My son came over for some Chain of Command, completely new to him and still relatively new to me, it was a good opportunity to get some of my new terrain out so I put down the outskirts of a small village complete with local car repair man, Church and Cafe, the terrain was probably a bit too close but I will watch that next time.Stewart chose the Germans and I had the British, which is just fine by me as I do not get to fight with them very often, the first game was a delaying action by the bad guys, there were not a lot of support points lying around so I settled on a Humber armoured car while Stewart went for a halftrack armed with a 3.7cm PaK. The Jerries got a couple of squads into a decent defensive position which I thought I could force with help from the Humber and some smoke from the 2" mortar. The smoke was not a big help as I could not get it on target, the Humber missed the 250 and the 250 missed the Humber, however the nearby Panzerschrek did not miss and left my armoured car a heap of burning, ta
American Armoured Foundation Tank Museum located in Danville, VA. Besides an amazing display of over 100 armored vehicles, they also feature an elaborate, miniature indoor battlefield for 1/16 scale Remote Control Tanks! Participants travel from many states to join the group event held several times a year.The tanks are fitted with an Infra Red battle system which, when the tank receives a hit, disables it from firing and moving for a number of seconds. Each tank has a finite number of lives before it is permanently disabled until the end of the game.
Not a bad morning, not raining for a change albeit the clouds are pretty grey. Poured down last night on the way to the club and dark as well, as much as I like heat I do like it to be dark when it's supposed to be so no car washing or gardening etc. on light nights.I digress, another round of Chain of Command on the Eastern Front, a leisurely combat again more for learning rules etc. than trying for an outright win, which is just as well because by the time we got sorted out it was 2000 hrs before a shot was fired. In future a lot of the faffing about at the beginning can be done before we arrive. The Russians were trying to delay the German advance, again I took infantry rather than panzergrenadiers and threw caution to the wind by taking in support an infantry gun and SdKfz 7/1 Quad AA halftrack and no tank. Simon took time deliberating between a KV or a 57mm A/T gun and MMG, thankfully he came down on the choice without the tank, although all my squads had one Panzerfaust 30 and the platoon had a Panzersc
Not a lot to blab about today, I didn't attend the club this week as I decided to get on with some bits and pieces which had been building up, not so much wargaming but those things which get you nagged at by a certain person. Rob was running a Cruel Seas game and I have to admit although I love the small ships it is not something I would run out to play, so I gave it a miss. I managed the small jobs and banked the brownie points for use later.I never learn and have jumped into Chain of Command with both feet, luckily I have all the troops I need so it is the peripherals which are costing me, a bit like cream cakes, I don't need the stuff but I want it. So I got some Allied and German dice with pretty symbols for the six to use as command dice to save them getting mixed up with the 'killing' dice, not that I have done this so far but hey they have symbols on them. I actually have a set of 2nd Panzer dice which came all the way from Australia but no, they wouldn't do and no, I cannot explain it.Next up was Too
Out to an almost empty club last night, only a boardgame and my game of Chain of Command, most of the troops are on R&R I believe.So, I wanted to play a game of CoC, it was not serious and was merely a training game for both Simon and I, my games with Stewart went fairly quickly but then he has been playing the game for some time, so this would be very different.We rolled a dice for the scenario and got an Attack and Defend situation, I was the attacker and had to force Simon's Russians from the table or capture the very end house. I took a StuG III, and an infantry gun along with an adjutant for my supports, the main troops were an infantry platoon, Simon had Soviet infantry along with a flamethrower (natch), a heavy machine gun and a 37mm anti-tank gun, a pretty little thing.I hastily brought on a squad and put them on the front line behind a hedge, a mistake as it turned out, Simon then managed to get two squads and the HMG on, these gave my boys a lot of hurt. I then managed to get the StuG on but it
With almost all of my buildings on largish scenic bases I find it a challenge to make up some of the maps associated with Chain of Command campaigns, my recent experience of Operation Martlet led me to ordering up two 'stand alone' buildings with small bases to add to my Normandy collection. I chose Charlie Foxtrot models as I know Colin and have gotten 97% of my stuff from him so far, the kits are easy to build and lend themselves to upgrading and personal touches.I have watched Lardy TV and Richard Clarke building and converting a Dark Ops blacksmiths, beautiful but too much effort for me, however I decided to try my had at plastering. Normally I simply paint and brush in some fine sand which works very well. So off I trotted to B&Q or some such hell hole (for me) for a couple of tester paints, a small trowel and a tube of filler. Imagine how perplexed I was when I saw many testers not in pots but in a sealed unit with a sponge on the end, duh. I did manage thankfully to find some tins, so I was set up.
The name applies to a series of related guns, the first one officially called the 8.8 cm Flak 18, the improved 8.8 cm Flak 36, and later the 8.8 cm Flak 37.[N 1] Flak is a contraction of German Flugzeugabwehrkanone meaning "aircraft-defense cannon", the original purpose of the weapon. In English, "flak" became a generic term for ground anti-aircraft fire. In informal use, the guns were universally known as the Acht-acht ("eight-eight") by Germans and the "eighty-eight" by the Allies.[8.8 cm Flak 18/36/37/41-V
Keith ran a fantastic game at the club using his Diposable Heroes II rules and a double blind movement system. The scenario was set in 1939 Poland, I was the Poles and Greg and Josh the Germans. We had very small forces and no knowledge of what the other side had. Keith marked off the game board in 6 inch squares and Greg and I reported out movements to him. Keith would determine when a unit could see something and then on the board it went.I had a fantastic time playing the game and found the hidden movement Keith was using added a lot of tension to a rather small unit game.The game came down to the last turn when Greg's machine gun section assaulted my pinned down section. Greg and Josh beat me but I'd play this game again. It was a blast.My wife and I are dog sitting Otis and I brought the puff ball to the club as he's a very nice dog and is rather scarred of out cats. At the stat of the game, when things were going my way, Otis was on my side of the table. &
The 6 Pounder was designed primarily as an anti-tank gun but the tank version only differed in having a lug on the breech ring and the first guns produced were intended to be mounted on tanks. The designers of the A.20 tank intention was to mount a gun heavier than the 2 Pounder, the 6 Pounder was reported in January 1940 British 6 lb Anti tank gun
Stuart came along today to continue our 'Operation Martlet' campaign, he had to be careful as the village main road is being resurfaced and there is a blanket of tar encrusted gravel over everything, I am willing to bet money that this will no sooner be complete than it will be dug up in the next few months for broadband cables, water leaks, electricity problems or simply just to use up the budget before someone claws it back.Anyway, Stuart arrived safely and we got on with campaign turn five. Previously the Royal Scot's Fusiliers had taken most of the day (25th June) to oust the tough defenders from the outskirts of Fontenay, by 2000 hrs the Jocks were knocking at the door of the village itself. For this game I took an extra squad, a Sherman, a 3" mortar and a 2" mortar, I also asked HQ for replacements, with all my squads back up to full strength I was feeling confident, there was a lot of terrain and possibly no German tanks. Stuart did not bring a tank to the party but beefed up his squads instead, he als
Club night and I was joining yet another new game bought by our club magpie Stuart, who actually brought two, but we only played one, Battlestar Galactica. This game is produced by the same people who now own Wings of Glory (aka Wings of War) and it involves small model spaceships in dogfights where no one can hear you scream. Can I just say here that some of the players know more about these spaceships than is healthy, you know who you are, I couldn't tell a Viper MkI from a Mars Bar, I could but you get the idea.Anyway on to the game, it is far more complex than Wings and in our 'training' game I got the impression I needed a degree to fly the thing, you have a small control box and you have to take in speed, kinetic energy, heading, height and other stuff, the cards are also way different from the one dimensional WWI cards and give all sorts of manoeuvers, speed and difficulty on the one card. It became apparent that the space equivalent of the hand brake turn is the way to go. You play two cards at a time
Here's a recently completed WW2 French army for Bolt Action. Well, part of the army. It is enough for the customer to get started with some games while I finish off the rest.It contains the core of the infantry with enough support options and HQ to at least hit 1000 points.More will follow, in addition to more WW2 French armies. Seems they are popular at the moment.