zombie


Corpse World: The Forest Dark

The entire gang was at the dining room table: Me (the GM), Jenn, Isis, Cris, Gil, Carlos, and Carlitos. For some reason conversation before the game had turned to the events of the end of the original Zombie Horror test-game some years back – the last pair of survivors outrunning a nuclear explosion in a helicopter then crashing in the desert. It had sprung out of Carlos wondering, “Where this will all end” and if everyone will die by the end of the campaign. Carlitos mentioned that the military will probably nuke the city and Cris concurred. The original test campaign was a single session escape-the-city scenario that turned into a desperate run-away from everything scenario a la cannonball run. Eventually, the last two players, one of which was Cris, stole a helicopter from a deserted airfield and made their final run for it after finding out the military was going to use a tactical nuclear strike to level the city and wipe-out the zombie-plague. In fact, if I remember correctly, the other two playe

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Corpse World: Road to Nowhere

The Zombie Horror campaign continues in Amorset, somewhere in the Northwestern U.S.A. This time around, three new recruits join the fray. It has been a single day since all hell broke loose within the city limits of Amorsetville and those that are able have fled, spreading out into the suburbs and surrounding rural county. The radio and television have been broadcasting a general emergency signal stressing all citizens to remain where they are at as the army deploys from the Amorsetville base in a rescue capacity.­ Street Walkin’ Three figures trudged, loping with exhaustion through a sea of boiling air dancing over the hot pavement of the Old County Highway in the midday sun. All three puzzled by the complete lack of traffic along the road. It was terribly quiet, even the sounds of nature that should be abundant out here were non-existent. They could feel the alien silence pressing on their eardrums save for the soft scraping of their feet over the rough road. A couple of hours previously, the mot

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Corpse World: The Zombie Campaign

Jenn was driving us along Sierra Avenue already in downtown Fontana, the sky orange and gold shadowing the old mission-style church and casting the newer library glass in dim blue. We were on our way to the game after picking up Cris in Muscoy. As we passed city hall the conversation about the game turned to the old test sessions just before the release of the first edition of Zombie Horror. Cris: “…Just be careful what you say in this game.” Jenn: “What? Why?” Cris: “HORROR MOVIE RULES! That’s why. Fresh batteries, look first. Y’know, in the test game those idiots wanted to stop for gas on our way out of the city for some stupid reason!” I started laughing. Cris: “Look at ‘em! YOU remember! So we stopped at the f&*#$n gas station and here it comes!  A gas truck on fire covered with zombies, and of course a big explosion, and ugh! We didn’t even need the gas!” Cris (whispered under his breath): “idiots” Me (turning to Jenn): “Ha ha, I did do that!” It was several minutes

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Zombie Horror Unleashed!

Second Edition Cover by Brian Brinlee Announcing Release of Zombie Horror Second Edition: A Survival Horror Manual For those Game-Masters wanting to use Zombie Apocalypse elements in their modern-set campaigns!                 Zombie Horror is a resource manual filled with pregenerated creatures, characters, and modern weaponry. It is a valuable resource for any Game-Master containing applicable fully generated NPCs along with some maps of such places such as a shopping mall, an underground bunker, a secret lab among others.                 This illustrated book has 7 chapters & appendices: The Zombie Genre, The Walking Dead, Zombie Sickness, Character Creation, Your Blood-Spattered Arsenal, Master of Horrors, Various Maps, Creature Descriptions, Roster of Souls (NPC’s), Specialist Classes, and Stylized Martial Arts Reference. This sour

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Zombie Horror Release Date

The cover to the first edition. Art by Leonard Y. Ranger games is proud to announce the release date of a revised edition of our long out-of-print survival horror book. The Halloween season will see the release of Zombie Horror (RGS1011)! Moreover, the initial release date is October 23. However, depending on editing and the cover art finalization, the release date may be earlier but will be in October. Zombie Horror contains information on the Zombie Genre and how it applies to a Dice & Glory campaign. It also details various game-applicable aspects of zombies and their sub-types. Also, the book discusses the zombie sickness in detail with playable game aspects. There is also information on creating characters suited for such a campaign and detailed info on modern weaponry & vehicles. Additionally, there is a full chapter for the Games-Master with bullet points for running a horror and walking dead based campaign. Finally, there are several semi-populated maps of modern locations that are appl

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