Introducing the first of my BloodBowl team for Tale of Tuesdays! Champions of Death - Spaceshrimp flavour.So despite being a really easy going and playful person in general, I actually take this hobby quite "seriously". What I mean by that is, I am not a fan of out of place conversions or paint schemes. If painting your Primaris like Buzz Lightyear is your thing, then power to you! Just totally not my approach at all. However, I think Bloodbowl lends it's self really well to having a bit of fun with the team names and themes and being a little bit silly.More after the jump
Okeydoke... thatch is done and in various states of touch up, base coat shenanigans. Base is sand done with patches where I want to blend in the Vallejo texture for hard worn paths. A test fit to check everything looks ok and that is s hell of a wall of nothing on the front. Considering a tree...
Now it's my turn at Tale of Tuesdays. As you can see, as a lover for anything with pointy ears, my team of choice are Dark Elves, and I painted a test model already. I might change a couple of minor things, but in general, I'm happy with the paint scheme I came up with. My main sources for inspiration were the 'Eavy Metal Kabal of the Black Heart Drukhari army for the armour, cr0wmaster's Dark Elves from whom I nicked the turquoise undersuits, and the Idoneth Deepkin range in general. I wanted to go for a kind of nautic feel.Now, I must admit that I'm a bit of a cheat. As I don't play Blood Bowl but only the board game version Blitz Bowl, I'm not gonna paint a complete team. Blitz Bowl requires only six models, so I'm gonna paint half a team in half the time, then lean back and watch the others finish their teams. Sorry not sorry guys... ;)
OK, so the interior is kind of done, a couple of small bits will be added but I needed the first floor done so I could attach the roof and needed to do the ground floor at the same time so they would match. Crappy phone pictures still I’m afraid. The exterior is base colour only, I’m thinking thatch for the roof.
Moving onwards and upwards wirh the Caesarian Romans from Gripping Beast.The next stand to follow shortly along with something oldCheers for now
Yet another work in progress picture of the Caesarian Romans.Artifical light really is no good for photographing miniatures.That's more like it.Cheers for now.
Work in progress on the Caesarian Romans from Gripping Beast.The block and wash method of painting is working well for these figures which are currently out of production with no immediate plans to re-release sadly. Will keep looking for a few more on evilBay and various forums.High lighting and shields next then on to basing. Might even have some finished figures to show soon.Cheers for now
This sculpt is pretty nice. Despite its lack of motion I really like it. I can't quite put my finger on what I like but it's cool. I really can't wait to photograph it facing off against my Dark Angels Apothecary. It's almost like those two were made to face off against each other.
This Chaplain has been a bit of a slow burner this month. I've made great progress with the robes. I'm really happy with those and I have to paint the armour next. Rear image of the model after the jump. More after the jump
Steady progress on the first batch of Caesarian Romans from Gripping Beast.Pilums at the ready, the first troopers have only their shields to finish before varnishing. As previously mentioned these have been painted by blocking base colours and then washing with Army Painter Strong Tone wash. The bronze, flesh and tunic have then been highlighted with the base colour to lift key areas of the figures. Below, the first command figures prior to the final colours being blocked and the washed. The paints used for the are:Flesh: Foundry Flesh BTunic: Foundry Scarlet AArmour/metal: Citadel ChainmailBronze: Vallejo Old GoldLeather: Foundry Dark Flesh A or Foundry Buff Leather ALion head dresses: Foundry Rawhide BWeapon shafts: Foundry Spearshaft Brown BAnother eight are well on their way to being fully base coated in this style giving the project sone momentum. More work in progress to follow shortly. Cheers for now.
Quick post today just to update you guys on my Stormcast project. This Celstar Ballista is my last unit I'm painting to complete 2000pts. All the colours are blocked in, most of the shading is done, I still have to highlight all the colours. Shouldn't take too much more to finish them.
I enjoyed working on the Salamander Space Marine so much that I decided to paint another model from the Space Marine Heroes series: Brother Aethor. He'll become a Space Wolf, as I'm painting them for Space Marine Adventures, where every Marine hails from a different chapter. I wonder why they chose Aethor to be a Space Wolf and not a say White Scar, as Aethor is a pretty vanilla model with plain Mk7 armour, and none of the details of the Space Wolves range... still, coming up with my take on the classic Space Wolves paint scheme was a lot of fun and who knows, maybe there'll be a tutorial...
Image (cc) paganjesus on DeviantArtI'm the kind of person who likes to have a project, so I'm setting myself one right here.For years I've been looking for a way to weave the player characters into engaging plots while still keeping prep low and flexibility high, and it finally feels like things are falling into place. My hobby project for the rest of this year is going to be formalising my ideas and getting them down on paper. Electrons. Like so:On DMing, or How I Learned to Let Go and Embrace the Chaos (May)Railroad / Sandbox / Other (June)Reusability and Separation of Concern (July)Using a Grid for Plot Components (August)Populating the Grid (September)Using the Grid for Planning (October)Reshuffling Items in the Grid (November)Example Campaign (December)Sounds manageable, and by the end I'll know if it works or not. Hope you'll follow along. I'll be using this post as an index as I go and post a retrospective at the end, wish me luck!
Here comes a small but fun project: Painting one of the models from the Space Marine Heroes Series 1, Brother Calistus with flamer and MkIV armour (and, strangely, MkVII arms and pauldrons). After painting Primaris old Marines feel so small (even though they slightly upscaled the lower bodies of the Space Marine Heroes models). I painted him as a Salamander for the Space Marine Adventures boxed game, where he is called Brother Infernus. Space Marine Adventures contains 5 models from the Space Marine Heroes collection, each one representing a different chapter. I probably won't paint all five models in one go, but sneak in a model here and there between larger projects.Would you like to see a tutorial for my go at painting Salamanders? Tell me in the comments!
Image (cc) BiPiCado on DeviantArtMidway through my recent SWN campaign I started reading some "Powered By The Apocalypse" games and I really liked the ideas of a) tying the story to the characters and b) character playbooks to help flesh them out. It reminded me of what I liked about Beyond The Wall.I started making some "playbooks" for Season 2 of the campaign when one of the players talked to me about not being sure where his PC came from or how it fit in.They're not complete - by any stretch! - but you can download my Stars Without Number Character Playbooks in their current state from Google Drive and adapt them to your game. Screenshot below:These are fan content based on the tables in the free Stars Without Number rules for randomly rolling characters based on background, but adding a prompt for each result to help with the fiction. Mechanically the characters will be the same, as the tables are the same, but hopefully they will help generate character backstories and ideas for drives