Welcome to another Let’s Talk! I’m once again joined once again by Owen from Gaming with the Cooler to discuss our experience building, painting and playing Warhammer: Age of Sigmar – WARCRY over the last two days. We break down three key features – Product Design, Game Designs and Playability and each give our own score on these key areas. Intro Jingle by Kevin McLeod. Check out the Podcast RSS to subscribe: http://feeds.soundcloud.com/users/soundcloud:users:648706932/sounds.rss Or listen to it on Soundcloud: https://soundcloud.com/guerrilla-miniature-games/gmg-lets-talk-006-about-age-of-sigmar-warcry/s-14hLf
Warhammer: Age of Sigmar - WARCRY
It’s time for another Let’s Play! Today we take a look at Games Workshop’s latest foray into kitchen-table skirmish games: WARCRY. Pick a Warband, embark on a quest and play 12 linked narrative games charting the progress of your Chaotic Champion and their followers. Check out the Unboxing and How to Play Video HERE: https://youtu.be/SFm1q-m4HeM
It’s time for ANOTHER GMG Review! This time we take a look at Games Workshop’s latest skirmish-game offering; WARCRY. Build a warband using simple symbol-driven stat-cards and fight for Glory and Re-Rolls in the Age of Sigmar through 12 linked Narrative missions to earn cool Artifacts at the end of your Quest. Then, start another Quest for even more Glory and Stuff! Sit down with me as I unbox the game and go through all of the rules for playing, building warbands, setting up the game and the various modes of play.