WM- Crucible Guard


Previews: A Mad Gorman, a Trio of Monsters

Some recent previews have been nice coming out of Privateer Press. The biggest buzz is probably for Gorman the Mad, a hero for Riot Quest, the skirmish game hex board game they're releasing later this year. Nova is the third G.U.A.R.D. monster being released. I think the magic number is there will be three of them because any spoilers after the first three have been of different factions.I am torn between being most excited for the third Terrasaur, Armodax, or the first Empire of the Apes monster, King Kondo.When they first released the Empire of the Apes in Monsterpocalypse 1.0 it made me oddly happy. I have no idea why.But Armodax is some kind of turtle/anklysaurus, and that makes him kind of awesome. Honestly if Armodax were more turtle like, he'd have won this release by a country mile.So it will have to be King Kondo as winner of this  set of previews.

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Happy Little Smoke Clouds

When I first started painting up my Crucible Guard army (or, as I like to think of my stuff these days, my Crucible Guard collection) I was worried about painting Rocketmen. First of all, they had clear flight stands that were annoying. I used painters' tape to cover the flight stands of my first unit so I could spray and seal and paint with them fully assembled.Secondly, there was a second unit. Distinguishing between units can be tough.Sometimes I go for the shorthand of using resin bases for duplicate units. Other times I've distinguished units by using head swaps or model poses.Figure painters' Tyson Koch came up with a solution that fixed both my problems. Smoke trails. If you follow the link it should take you to his online shop that has smoke trails for Rocketmen, Rocketman Ace, and Space Marine Interceptors (before you start wondering why a Railless Interceptor would need smoke trails the way I wondered about it).These resin bases double as flight stands for me as well as distinguishing between my fir

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How does Crucible Guard Play?

My friend Seth asked me recently how Crucible Guard played, and my off the cuff responses were "gun synergy" and "Cryx with guns." It was text messaging and I hate writing on my phone (some of my worst tpyos happen there) , so I confirmed my off the cuff response with my other friend, Dan, who's played more Crucible Guard than Me."Seems like a good description," Dan said. And that was it.(To be fair, I did message him on December 24, and he did reply to me on December 25. Just because I don't celebrate the holiday doesn't mean that my friends don't...)So I turned these 30 second conversations into a blogpost based on 4 or 5 games and theory!So what I said was "gun synergy," and what I meant by that was you had a bunch of ranged attacks in the Crucible Guard that apply debuffs. The first notable one is the artillery. The Dragon's Breath Rocket has Arcing Fire, a 14" RNG, and an AOE that lowers the ARM of living and undead models.That last part again. "lowers ARM of living and undead models." Most warcasters an

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Railless Interceptors Spotted: Mistakes Were Made

I preordered a Crucible Guard Railless Interceptor and on a whim bought the second one that was on the shelf at the FLGS. The title of this post refers to mistakes, but those weren't the ones I was thinking of.No, the mistakes were in the casting. Left and right you can how the trucks of the Railless are warped away from the body, so much so that the wheels kind of splay out. It would have taken some hair dryer time to fix, but I am an impatient man and went ahead and glued them together.One of the sides of the trucks was even cracked in the box, but I glued it down anyway as it was easier to set in place that way. As longer thinner pieces, they aren't really good candidates for resin casting.I know privateer press would have advised me on how to fix the bent parts and replaced the broken ones, but so long as everything can come together and get painted up without falling apart, I'm pretty happy with how they will look. Progress pics of the first railless I'm painting should be up in the next week.So I guess

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Battle: Syvestro vs. Kreoss2

Round 3 of the Steamroller, I played Steven Mitchell's Protectorate. Looking at the pairings, he felt fairly confident that he could out tech me since he had access to my lists ahead of time (a self imposed condition I set for playing in a Steamroller I was running). So I went in with my Vulcan and promptly got wrecked .My trouble was not focus firing and looking for assassinations where there weren't any. Super fuel and the 8" minimum RNG combined with the right arc only position on the rocket was awkward to work with. And when I feated I kept forgetting the relevant portions of the feat, focusing on how the Vulcan's attacks COULD heal it should it be able to hit.With signs and portents it should have hit more often than not. And I needed the repairs on the Vulcan's left side so that I could spray everything over there without taking a penalty.I should have focused on clearing all that Kreoss Infantry because I'd underestimated what autohitting with extra attack Knights Exemplar could do to my screen of Heav

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Battle: Syvestro vs. the Iron Lich

Round 1 of the Steamroller last Saturday I played James MacLeod who brought Cryx. Looking at his pairing I figured I'd have the best chance with my Syvestro list without thinking about the implications. Then when I looked and saw that he had some 20+ feedback attacks that could attack my warjacks and kill my casters, I knew I had problems.Storm Troopers weren't really going to help with that problem. The Sea Witches guarantee that the units will be blast immune as often as is necessary to combat that problem.Another vulnerability was Prospero. He had two Vanguards on him. It would be far easier for James to remove the Vanguards and prospero with feedback whips.I went first and made aggressive moves that didn't endanger my 'jacks to Backlash. Superfuel means the Vulcan and Vanguards get a 16" run.I feated to clear as many Satyxis with sprays as I could and suddenly a Feedback assassination was off the table. Syvestro has 15 boxes, at most he had maybe 6-7 Satyxis left. I probably should have sprayed first to t

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Arms Delivery

"'tis nobler in the mind to suffer The slings and arrows of outrageous fortune, Or to take arms against a sea of troubles, And by opposing end them?" - Hamlet My arms came in the mail! I can now build that second unit of Crucible Guard Infantry that I've always wanted!Let me explain.The resin 10 man unit kits put out by Privateer Press typically have four sculpts. A unit leader, and three copies of three different poses. In the case of units that also include an attachment, you have the extra sculpts of the Officer and Standard Bearer (or in the case of the Crucible Guard Infantry, the giant bottle of juice or symbol of that juice).These are generally cast on two sprues in resin. There are three copies of one sprue which has the three poses of infantrymen, and there's one copy of the last sprue which has the unit leader, officer, and whatever extra dude is in the box.These bodies are sometimes built to be attached by various arm layouts cast in metal. In the case of the Crucible

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Black lining crucible guard

I'm a slop and wash kind of guy. Most things I use a sepia or brown ink and apply said ink and wash to all places.You can see this here. The exposed skin dudes have a brown wash, the bases and gun barrels have sepia washes. However, given the lighter color of the Crucible Guard armor, I've been going with black line and shading.It's a more precise method than I'm used to. I also don't apply it to as many places. In case of the Crucible Guard infantry, I put black lining on the helmet crest , around the faceplate, and between the armor plates along the skirt of their coats. If I'm feeling really ambitious, I attempt to black line the leg plates of their armor and the dip in and separation between plates on their shoulders and arms.There are weird spots, too, like the rounded shoulder/torso for the light warjacks Vanguard and Retaliator, but I just do the best I can and simulate shading by straight painting black along the bottom of the rounded edges.This leads to some over application, but I often rely on high

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Collection: Crucible Guard

Here's a collection more modest than my previous one.Crucible Guard, 236 points, 50 models.I have stuff in the pipe now that should increase that by a fair amount: two Infantry units, Eira MacKay, Gearhart, a Railless Interceptor, second unit of Rocketmen, Trancers and Aces.  But for now I'm left with a couple buildable lists.The final look will have three huge bases (Railless, Vulcan, MacKay), maybe 1 or 2 more heavies (I really wish I'd built at least one more Vindicator), and more visible smoke trails.

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Painting Goals: STEAMROLLER

Next week I'm running the December Steamroller. A  few of the locals are signed up so it promises to be at least a three round round robin. Nothing unusual. We don't know the next Champions line up and we're not running a three list event or anything crazy like that.The door prize is going to be a miniature that I accidentally ordered an extra copy of, the Lady of the Feast, the Minicrate version of the Lord of the Feast model. I'm kind of donating the model into the prize pool as part entrance fee, part bribe.Yes. It's my entrance fee. For the first time ever I'm going to play in an event I'm running.This might not sound unusual to you coming from some other game systems. I've heard of Heroclix and 40k events with player TOs. However, I have heard the horror stories I've heard about negative player experience have come out from some such events where the TO is less than impartial. Warmachine events run by Press Gangers never allowed us to play, and I thought it was with good reason.So I've tried to inst

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Inspiration: Kurt Hanson's Crucible Guard

Kurt Hanson recently posted pics of his crucible guard to the Facebook group, and the colors struck me. They were very Nightlords from Warhammer 40k, except with more purplish blues and using more hazard lines for accents. I've reposted the pics above with his permission.I'm thinking this would be fun to paint for my newly acquired Convergence of Cyriss army. Official color scheme convergence is kinda dull with all the silver, like 40k Necrons.I tried painting three models for Convergence before: Axis the Harmonic Enforcee, a Steelsoul Protector, a floating thing that looks like the robot from The Black Hole. The results were not good.So I'm not above stealing color schemes, I just almost never settle for official ones. I think I worry too much that my version would look off in comparison to a studio painted color scheme.While the above is mostly true, I do steal color schemes for armies not associated with those schemes. That's why my Protectorate of Menoth looks so much like the Warhammer 40k Deathwing.I lo

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Pre Releases at Warmachine Weekend 2018

One of the fun things about traveling to a convention is the early release product. Warmachine Weekend isn't any different, and this year they had some lovely goodies available before the local stores:Marshal General Baldwin Gearhart and Mr. Clogg - I've been looking forward to this release since I read about his backstory back in July , mostly because it's hilarious that he's one of the few Crucible Guard Warcasters who doesn't actually do alchemy. He's just in it for the cool guns they let him shoot.MacKay - She's a tank commander only she's on a train.Railess Interceptor - The train itself! Many people at Warmachine Weekend Plastic Vanguard- a resin release of a warjack that is notoriously terrible to assemble because of it's weird leg stance.Underchief Mire - Frog dude with headdress. I didn't pick any of that up. Why not? I wasn't going to paint or play with any of it that weekend. Last year when I got friends to bring me Northkin models at pre-release it was so I could paint them over the cour

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My Desk the Night Before a Steamroller

I have to keep my hands busy. So many jokes there, and they're likely all true, but the fact of the matter is that I love this hobby because it constantly has something for me to do. In this case it's building model kits.I'd been putting off building model kits lately because I'd been busy and had covered my desk in other projects. Last night I took everything off my desk and made new neater piles around it on the floor, and gave myself space to tackle the kits that had been building up for the past three months. What changed the past three months you ask? Oh, a little thing called work. Seeing as I'm a teacher, that means my desk wasn't littered with kits to assemble, but papers to grade or lessons to plan. It's not unusual for me to replace the current stack of documents on my desk with a newer stack of documents at any given moment, and I got so behind that I literally buried the kits in progress with essays, quizzes, and notes.So what did I do the night before a tournament? Cleared stuff up and made

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