-range fire support, the sculpting on this weapon is up to White Dragon’s standard. Contact Front is also en route, with a set of posts starting to take a look at it. The army list post is especially interesting – it sounds quite similar to Chain of Command and can’t wait to dig into it deeply. PURCHASES Nothing this week – I was tempted by the Black Site Studios releases but having just looked at all my MDF, I think I’m good for a while. However, I may get them once I clear some space. HOBBY I didn’t manage to get any hobby done this week – work again but also some tidying up meaning I’ve had to down tools. That’s it for this update, expect more updates next week! The post Wargaming Week 11/11

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Naval campaign game 5: All hands to the oars!

Darkness and fog - ideal for an escape bid from a potentially hostile harbourNovember 23rd, 1688: CopenhagenChaos reigns supreme in England. The invasion by Willem of Orange less than three weeks previously has caused the army to disintegrate. The naval service is in turmoil, torn between loyalty to its old commander in chief and King, the officers and men weigh the options for their individual and collective futures.Amidst the warmth of a harbourside tavern in freezing Copenhagen, a conclave of naval officers and merchant captains loyal to King James secretly discuss removing their vessels from port and sailing for Scotland or even Ireland. The Danes already hire thousands of troops to the Dutch and their Imperialist allies. An aggressive move may prompt King Christian’s soldiers to arrest the foreign sailors and impound their ships. To further complicate matters, the English 2nd rate Neptune is at anchor near the Danish naval yards and her captain is a notorious anti-papist and agitator against the King.Tur

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Lucky connections or coincidence?

Not only did I get to sail across the very spots that Spragge, De Ruyter et al manouevred  and battled with their fleets in the 17th century, I managed to make several other tangible connections with my periods of interest during the annual sojourn to Antwerp.Spanish Gate at Breda Castle.. some irony in the title - the Spaniards left a water gap in their defencesThe girls wanted a stop off en route from Ijmuiden to Antwerp so I thought, why not go to Breda? Reasons for the choice? It is on the E19 more or less, it is near the border, I just recently read about an Anglo Dutch Wars era ship called Breda and I had never been there either.Wapen van Breda - soon to be appearing on the stern of my 1/2400th scale ship of that name!Good choice as it turned out. They were happy because it was pretty, had nice shops and the weather was good. I struck gold because of the magnificent church, the best equestrian statue of Willem III I have yet seen, the historic Strategic School housed in the old castle and most impr

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Naval campaign game 4: Tocht's raid April 1664

Set upTocht's squadron has sailed down the Channel and is approaching Plymouth. Several English warships are at anchor in the open waters south of the Hoe. Tocht has a mind to destroy as many vessels as possible. He has not spotted any sail in the Channel thus far and nothing significant is moving around the squadron at anchor. It is difficult to tell what size and state of readiness the enemy vessels are but clearly, they are 5th rate or larger, he suspects 3rds.Time to sail into the jaws of the English haven!T2 attack runTurns 1 to 3With a light southerly at their backs Tocht ordered the 2nd rate Delft and fireship Oranje into the anchorage to wreak as much havoc as possible. He chose to keep his powerful flagship De Zeven Provincien and the 3rd rate Eendracht patrolling the approaches so as to interdict any English manoeuvres to windward and prevent his squadron being bottled into the bay and destroyed. End of T3On Delft’s approach the English offered only ineffectual long-range cannon fire from a small fo

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Let’s Play! – MARVEL: CRISIS PROTOCOL by Atomic Mass Games

Today I’m checking out the first Starter Set for Atomic Mass Games MARVEL: Crisis Protocol. Build a team of Heroes and Villains, generate a Crisis and Extraction and then deploy your chosen group to the table to battle it out in themed missions! Check out the Core rulebook HERE: https://www.atomicmassgames.com/rules Check out my review of the box contents and rules HERE: https://youtu.be/zyTdhBReby4

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#TBT Warhammer 6E Skirmish – Ep 05 – Dwarfs vs. Orcs & Goblins (Campaign Mode)

  Chase is back for another Adventure pitting ToeSmasha against Dwarf Thane Barrelforged in a race to invade a local village. Will the rampaging Boyz outmaneuver the plucky Dwarfs or will the staunch defenders hold the line? If you’d like to grab my Skirmish Campaign rules they’re always available to my Patrons HERE: https://www.patreon.com/posts/29140877

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Whiskey in the Jar-oh! Part 6: Characters and stuff

Hogan?Galloping HoganHogan’s role in this scenario is as a scout and not a fighter. He provides the Jacobite player with some extra options which emphasize his local knowledge and cunning.                                                                ·       Hogan and the Shannon: Hogan can change the position of the ford! When he writes down the designated crossing point at the start of the game he also chooses a second option. If at any time during the game his first option looks too risky he throws a D6 and on any score except 1 or 2 his second option becomes the ford unless the first option has already been used. If so, it must stand as the crossing point. He need n

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