Warhammer


Venturing into the Nightvault of Warhammer Underworlds

Nightvault landing on my doorstep sprang the initial question of “Where am I going to keep all these cards?!”. I remember the very same thought trawling through my mind when Shadespire appeared within my clutches. When the first season of Warhammer Underworlds landed, it relentlessly became my most-played game for months to come and brought with it untold enjoyment. Nightvault follows it including new warbands, new cards and the inclusion of magic to the game. Do these tarnish the refined formula that Shadespire ushered in? Or does it bring with it a new era of card-focused skirmish that my table will quickly be overwhelmed by? The answer to these questions are not as clear-cut as you’d might hope. There’s a number of factors to consider here. Whilst it’d take a sizeable chunk of time to go into detail for each of them I’ll summarise as best I can. The first key thing to acknowledge is that it’s impossible to fully bring judgement to Nightvault until all cards are re

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Silver Tower Grot Scuttlings of Tzeentch

It’s Age of Sigmar time!  Here’s a nine-strong cluster of Grot Scuttlings from the modern (gasp!) Warhammer Quest Silver Tower game. There’s only eight in the box, but I painted a bonus one as PRAISE BE TO TZEENTCH. Spider-Grots, Spider-Grots, manufactured in Notts. Mashing together Night Goblins with sp-sp-spiders puzzles me – Forest Goblins were the spider-flavoured Goblins from Warhammer, so it’s confusing the themes.  Like mashing up High Elves with leafs.  Or Khorne Berserkers with sonic sex-weaponry.  It seems Gee-Dub haven’t continued the arachno-trend with the subsequent Night Goblin (or “Moonclan Grot” as they’re now called) releases, and these spider-hybrids (“sp-ybrids”?) are confined to Tzeentch’s Silver Tower.  Moonclan have found their feet, and it’s not eight-a-grot. Spin a web any size, catch Orruks just like flies. To emphasise the Tzeentchian nature of these Scuttlings I avoided the classic Night Goblin black-robes-gr

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Gobos do Warhammera | Gobbi for Warhammer

Gobos do Warhammera, to efekt mojej wspólnej przygody z córeczką, która bardzo chciała pomalować figurkę z Tatusiem. Wybór padł na dwa nocne gobosy z Battle for Skull Pass. Niezwykle urokliwe figureczki. Zawsze zresztą byłem fanem Skarsnika. Cóż, efekt mojego malowania jest widoczny na zdjęciu, pomalowany, że tak powiem kanonicznie. Moja dziesięcioletnia Mała Gwiazdeczka miała jednak odmienną wizję. Pracy jeszcze nie dokończyła. Na obecnym etapie kaptur ma ciemno żółty, twarz raczej białą, łachmany ma staranie pokryte złotą farbką, podobnie jak i kolczugę - widać jakiś majętny gobos. Próbowałem delikatnie wyperswadować użycie tych kolorów, ale Mała się uparła. Mam więc w domu Złotego Gobosa, który kiedyś może zagości na stronie, o ile Artystka zechce wrócić do niedokończonego dzieła.This Warhammer Gobbi is the result of painting adventure with my daugher, she really wanted to paint a miniature together with Daddy. Our chosen miniatures were two plastic gobbos from Battle for Skull Pass set. I really like them

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Exhibit: Wood Elves Araloth / AoS Wanderers Nomad Prince / Warheim FS: Wieczny Strażnik

I managed to maintain a good pace of painting so today I want to show you the last hero for my Athel Loren Wood Elves squad - the Eternal Guard. Araloth miniature, the Lord of Talsyn and personal Champion of Queen Ariel, fits my squad perfectly. It's also very important that despite the death of the Old World there is still a place for him in Age of Sigmar Wanderers and Sylvaneth army as the Nomad Prince.The miniature is made of plastic and despite a few gaps between the elements, I just loved painting it! Initially, Araloth was to be completed on a lower level, but he seemed to demand special treatment and therefore painting him took me more time than I expected. Fortunately, I was only limited by the colours of the rest of my autumn Asrai =)I hope my effort has not gone to waste and that you will like this incarnation of the Nomad Prince =)P.S. What do you think about his magical blade with non metallic metal elements?P.S.2. Soon I will post a group photo of all the heroes for my Warheim Fantasy Skirmish sq

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Kill Team Guide: Tips and tricks for Veteran and Zealot Specialisations

I was initially cool on the idea of the Veteran, blinded as I was by ogling the higher tier abilities. However, on further examination of the tactic I think it will be one of the most used Specialisations and is destined to get calls for a nerf bat. Zealot… well, it sounds cool?Here are some of the ground rules before we go into discussing the Specialists. I’ll only be talking about them in terms of Matched Play, which means the following:Tier 1 only, so only the first ability and level 1 TacticOnly 4 Specialists per teamOne must be a LeaderEach specialist must be unique in the Kill Team (i.e. you can’t field 2 Combat specialists)VeteransThe one specialisation I would go cowboy with, having supreme first turn mobility when paired with an assault flamer weapon. They’re also slightly more resistant to the fear caused by going solo.Grizzled: This model ignores penalties to is Leadership characteristic and Nerve testsNot as exciting as some of the other Specialist abilities and probably not all that helpful to yo

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Blitz Bowl Review

Ever wanted to try out Blood Bowl but found yourself intimidated by all the rules? Maybe the big, full price box set was too much of a commitment without trying out the game? Then perhaps this is just what you need! Blitz Bowl is a new intro level board game from Games Workshop. The game is aimed at new players and seems suitable for near all ages. It also slots quite nicely for players who don’t feel that they have time to play a full game of Blood Bowl but love the setting. Using a mix of scoring touchdowns and achieving challenges victory goes to the coach who beats their opponent by 10 points. Contents The game comes with a double-sided gaming board and card dugouts for your teams. Also included are all the dice you need to play and two packs of cards. The first pack contains all the players cards for the models in the box. It also comes with stat cards for all the other available Blood Bowl teams. The second pack is the challenge and bonus play cards needed to play the game. Lastly, there are 12 m

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Bonus article: Blood Angel Anti-armour for Spoonlamp

I’m trying to stick to a lower but consistent blog schedule, usually taking Tuesday, Thursday and the weekend off. However, I’m always eager to respond to reader requests and Spoonlamp had this question:"I know you've been concentrating on Killteam lately,  but any thoughts on scalable anti-armour for Blood Angels? Hellblasters v Dev squad?Redemptor Dread v Pred?"It’s a good question, and the answer is largely the same for any Space Marine force. As of now Hellblasters are your best bet for anti-armour, but that comes with a few conditions. In general with Blood Angels your best options are going to be melta-gun Assault Marines or any close combat unit with a power fist. However, we'll look at the traditional anti-armour options with this post.HellblasterHellblasters with their plasma incinerators offer the best balance between offence and defence for a Blood Angel player. They’re twice as tough as Devastators (quite literally… double the Wounds), and can be more damaging for their points. They’ll also p

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Kill Team Guide: The surprising uses of the Scout and Sniper

Happy Monday everyone! Here we look at the Scout and Sniper, both of who evoke images of sneaky ninjas, spelling death from the shadows. However, one is better at being a big meaty wall and tackler, and the other is better as a machine gunner!Here are some of the ground rules before we go into discussing the Specialists.I’ll only be talking about them in terms of Matched Play, which means the following:Tier 1 only, so only the first ability and level 1 TacticOnly 4 Specialists per teamOne must be a LeaderEach specialist must be unique in the Kill Team (i.e. you can’t field 2 Combat specialists)ScoutNot a great specialisation at first glance but has its uses when you’re better at the game. This really comes into its own in campaign and higher tiers, so if you’re a new player and only sticking with Matched play it might be a good idea to skip.Swift: You can re-roll Advance rolls for this modelWoo? Okay, not the best ability, but I’m hoping this had synergies with factions when we investigate them later. In all

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[EN/PL] Mordheim stories: Rotten Cultists / Opowieści z Mordheim: Zgnili Kultyści #1 (Rotten Factory / Rotten Circus)

Hello everyone!Today, the return to the Mordheim, city of the Damned. All thanks to Paweł of Rotten Factory, who with the help of inhuman talent created wonderful models for ROTTEN CIRCUS, his new project .        DwarfCrypt was the first to receive the models of the upcoming Cultists and the more I am pleased to invite my Visitors to the first entry in which I will show the raw state of these resin works of art, and share my idea to use this plague troupe.The models shown and many, many other equally beautiful miniatures can be purchased at the crowdfunding: https://www.indiegogo.com/projects/rotten-circus-toys#/ACT IAt the time when I was telling this story, the Empire was devastated by bloody civil wars and the Emperor's throne was empty. Then various powers and factions fought for power.In 1999, a comet with two tails was seen in the sky, a symbol of the god and the creator of the Empire - Sigmar.       Astronomers predicted that it w

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Preview to Warhammer Fest Europe 2018

With the Warhammer Fest Europe returns the former Games Day in a new form to Germany. But not like in the past events to Cologne, but to Duesseldorf. On the 18th and 19th August 2018, so the coming weekend, Warhammer Fest Europe will be held on the European mainland. The Warhammer Community page covered the […]

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